Player Matchup

Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Christophdoo
Tyr
Level 85
God Stats
5W - 11L
1,301 SR
Queue Stats
217W - 247L
1,492 Elo+
Party 1
Mulan
Mulan
Dark-orrore
Mulan
Level 43
God Stats
5W - 8L
1,193 SR
Queue Stats
308W - 293L
1,435 Elo+
Party 4
Kali
Kali
xMacabreLion
Kali
Level 41
God Stats
7W - 8L
1,716 SR
Queue Stats
189W - 185L
1,464 Elo+
Party 4
Team Averages
Level 65
1,442 SR
1,478 Elo+

VS

Team Averages
Level 59
1,445 SR
1,442 Elo+
Artio
Artio
BiG_BlackHaZe
Artio
Level 49
God Stats
5W - 11L
1,339 SR
Queue Stats
59W - 61L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
DonJon2000
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
Kapten-Bjornis
Kukulkan
Level 46
God Stats
1W - 0L
1,523 SR
Queue Stats
22W - 19L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
broff646
Danzaburou
Level 64
God Stats
6W - 4L
1,503 SR
Queue Stats
83W - 93L
1,369 Elo+
Party 3
Fenrir
Fenrir
piiimm
Fenrir
Level 108
God Stats
4W - 4L
1,358 SR
Queue Stats
229W - 223L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 2 / 0
7,341
459
7,217
5,471
1,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
 
Hera
11
1 / 2 / 1
6,769
423
4,954
5,244
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 5 / 1
7,158
447
5,249
10,847
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 1
8,356
522
5,952
7,311
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 5
6,838
427
6,472
15,553
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,562
473
5,640
12,962
7,030
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
DonJon2000
Sun Wukong
12
0 / 2 / 1
7,344
459
2,352
7,308
2,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
4 / 2 / 3
8,154
510
7,913
4,511
1,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
broff646
Danzaburou
13
5 / 0 / 5
8,183
511
7,616
10,173
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
piiimm
Fenrir
14
2 / 3 / 3
8,018
501
5,552
14,477
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
15
15
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
0
0.5
L
Hera
 
Hera
1
2
1
0.75
W
4
2
5
3.25
L
3
5
1
0.7
L
4
1
1
4.5
W
Sun Wukong
DonJon2000
Sun Wukong
0
2
1
0.25
W
Kukulkan
4
2
3
2.75
W
Danzaburou
broff646
Danzaburou
5
0
5
7.5
W
Fenrir
piiimm
Fenrir
2
3
3
1.17
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
29,073
44,426
Taken
49,431
17,720
Mitigated
20,459
17,451
Healing
21,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,217
544
0
2,453
5,471
1,276
55
1,268
4,203
49,642
0
L
Hera
 
Hera
4,954
1,288
0
1,673
5,244
1,660
217
1,630
3,614
30,157
0
W
5,640
521
1,573
6,107
12,962
7,030
0
4,583
8,324
20,581
0
L
5,249
514
294
3,621
10,847
5,484
0
3,910
6,937
0
18,675
L
5,952
772
0
2,384
7,311
4,134
562
3,118
4,193
0
39,703
W
Sun Wukong
DonJon2000
Sun Wukong
2,352
544
0
986
7,308
2,836
206
0
7,133
0
36,461
W
Kukulkan
7,913
348
0
0
4,511
1,680
204
2,395
1,961
45,154
0
W
Danzaburou
broff646
Danzaburou
7,616
4,152
0
5,642
10,173
3,400
1,122
3,534
6,559
0
49,434
W
Fenrir
piiimm
Fenrir
5,552
1,709
0
6,844
14,477
5,513
0
1,307
13,008
0
60,148
L
6,472
3,492
0
7,026
15,553
5,166
0
3,627
11,926
0
36,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
39,261
330
Minions Killed
380
0
Camps Cleared
0
1,505,237
Distance Traveled
1,484,665
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,341
459
104
7
0
309,492
3
L
Hera
6,769
423
53
3
0
293,845
6
W
Artio
7,562
473
26
2
0
317,620
3
L
Tyr
7,158
447
25
2
0
287,473
3
L
Mulan
8,356
522
94
6
0
294,671
4
W
Sun Wukong
7,344
459
88
6
0
288,542
0
W
Kukulkan
8,154
510
85
5
0
300,012
8
W
Danzaburou
8,183
511
86
5
0
273,951
5
W
Fenrir
8,018
501
95
6
0
304,540
1
L
Kali
6,838
427
54
3
0
319,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role