Player Matchup

Sobek
Sobek
HULKHUD2840
Sobek
Level 27
God Stats
9W - 5L
1,513 SR
Queue Stats
14W - 11L
1,430 Elo+
Solo
Chernobog
Chernobog
IvanProPlayer999
Chernobog
Level 7
God Stats
1W - 3L
1,254 SR
Queue Stats
13W - 24L
1,099 Elo+
Solo
Sun Wukong
Sun Wukong
Jay_Monster010
Sun Wukong
Level 15
God Stats
16W - 10L
1,498 SR
Queue Stats
40W - 36L
1,459 Elo+
Party 1
Sol
Sol
MammaJinFromBTS
Sol
Level 32
God Stats
16W - 18L
1,442 SR
Queue Stats
162W - 185L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
Timothyredetzke
Cernunnos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,154 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,337 Elo+

VS

Team Averages
Level 15
1,546 SR
1,396 Elo+
Chernobog
Chernobog
CrownReyes21
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Gamer136947
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,738 Elo+
Solo
Fenrir
Fenrir
ISniffColorz
Fenrir
Level 8
God Stats
11W - 7L
1,521 SR
Queue Stats
38W - 38L
1,434 Elo+
Solo
Zeus
Zeus
Scrat1971
Zeus
Level 9
God Stats
1W - 2L
1,710 SR
Queue Stats
20W - 44L
1,058 Elo+
Solo
Danzaburou
Danzaburou
hungry-wax950
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 16
15,578
916
15,336
27,945
36,074
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chernobog
20
4 / 9 / 10
14,878
875
12,527
20,268
8,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Sun Wukong
Jay_Monster010
Sun Wukong
20
11 / 8 / 12
17,289
1,017
34,153
32,789
26,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
17 / 2 / 8
18,722
1,101
39,863
27,549
11,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Timothyredetzke
Cernunnos
20
2 / 12 / 17
15,564
916
22,964
34,875
16,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrownReyes21
Chernobog
20
4 / 6 / 16
16,211
954
30,621
24,882
10,387
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
20
10 / 3 / 14
18,069
1,063
42,585
23,935
10,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
20
20 / 6 / 13
19,114
1,124
46,171
46,966
40,518
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
20
1 / 11 / 15
14,692
864
6,039
18,059
7,115
Danzaburou
hungry-wax950
Danzaburou
20
0 / 11 / 10
14,362
845
2,598
23,579
10,256

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
103
37
Kills
35
35
Deaths
37
63
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CrownReyes21
Chernobog
4
6
16
2
L
Merlin
10
3
14
5.67
W
3
4
16
2.75
L
Fenrir
20
6
13
4.42
W
Chernobog
4
9
10
1
W
Sun Wukong
Jay_Monster010
Sun Wukong
11
8
12
2.13
W
17
2
8
10.5
L
Zeus
1
11
15
0.77
W
Cernunnos
Timothyredetzke
Cernunnos
2
12
17
0.88
L
Danzaburou
hungry-wax950
Danzaburou
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,843
Damage
128,014
143,426
Taken
137,421
99,159
Mitigated
78,740
32,055
Healing
25,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CrownReyes21
Chernobog
30,621
18,480
0
8,342
24,882
10,387
0
14,620
10,262
0
78,148
L
Merlin
42,585
3,546
1,787
7,624
23,935
10,464
0
7,770
16,165
73,101
0
W
15,336
290
961
5,165
27,945
36,074
0
6,161
21,784
44,709
0
L
Fenrir
46,171
18,273
0
7,846
46,966
40,518
0
19,227
27,739
0
58,827
W
Chernobog
12,527
10,609
0
3,703
20,268
8,736
0
7,164
13,104
0
33,471
W
Sun Wukong
Jay_Monster010
Sun Wukong
34,153
12,311
0
3,342
32,789
26,313
0
15,188
17,601
0
52,172
W
39,863
14,973
827
14,050
27,549
11,194
0
8,925
18,624
63,527
0
L
Zeus
6,039
346
0
0
18,059
7,115
0
4,318
13,741
25,028
0
W
Cernunnos
Timothyredetzke
Cernunnos
22,964
13,139
0
4,007
34,875
16,842
0
11,186
23,689
0
37,390
L
Danzaburou
hungry-wax950
Danzaburou
2,598
1,049
0
282
23,579
10,256
0
9,264
14,315
0
8,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,031
Gold Earned
82,448
235
Minions Killed
242
3
Camps Cleared
3
1,386,558
Distance Traveled
1,308,703
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
16,211
954
98
6
0
216,593
4
L
Merlin
18,069
1,063
77
5
3
285,711
0
W
Sobek
15,578
916
63
4
1
319,742
1
L
Fenrir
19,114
1,124
20
1
0
351,300
0
W
Chernobog
14,878
875
40
2
2
180,401
0
W
Sun Wukong
17,289
1,017
45
3
0
334,689
0
W
Sol
18,722
1,101
59
3
0
277,171
0
L
Zeus
14,692
864
33
2
0
216,536
0
W
Cernunnos
15,564
916
28
2
0
274,555
1
L
Danzaburou
14,362
845
14
1
0
238,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role