Player Matchup

Sun Wukong
Sun Wukong
Freddyman27
Sun Wukong
Level 17
God Stats
15W - 22L
1,600 SR
Queue Stats
132W - 154L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Hertras
Danzaburou
Level 27
God Stats
111W - 105L
1,178 SR
Queue Stats
195W - 211L
1,423 Elo+
Solo
Sol
Sol
Makioshi
Sol
Level 29
God Stats
10W - 8L
1,789 SR
Queue Stats
182W - 190L
1,473 Elo+
Solo
Athena
Athena
Pet9
Athena
Level 28
God Stats
0W - 1L
1,692 SR
Queue Stats
4W - 4L
1,401 Elo+
Solo
Jormungandr
Jormungandr
ZyroimpulZe
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 21
1,552 SR
1,451 Elo+

VS

Team Averages
Level 16
1,587 SR
1,290 Elo+
Jing Wei
Jing Wei
BabaYagaXP
Jing Wei
Level 29
God Stats
4W - 11L
1,366 SR
Queue Stats
518W - 854L
1,267 Elo+
Party 2
Nemesis
Nemesis
Deathcastle
Nemesis
Level 14
God Stats
5W - 4L
1,783 SR
Queue Stats
178W - 231L
1,290 Elo+
Party 2
Horus
Horus
Do0m5h4DoW
Horus
Level 10
God Stats
3W - 1L
1,571 SR
Queue Stats
18W - 11L
1,273 Elo+
Solo
Hou Yi
Hou Yi
Wild13
Hou Yi
Level 7
God Stats
4W - 2L
1,714 SR
Queue Stats
7W - 11L
1,186 Elo+
Solo
Guan Yu
Guan Yu
talch4r
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Freddyman27
Sun Wukong
18
2 / 2 / 3
12,883
416
21,430
35,746
34,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Hertras
Danzaburou
20
5 / 14 / 3
15,211
491
21,355
33,901
15,216
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 5 / 3
14,236
459
29,925
25,816
10,524
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Pet9
Athena
14
0 / 12 / 4
10,984
354
9,855
37,735
36,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ZyroimpulZe
Jormungandr
16
1 / 7 / 3
12,252
395
21,419
31,952
47,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabaYagaXP
Jing Wei
20
11 / 3 / 7
17,384
561
27,420
25,098
13,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Deathcastle
Nemesis
20
9 / 3 / 15
16,731
540
26,593
31,342
18,353
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
20
12 / 1 / 17
16,779
541
24,562
35,676
63,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Wild13
Hou Yi
20
1 / 4 / 11
14,932
482
21,823
24,456
11,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
talch4r
Guan Yu
19
7 / 2 / 19
13,897
448
31,009
39,034
58,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
12
Kills
40
40
Deaths
13
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BabaYagaXP
Jing Wei
11
3
7
4.83
W
Nemesis
Deathcastle
Nemesis
9
3
15
5.5
W
Horus
12
1
17
20.5
L
Sun Wukong
Freddyman27
Sun Wukong
2
2
3
1.75
L
Danzaburou
Hertras
Danzaburou
5
14
3
0.46
L
4
5
3
1.1
L
Athena
Pet9
Athena
0
12
4
0.17
W
Hou Yi
Wild13
Hou Yi
1
4
11
1.63
L
Jormungandr
ZyroimpulZe
Jormungandr
1
7
3
0.36
W
Guan Yu
talch4r
Guan Yu
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,984
Damage
131,407
165,150
Taken
155,606
144,107
Mitigated
164,359
39,179
Healing
89,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BabaYagaXP
Jing Wei
27,420
20,745
0
9,345
25,098
13,059
4,318
7,093
17,585
0
180,339
W
Nemesis
Deathcastle
Nemesis
26,593
14,506
0
10,297
31,342
18,353
4,505
11,384
19,318
0
124,011
W
Horus
24,562
13,083
9,613
16,249
35,676
63,283
2,268
16,017
19,659
0
58,234
L
Sun Wukong
Freddyman27
Sun Wukong
21,430
4,781
0
11,727
35,746
34,288
280
0
35,446
0
98,836
L
Danzaburou
Hertras
Danzaburou
21,355
10,775
323
10,806
33,901
15,216
5,792
0
33,792
0
122,405
L
29,925
7,994
0
12,520
25,816
10,524
808
0
25,716
107,512
0
L
Athena
Pet9
Athena
9,855
3,155
162
1,941
37,735
36,177
214
0
37,510
36,911
0
W
Hou Yi
Wild13
Hou Yi
21,823
11,055
0
14,762
24,456
11,311
4,264
8,941
15,515
0
134,338
L
Jormungandr
ZyroimpulZe
Jormungandr
21,419
4,280
0
1,700
31,952
47,902
48
0
31,516
54,957
0
W
Guan Yu
talch4r
Guan Yu
31,009
5,742
11,096
18,041
39,034
58,353
2,229
18,997
20,037
0
70,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,566
Gold Earned
79,723
581
Minions Killed
669
0
Camps Cleared
0
2,525,686
Distance Traveled
2,905,008
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,384
561
235
8
0
592,947
4
W
Nemesis
16,731
540
148
5
0
611,267
7
W
Horus
16,779
541
59
2
0
610,010
4
L
Sun Wukong
12,883
416
166
5
0
512,453
4
L
Danzaburou
15,211
491
167
5
0
423,464
4
L
Sol
14,236
459
149
5
0
561,010
7
L
Athena
10,984
354
47
2
0
494,807
3
W
Hou Yi
14,932
482
157
5
0
499,574
5
L
Jormungandr
12,252
395
52
2
0
533,952
9
W
Guan Yu
13,897
448
70
2
0
591,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role