Player Matchup

Chronos
Chronos
Crankman90
Chronos
Level 100
God Stats
2W - 2L
1,754 SR
Queue Stats
37W - 51L
1,586 Elo+
Solo
Chaac
Chaac
SirjustoH_2014
Chaac
Level 78
God Stats
3W - 6L
1,289 SR
Queue Stats
60W - 60L
1,546 Elo+
Solo
Tiamat
Tiamat
lezarjn
Tiamat
Level 86
God Stats
1W - 7L
1,156 SR
Queue Stats
31W - 36L
1,508 Elo+
Solo
Team Averages
Level 88
1,400 SR
1,547 Elo+

VS

Team Averages
Level 95
1,594 SR
1,549 Elo+
Sylvanus
Sylvanus
RaGe-_-TALAL
Sylvanus
Level 89
God Stats
13W - 10L
1,633 SR
Queue Stats
467W - 449L
1,576 Elo+
Solo
Anubis
Anubis
StreamStar77
Anubis
Level 36
God Stats
25W - 20L
1,591 SR
Queue Stats
299W - 428L
1,366 Elo+
Solo
Thanatos
Thanatos
carletes1234
Thanatos
Level 159
God Stats
11W - 7L
1,559 SR
Queue Stats
743W - 497L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crankman90
Chronos
15
0 / 7 / 6
11,678
584
14,626
17,645
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 4
12,172
609
17,118
24,847
25,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
lezarjn
Tiamat
16
4 / 8 / 2
12,765
638
12,403
14,150
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RaGe-_-TALAL
Sylvanus
18
3 / 2 / 17
14,670
734
15,145
18,832
23,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
17
6 / 4 / 9
13,465
673
10,513
17,526
9,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
carletes1234
Thanatos
19
13 / 1 / 8
14,904
745
23,211
17,316
13,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
6
Kills
22
22
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chronos
Crankman90
Chronos
0
7
6
0.43
W
Sylvanus
RaGe-_-TALAL
Sylvanus
3
2
17
5.75
L
2
7
4
0.57
W
Anubis
6
4
9
2.63
W
Thanatos
carletes1234
Thanatos
13
1
8
17
L
Tiamat
lezarjn
Tiamat
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,147
Damage
48,869
56,642
Taken
53,674
38,222
Mitigated
46,492
14,260
Healing
37,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Crankman90
Chronos
14,626
3,884
0
3,832
17,645
4,471
568
8,514
9,131
57,065
0
W
Sylvanus
RaGe-_-TALAL
Sylvanus
15,145
3,434
4,378
9,720
18,832
23,505
432
7,469
11,363
42,629
0
L
17,118
3,584
565
7,831
24,847
25,732
373
11,354
13,493
0
51,080
W
Anubis
10,513
264
0
7,248
17,526
9,505
442
12,430
5,096
69,290
0
W
Thanatos
carletes1234
Thanatos
23,211
9,053
0
15,869
17,316
13,482
1,416
7,248
10,068
0
95,232
L
Tiamat
lezarjn
Tiamat
12,403
519
158
1,874
14,150
8,019
201
5,931
8,219
37,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,615
Gold Earned
43,039
202
Minions Killed
235
0
Camps Cleared
0
1,021,295
Distance Traveled
1,065,842
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,678
584
78
4
0
326,634
0
W
Sylvanus
14,670
734
39
2
0
348,914
3
L
Chaac
12,172
609
48
2
0
370,652
5
W
Anubis
13,465
673
100
5
0
304,656
1
W
Thanatos
14,904
745
96
5
0
412,272
3
L
Tiamat
12,765
638
76
4
0
324,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role