Player Matchup

Bakasura
Bakasura
King Eli7789
Bakasura
Level 6
God Stats
3W - 4L
1,771 SR
Queue Stats
10W - 9L
1,685 Elo+
Solo
Nox
Nox
La Flare87
Nox
Level 48
God Stats
123W - 109L
1,563 SR
Queue Stats
1,306W - 1,330L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Mangy Manglett
Cthulhu
Level 6
God Stats
28W - 20L
1,543 SR
Queue Stats
28W - 23L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Mr Trashout23
Cernunnos
Level 17
God Stats
190W - 159L
1,458 SR
Queue Stats
488W - 521L
1,479 Elo+
Party 1
Thor
Thor
emeryboi14
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo
Team Averages
Level 16
1,567 SR
1,583 Elo+

VS

Team Averages
Level 17
1,680 SR
1,538 Elo+
Danzaburou
Danzaburou
Artosh1218
Danzaburou
Level 18
God Stats
4W - 1L
1,885 SR
Queue Stats
39W - 20L
1,598 Elo+
Solo
Mulan
Mulan
R2F0
Mulan
Level 18
God Stats
4W - 1L
1,850 SR
Queue Stats
135W - 141L
1,536 Elo+
Solo
Medusa
Medusa
Tank Daily
Medusa
Level 18
God Stats
12W - 12L
1,418 SR
Queue Stats
46W - 44L
1,452 Elo+
Solo
Vamana
Vamana
prooyouta
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Neith
Neith
theBON3
Neith
Level 17
God Stats
10W - 11L
1,748 SR
Queue Stats
161W - 170L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
King Eli7789
Bakasura
14
1 / 1 / 2
9,617
801
2,174
5,427
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
9 / 2 / 6
13,858
1,155
13,089
13,947
7,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 9 / 8
10,502
875
12,828
26,504
29,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Mr Trashout23
Cernunnos
19
7 / 6 / 8
12,858
1,072
26,483
16,345
10,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 3
9,341
778
3,198
7,696
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

86

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Artosh1218
Danzaburou
18
1 / 6 / 15
11,404
950
14,499
13,169
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
R2F0
Mulan
17
1 / 4 / 12
10,902
909
5,583
12,177
11,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Tank Daily
Medusa
19
13 / 4 / 10
13,519
1,127
19,409
12,336
5,412
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
prooyouta
Vamana
19
3 / 2 / 17
11,850
988
11,115
15,442
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
theBON3
Neith
18
7 / 1 / 10
12,502
1,042
13,674
10,454
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
17
Kills
25
25
Deaths
17
27
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Artosh1218
Danzaburou
1
6
15
1.42
L
Bakasura
King Eli7789
Bakasura
1
1
2
2
L
9
2
6
6
L
0
9
8
0.44
L
Cernunnos
Mr Trashout23
Cernunnos
7
6
8
1.83
W
Mulan
R2F0
Mulan
1
4
12
1.75
W
Medusa
Tank Daily
Medusa
13
4
10
4.5
L
0
7
3
0.21
W
Vamana
prooyouta
Vamana
3
2
17
5.75
W
Neith
theBON3
Neith
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,772
Damage
64,280
69,919
Taken
63,578
51,646
Mitigated
40,016
5,775
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Artosh1218
Danzaburou
14,499
5,586
0
3,026
13,169
5,106
0
5,869
7,250
0
33,120
L
Bakasura
King Eli7789
Bakasura
2,174
1,232
0
326
5,427
1,850
0
0
5,377
0
6,765
L
13,089
815
679
1,183
13,947
7,615
0
0
13,772
33,617
0
L
12,828
906
807
768
26,504
29,327
0
0
26,249
28,888
0
L
Cernunnos
Mr Trashout23
Cernunnos
26,483
17,068
450
1,380
16,345
10,266
0
0
16,145
0
52,824
W
Mulan
R2F0
Mulan
5,583
1,363
0
1,170
12,177
11,290
0
6,327
5,850
0
16,647
W
Medusa
Tank Daily
Medusa
19,409
12,050
0
806
12,336
5,412
0
3,573
8,763
0
39,862
L
3,198
1,018
0
182
7,696
2,588
0
0
7,546
0
5,764
W
Vamana
prooyouta
Vamana
11,115
2,876
254
6,365
15,442
14,098
0
5,716
9,726
0
24,790
W
Neith
theBON3
Neith
13,674
8,558
0
3,760
10,454
4,110
0
4,432
6,022
0
41,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,176
Gold Earned
60,177
158
Minions Killed
221
6
Camps Cleared
9
802,179
Distance Traveled
989,102
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,404
950
46
4
2
183,095
0
L
Bakasura
9,617
801
10
1
1
99,072
0
L
Nox
13,858
1,155
46
4
2
242,935
1
L
Cthulhu
10,502
875
36
3
1
211,466
0
L
Cernunnos
12,858
1,072
59
5
1
170,781
1
W
Mulan
10,902
909
29
2
2
216,261
0
W
Medusa
13,519
1,127
47
4
5
188,220
0
L
Thor
9,341
778
7
1
1
77,925
0
W
Vamana
11,850
988
29
2
0
225,820
1
W
Neith
12,502
1,042
70
6
0
175,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role