Player Matchup

Tyr
Tyr
Adiocky13
Tyr
Level 104
God Stats
4W - 0L
1,861 SR
Queue Stats
76W - 67L
1,451 Elo+
Solo
Susano
Susano
PWJAKEJJ
Susano
Level 28
God Stats
8W - 12L
1,748 SR
Queue Stats
320W - 385L
1,319 Elo+
Party 2
Skadi
Skadi
QualityYeet
Skadi
Level 35
God Stats
8W - 6L
1,712 SR
Queue Stats
68W - 78L
1,425 Elo+
Party 1
Ymir
Ymir
averagechris98
Ymir
Level 44
God Stats
6W - 4L
1,604 SR
Queue Stats
158W - 198L
1,379 Elo+
Party 1
Scylla
Scylla
summer17walker
Scylla
Level 69
God Stats
6W - 13L
1,511 SR
Queue Stats
149W - 171L
1,320 Elo+
Party 2
Team Averages
Level 56
1,687 SR
1,379 Elo+

VS

Team Averages
Level 91
1,451 SR
1,448 Elo+
Hel
Hel
CambricCohesion
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,474 Elo+
Solo
Merlin
Merlin
FOXY41103
Merlin
Level 114
God Stats
4W - 6L
1,455 SR
Queue Stats
636W - 628L
1,401 Elo+
Solo
Xing Tian
Xing Tian
Thunderbug117
Xing Tian
Level 42
God Stats
3W - 4L
1,263 SR
Queue Stats
97W - 146L
1,363 Elo+
Solo
Nemesis
Nemesis
hardextremexd
Nemesis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,551 Elo+
Solo
Medusa
Medusa
jws1177
Medusa
Level 103
God Stats
82W - 81L
1,534 SR
Queue Stats
333W - 360L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,113
617
13,032
12,835
8,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
PWJAKEJJ
Susano
13
1 / 2 / 5
8,090
449
3,684
8,877
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 3 / 2
9,628
535
13,141
9,557
3,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 5
8,468
470
8,203
13,864
8,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 1
9,341
519
6,259
10,006
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,473
360
4,177
8,490
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
FOXY41103
Merlin
16
6 / 2 / 1
9,578
532
10,746
11,549
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Thunderbug117
Xing Tian
13
0 / 5 / 1
7,593
422
3,085
13,028
8,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
16
4 / 5 / 3
9,859
548
7,225
15,126
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
jws1177
Medusa
15
4 / 4 / 3
9,149
508
10,303
18,489
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
21
Kills
15
15
Deaths
21
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
1
5
2
0.4
L
Merlin
FOXY41103
Merlin
6
2
1
3.25
W
Susano
PWJAKEJJ
Susano
1
2
5
1.75
W
6
3
2
2.33
L
Xing Tian
Thunderbug117
Xing Tian
0
5
1
0.1
W
3
5
5
1.1
L
Nemesis
4
5
3
1.1
L
Medusa
jws1177
Medusa
4
4
3
1.38
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,319
Damage
35,536
55,139
Taken
66,682
26,718
Mitigated
26,986
15,606
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,032
912
0
4,418
12,835
8,907
0
3,591
9,150
0
65,754
L
4,177
291
1,878
3,358
8,490
1,922
155
1,564
6,926
18,535
0
L
Merlin
FOXY41103
Merlin
10,746
581
316
3,025
11,549
4,317
280
3,992
7,221
51,421
0
W
Susano
PWJAKEJJ
Susano
3,684
445
0
3,075
8,877
2,855
0
2,058
6,667
0
42,946
W
13,141
6,689
0
1,230
9,557
3,179
957
2,111
7,376
0
68,714
L
Xing Tian
Thunderbug117
Xing Tian
3,085
385
0
2,656
13,028
8,134
396
1,844
11,080
27,472
0
W
8,203
1,614
348
3,847
13,864
8,585
62
5,497
8,255
28,486
0
L
Nemesis
7,225
2,666
0
5,352
15,126
6,427
0
1,223
13,839
0
63,931
L
Medusa
jws1177
Medusa
10,303
4,907
372
8,515
18,489
6,186
1,023
5,335
13,154
0
66,182
W
6,259
207
124
2,564
10,006
3,192
0
3,955
5,683
48,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
42,652
464
Minions Killed
418
0
Camps Cleared
0
1,746,413
Distance Traveled
1,444,501
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,113
617
120
7
0
353,650
1
L
Hel
6,473
360
34
2
0
199,463
5
L
Merlin
9,578
532
118
7
0
301,323
2
W
Susano
8,090
449
80
4
0
438,016
2
W
Skadi
9,628
535
121
7
0
290,577
3
L
Xing Tian
7,593
422
54
3
0
307,784
0
W
Ymir
8,468
470
44
2
0
335,593
4
L
Nemesis
9,859
548
106
6
0
346,557
1
L
Medusa
9,149
508
106
6
0
289,374
1
W
Scylla
9,341
519
99
6
0
328,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role