Player Matchup

Ymir
Ymir
ImaProudJew
Ymir
Level 26
God Stats
11W - 4L
1,581 SR
Queue Stats
28W - 22L
1,303 Elo+
Solo
Merlin
Merlin
N4m3l3ssz
Merlin
Level 11
God Stats
2W - 1L
1,465 SR
Queue Stats
4W - 10L
1,234 Elo+
Solo
Heimdallr
Heimdallr
Papitew369
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
clapbyme
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
wildhyena
Scylla
Level 29
God Stats
4W - 2L
1,694 SR
Queue Stats
88W - 76L
1,372 Elo+
Party 1
Team Averages
Level 18
1,548 SR
1,382 Elo+

VS

Team Averages
Level 15
1,397 SR
1,424 Elo+
Cthulhu
Cthulhu
FrigidGecko
Cthulhu
Level 4
God Stats
2W - 4L
1,732 SR
Queue Stats
4W - 9L
1,622 Elo+
Solo
Bellona
Bellona
Kouross
Bellona
Level 7
God Stats
1W - 4L
1,194 SR
Queue Stats
2W - 11L
969 Elo+
Solo
Bastet
Bastet
WillBlackXD
Bastet
Level 26
God Stats
38W - 47L
1,063 SR
Queue Stats
321W - 381L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
YaMamaiH0
Cu Chulainn
Level 27
God Stats
6W - 4L
1,496 SR
Queue Stats
6W - 4L
1,685 Elo+
Solo
Poseidon
Poseidon
lM10l
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 10
14,619
541
13,913
19,869
18,010
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
N4m3l3ssz
Merlin
19
2 / 2 / 3
13,435
498
9,780
10,231
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Papitew369
Heimdallr
20
15 / 1 / 4
20,156
747
29,084
24,672
15,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
clapbyme
Guan Yu
6
0 / 3 / 0
8,753
324
402
2,438
940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
wildhyena
Scylla
16
4 / 10 / 4
12,124
449
7,421
16,771
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrigidGecko
Cthulhu
14
1 / 8 / 10
10,523
390
5,335
22,291
19,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Kouross
Bellona
10
0 / 3 / 3
8,128
301
675
11,784
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
18
4 / 4 / 6
11,207
415
7,057
18,841
7,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
YaMamaiH0
Cu Chulainn
20
10 / 3 / 6
13,169
488
13,515
19,836
16,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
lM10l
Poseidon
19
7 / 8 / 5
12,720
471
13,313
14,020
4,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
26
Kills
22
22
Deaths
26
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FrigidGecko
Cthulhu
1
8
10
0.75
W
5
6
10
1.67
L
Bellona
Kouross
Bellona
0
3
3
0.5
W
Merlin
N4m3l3ssz
Merlin
2
2
3
1.75
W
Heimdallr
Papitew369
Heimdallr
15
1
4
17
L
Bastet
4
4
6
1.75
L
Cu Chulainn
YaMamaiH0
Cu Chulainn
10
3
6
4.33
W
Guan Yu
clapbyme
Guan Yu
0
3
0
0
L
Poseidon
lM10l
Poseidon
7
8
5
1.19
W
Scylla
wildhyena
Scylla
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,600
Damage
39,895
73,981
Taken
86,772
45,031
Mitigated
53,626
25,220
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FrigidGecko
Cthulhu
5,335
501
116
1,856
22,291
19,944
264
11,070
10,875
35,958
0
W
13,913
2,560
1,098
3,440
19,869
18,010
1,722
4,046
15,823
74,619
0
L
Bellona
Kouross
Bellona
675
72
0
487
11,784
5,420
224
5,435
6,309
0
12,594
W
Merlin
N4m3l3ssz
Merlin
9,780
208
0
4,090
10,231
5,539
762
3,868
6,363
68,121
0
W
Heimdallr
Papitew369
Heimdallr
29,084
19,019
0
15,948
24,672
15,121
13,744
6,413
18,259
0
232,844
L
Bastet
7,057
1,693
0
5,300
18,841
7,039
0
4,628
14,187
0
62,915
L
Cu Chulainn
YaMamaiH0
Cu Chulainn
13,515
1,320
0
1,785
19,836
16,489
0
5,007
14,530
0
89,536
W
Guan Yu
clapbyme
Guan Yu
402
74
0
100
2,438
940
0
306
2,132
0
4,292
L
Poseidon
lM10l
Poseidon
13,313
1,306
0
327
14,020
4,734
669
4,319
9,634
94,480
0
W
Scylla
wildhyena
Scylla
7,421
578
0
544
16,771
5,421
610
6,561
10,210
49,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,087
Gold Earned
55,747
639
Minions Killed
471
0
Camps Cleared
0
2,030,512
Distance Traveled
2,437,068
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,523
390
51
2
0
462,302
8
W
Ymir
14,619
541
105
4
0
483,488
3
L
Bellona
8,128
301
24
1
0
307,858
1
W
Merlin
13,435
498
121
4
0
486,001
7
W
Heimdallr
20,156
747
327
12
0
547,107
2
L
Bastet
11,207
415
99
4
0
606,302
0
L
Cu Chulainn
13,169
488
128
5
0
552,713
3
W
Guan Yu
8,753
324
3
0
0
86,762
2
L
Poseidon
12,720
471
169
6
0
507,893
3
W
Scylla
12,124
449
83
3
0
427,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role