Player Matchup

Izanami
Izanami
DrPsychoQueen
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DøckZ
Athena
Level 68
God Stats
5W - 1L
1,709 SR
Queue Stats
40W - 32L
1,543 Elo+
Party 3
Eset
Eset
Hàkken
Eset
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,545 Elo+
Party 3
Arachne
Arachne
JokerNoseExtrem
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Thimistokles
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,542 SR
1,518 Elo+

VS

Team Averages
Level 56
1,389 SR
1,398 Elo+
Tiamat
Tiamat
ElPapaAceituna
Tiamat
Level 67
God Stats
0W - 2L
1,335 SR
Queue Stats
44W - 56L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
Ignavi
Zhong Kui
Level 40
God Stats
3W - 10L
1,300 SR
Queue Stats
35W - 57L
1,392 Elo+
Solo
Awilix
Awilix
JonoHeffer
Awilix
Level 77
God Stats
1W - 3L
1,076 SR
Queue Stats
32W - 42L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
Lizzy14225
Danzaburou
Level 48
God Stats
2W - 5L
1,732 SR
Queue Stats
24W - 39L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
PeekABlooom
Aphrodite
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 1 / 1
6,503
591
4,222
7,951
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
DøckZ
Athena
9
0 / 0 / 3
5,952
541
1,209
7,969
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
Hàkken
Eset
11
1 / 0 / 3
6,277
571
6,085
4,352
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 1
6,429
584
2,264
7,896
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
12
3 / 0 / 0
6,865
624
3,245
2,921
890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,898
536
4,168
7,715
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Ignavi
Zhong Kui
1
0 / 0 / 0
2,151
196
0
0
0
Awilix
JonoHeffer
Awilix
11
2 / 0 / 0
5,901
536
2,961
4,997
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Lizzy14225
Danzaburou
8
0 / 3 / 0
5,019
456
2,427
5,462
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
PeekABlooom
Aphrodite
9
0 / 3 / 2
5,299
482
1,498
6,362
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
2
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
1
1
2.5
W
Athena
DøckZ
Athena
0
0
3
1.5
L
0
2
1
0.25
W
Eset
Hàkken
Eset
1
0
3
2.5
L
Zhong Kui
Ignavi
Zhong Kui
0
0
0
0
W
2
1
1
2.5
L
Awilix
JonoHeffer
Awilix
2
0
0
2
L
Danzaburou
Lizzy14225
Danzaburou
0
3
0
0
L
Aphrodite
PeekABlooom
Aphrodite
0
3
2
0.33
W
Chiron
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
11,054
31,089
Taken
24,536
11,546
Mitigated
10,969
15,349
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
4,222
2,875
481
4,333
7,951
2,333
937
1,145
6,714
0
47,717
W
Athena
DøckZ
Athena
1,209
712
0
2,671
7,969
4,511
506
1,238
6,625
8,940
0
L
4,168
473
0
3,506
7,715
5,043
0
1,229
6,422
34,585
0
W
Eset
Hàkken
Eset
6,085
572
832
1,910
4,352
1,317
1,501
783
3,517
32,000
0
L
Zhong Kui
Ignavi
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
2,264
2,015
0
2,749
7,896
2,495
45
611
7,223
0
42,061
L
Awilix
JonoHeffer
Awilix
2,961
988
0
2,166
4,997
1,401
0
1,302
3,605
0
26,093
L
Danzaburou
Lizzy14225
Danzaburou
2,427
1,061
0
1,393
5,462
1,407
0
605
4,853
0
18,735
L
Aphrodite
PeekABlooom
Aphrodite
1,498
283
560
2,724
6,362
3,118
0
3,628
2,362
19,436
0
W
Chiron
3,245
834
305
2,068
2,921
890
922
1,369
1,344
0
34,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
24,268
325
Minions Killed
224
0
Camps Cleared
0
1,082,229
Distance Traveled
806,105
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,503
591
94
9
0
181,597
1
W
Athena
5,952
541
14
1
0
247,800
5
L
Tiamat
5,898
536
82
7
0
188,610
2
W
Eset
6,277
571
61
6
0
220,890
3
L
Zhong Kui
2,151
196
0
0
0
0
0
W
Arachne
6,429
584
77
7
0
229,784
0
L
Awilix
5,901
536
63
6
0
260,020
2
L
Danzaburou
5,019
456
40
4
0
177,356
2
L
Aphrodite
5,299
482
39
4
0
180,119
4
W
Chiron
6,865
624
79
7
0
202,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role