Player Matchup

Fenrir
Fenrir
BADGENGISKHAN
Fenrir
Level 26
God Stats
2W - 4L
1,437 SR
Queue Stats
298W - 426L
1,340 Elo+
Solo
Guan Yu
Guan Yu
Gätto
Guan Yu
Level 25
God Stats
18W - 4L
1,870 SR
Queue Stats
413W - 319L
1,577 Elo+
Solo
Cerberus
Cerberus
Jesuriwn
Cerberus
Level 17
God Stats
1W - 0L
1,791 SR
Queue Stats
16W - 9L
1,692 Elo+
Solo
Medusa
Medusa
RAAH GAMER2043
Medusa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,414 Elo+
Solo
Merlin
Merlin
lo_jester
Merlin
Level 24
God Stats
2W - 3L
1,074 SR
Queue Stats
82W - 80L
1,331 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,471 Elo+

VS

Team Averages
Level 23
1,581 SR
1,557 Elo+
Anubis
Anubis
Maycon2133
Anubis
Level 28
God Stats
8W - 8L
1,449 SR
Queue Stats
98W - 106L
1,467 Elo+
Solo
Hercules
Hercules
PepeGuardiola
Hercules
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 7L
1,832 Elo+
Solo
Amaterasu
Amaterasu
Seykaco
Amaterasu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,317 Elo+
Solo
Thor
Thor
Tortugo3dg
Thor
Level 26
God Stats
1W - 2L
1,741 SR
Queue Stats
89W - 76L
1,737 Elo+
Solo
Hou Yi
Hou Yi
capivaralord
Hou Yi
Level 28
God Stats
1W - 4L
1,715 SR
Queue Stats
69W - 70L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 8
7,138
476
6,458
12,025
3,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Gätto
Guan Yu
16
8 / 0 / 7
9,231
615
11,687
12,824
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Jesuriwn
Cerberus
12
6 / 0 / 5
8,643
576
13,194
11,610
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 6
7,341
489
3,283
4,100
1,108
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
lo_jester
Merlin
11
3 / 8 / 4
7,422
495
6,847
10,454
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Maycon2133
Anubis
12
7 / 4 / 4
7,673
512
13,313
12,105
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
PepeGuardiola
Hercules
11
2 / 4 / 3
7,150
477
5,986
17,546
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Seykaco
Amaterasu
10
0 / 6 / 0
6,281
419
3,840
12,467
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 3 / 2
7,869
525
3,693
10,232
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
11
4 / 4 / 2
7,020
468
7,620
9,043
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
21
Kills
15
15
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
6
8
1
W
Guan Yu
Gätto
Guan Yu
8
0
7
11.5
W
Cerberus
Jesuriwn
Cerberus
6
0
5
8.5
L
Anubis
Maycon2133
Anubis
7
4
4
2.25
L
Hercules
PepeGuardiola
Hercules
2
4
3
0.88
W
2
1
6
5
L
Amaterasu
Seykaco
Amaterasu
0
6
0
0
L
2
3
2
1
L
Hou Yi
4
4
2
1.25
W
Merlin
lo_jester
Merlin
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,469
Damage
34,452
51,013
Taken
61,393
29,810
Mitigated
29,788
15,566
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,458
1,934
0
1,835
12,025
3,447
0
4,979
7,021
0
21,827
W
Guan Yu
Gätto
Guan Yu
11,687
2,543
1,528
7,324
12,824
14,602
0
1,675
10,818
40
52,382
W
Cerberus
Jesuriwn
Cerberus
13,194
1,354
0
3,860
11,610
7,510
0
2,785
8,800
40,413
0
L
Anubis
Maycon2133
Anubis
13,313
1,454
0
4,172
12,105
5,427
0
4,246
7,834
35,262
0
L
Hercules
PepeGuardiola
Hercules
5,986
2,600
0
5,722
17,546
11,658
0
7,512
9,909
0
27,958
W
3,283
1,585
0
201
4,100
1,108
825
346
3,729
0
21,265
L
Amaterasu
Seykaco
Amaterasu
3,840
2,081
0
1,535
12,467
7,293
0
2,521
9,648
0
21,966
L
3,693
1,521
0
380
10,232
3,345
0
1,232
8,900
0
51,780
L
Hou Yi
7,620
3,168
0
1,463
9,043
2,065
736
4,570
4,448
0
29,569
W
Merlin
lo_jester
Merlin
6,847
1,032
0
818
10,454
3,143
722
3,528
6,926
33,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
35,993
314
Minions Killed
300
0
Camps Cleared
0
1,514,234
Distance Traveled
1,410,504
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,138
476
38
3
0
300,819
0
W
Guan Yu
9,231
615
102
7
0
342,345
5
W
Cerberus
8,643
576
61
4
0
324,147
4
L
Anubis
7,673
512
68
5
0
250,064
1
L
Hercules
7,150
477
32
2
0
301,861
5
W
Medusa
7,341
489
54
4
0
291,923
2
L
Amaterasu
6,281
419
47
3
0
280,158
2
L
Thor
7,869
525
106
7
0
299,053
6
L
Hou Yi
7,020
468
47
3
0
279,368
1
W
Merlin
7,422
495
59
4
0
255,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role