Player Matchup

Ah Puch
Ah Puch
BigHarleyyy
Ah Puch
Level 126
God Stats
7W - 4L
1,757 SR
Queue Stats
67W - 70L
1,610 Elo+
Party 2
Chaac
Chaac
Gadafibinladen7
Chaac
Level 68
God Stats
5W - 3L
1,627 SR
Queue Stats
81W - 66L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
joey-sosa23
Danzaburou
Level 103
God Stats
5W - 2L
1,841 SR
Queue Stats
144W - 120L
1,586 Elo+
Party 2
Team Averages
Level 99
1,742 SR
1,570 Elo+

VS

Team Averages
Level 148
1,672 SR
1,514 Elo+
Thanatos
Thanatos
Djpromotion
Thanatos
Level 155
God Stats
17W - 15L
1,529 SR
Queue Stats
237W - 250L
1,441 Elo+
Solo
Yemoja
Yemoja
ITankYouSpank
Yemoja
Level 135
God Stats
6W - 2L
1,530 SR
Queue Stats
139W - 90L
1,534 Elo+
Party 1
Hel
Hel
TyYoTubez
Hel
Level 155
God Stats
5W - 5L
1,957 SR
Queue Stats
397W - 349L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigHarleyyy
Ah Puch
16
4 / 5 / 7
12,238
644
22,587
10,347
3,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 4 / 7
12,776
672
9,816
19,834
18,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
joey-sosa23
Danzaburou
16
4 / 4 / 6
13,012
685
14,717
13,443
5,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Djpromotion
Thanatos
15
6 / 6 / 4
12,157
640
8,255
20,262
9,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 11
11,067
582
11,554
21,234
17,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 2 / 5
11,938
628
11,684
17,588
8,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
12
13
Deaths
11
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigHarleyyy
Ah Puch
4
5
7
1.5
L
Thanatos
Djpromotion
Thanatos
6
6
4
1.33
W
3
4
7
1.63
L
1
3
11
2.17
L
5
2
5
3.75
W
Danzaburou
joey-sosa23
Danzaburou
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,120
Damage
31,493
43,624
Taken
59,084
27,752
Mitigated
35,773
13,936
Healing
36,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigHarleyyy
Ah Puch
22,587
241
0
2,848
10,347
3,940
429
5,828
4,519
64,149
0
L
Thanatos
Djpromotion
Thanatos
8,255
1,992
0
7,619
20,262
9,989
0
5,950
13,786
0
50,903
W
9,816
1,377
717
6,901
19,834
18,261
467
9,478
10,356
0
29,417
L
11,554
1,815
4,739
3,290
21,234
17,683
0
8,719
11,883
33,707
0
L
11,684
267
11,717
9,412
17,588
8,101
180
6,546
10,714
73,634
0
W
Danzaburou
joey-sosa23
Danzaburou
14,717
5,918
0
3,470
13,443
5,551
2,409
7,964
5,479
0
63,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
35,162
204
Minions Killed
214
0
Camps Cleared
0
1,038,071
Distance Traveled
1,017,752
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,238
644
71
4
0
318,716
3
L
Thanatos
12,157
640
63
3
0
339,823
4
W
Chaac
12,776
672
34
2
0
375,458
4
L
Yemoja
11,067
582
26
1
0
324,076
0
L
Hel
11,938
628
125
7
0
353,853
0
W
Danzaburou
13,012
685
99
5
0
343,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role