Player Matchup

Cerberus
Cerberus
Platinum III
F_Egon_11
Cerberus
Platinum III
Level 160
God Stats
71W - 70L
1,563 SR
Queue Stats
300W - 295L
1,839 MMR
Solo
Discordia
Discordia
Platinum I
Noonan Syndrome
Discordia
Platinum I
Level 137
God Stats
6W - 1L
1,880 SR
Queue Stats
371W - 339L
1,919 MMR
Party 3
Skadi
Skadi
Gold II
Pablo55_gg
Skadi
Gold II
Level 158
God Stats
5W - 3L
1,828 SR
Queue Stats
126W - 114L
1,818 MMR
Solo
Odin
Odin
Platinum V
RaphArchangel
Odin
Platinum V
Level 128
God Stats
2W - 1L
1,704 SR
Queue Stats
285W - 291L
1,800 MMR
Solo
Apollo
Apollo
Gold II
georgiec2000
Apollo
Gold II
Level 118
God Stats
3W - 2L
1,691 SR
Queue Stats
110W - 89L
1,806 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,733 SR
1,836 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,540 SR
1,837 MMR
Cu Chulainn
Cu Chulainn
Gold I
Bvcky
Cu Chulainn
Gold I
Level 157
God Stats
3W - 2L
1,672 SR
Queue Stats
64W - 47L
1,852 MMR
Party 2
Thoth
Thoth
Gold I
Calmac
Thoth
Gold I
Level 158
God Stats
1W - 3L
1,563 SR
Queue Stats
64W - 48L
1,852 MMR
Party 2
Susano
Susano
Gold V
ReazM-10
Susano
Gold V
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,686 MMR
Party 1
Ullr
Ullr
Platinum IV
noahvalentn
Ullr
Platinum IV
Level 105
God Stats
11W - 12L
1,652 SR
Queue Stats
112W - 97L
2,013 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
wwwHALITKOPATwww
Kumbhakarna
Gold II
Level 158
God Stats
0W - 3L
1,312 SR
Queue Stats
57W - 53L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F_Egon_11
Cerberus
18
2 / 2 / 7
12,725
509
11,474
18,394
20,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
Noonan Syndrome
Discordia
20
4 / 4 / 6
13,771
551
12,426
12,774
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
20
7 / 6 / 2
16,087
643
21,888
21,072
9,925
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 1 / 6
14,168
567
11,673
25,548
26,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
20
4 / 3 / 6
14,581
583
11,268
20,340
8,828
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
JanusNu WaSetScyllaDanzaburou

VS

Bans
NemesisOsirisChang'eKaliTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bvcky
Cu Chulainn
18
2 / 6 / 1
12,160
486
17,703
17,512
18,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Calmac
Thoth
19
4 / 3 / 6
12,792
512
19,162
11,891
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
ReazM-10
Susano
20
8 / 5 / 1
13,460
538
15,156
21,635
9,965
19
2 / 5 / 3
11,499
460
8,384
20,877
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
wwwHALITKOPATwww
Kumbhakarna
17
0 / 2 / 7
10,419
417
5,566
22,655
19,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
21
Kills
16
16
Deaths
21
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bvcky
Cu Chulainn
2
6
1
0.42
L
Thoth
Calmac
Thoth
4
3
6
2.33
W
Cerberus
F_Egon_11
Cerberus
2
2
7
2.75
W
Discordia
Noonan Syndrome
Discordia
4
4
6
1.75
W
Skadi
7
6
2
1.33
W
4
1
6
7
L
Susano
ReazM-10
Susano
8
5
1
1.7
W
Apollo
4
3
6
2.33
L
2
5
3
0.7
L
Kumbhakarna
wwwHALITKOPATwww
Kumbhakarna
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,729
Damage
65,971
98,128
Taken
94,570
69,700
Mitigated
62,602
32,588
Healing
22,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bvcky
Cu Chulainn
17,703
3,374
0
2,909
17,512
18,825
0
4,776
12,115
12,415
80,937
L
Thoth
Calmac
Thoth
19,162
173
0
2,070
11,891
4,494
0
3,639
7,890
85,072
0
W
Cerberus
F_Egon_11
Cerberus
11,474
163
0
4,197
18,394
20,489
0
5,157
12,925
48,166
0
W
Discordia
Noonan Syndrome
Discordia
12,426
510
0
2,984
12,774
4,379
36
5,493
6,961
97,206
0
W
Skadi
21,888
11,736
0
7,845
21,072
9,925
7,484
4,207
16,741
0
161,329
W
11,673
1,690
0
13,787
25,548
26,079
366
7,128
18,200
0
86,975
L
Susano
ReazM-10
Susano
15,156
4,166
0
6,550
21,635
9,965
0
5,573
15,810
0
115,008
W
Apollo
11,268
5,993
0
3,775
20,340
8,828
112
6,648
13,420
0
145,761
L
8,384
3,364
0
6,354
20,877
9,351
363
2,926
17,809
0
93,729
L
Kumbhakarna
wwwHALITKOPATwww
Kumbhakarna
5,566
395
0
4,256
22,655
19,967
69
5,981
16,205
26,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,332
Gold Earned
60,330
850
Minions Killed
710
0
Camps Cleared
0
2,356,389
Distance Traveled
2,381,429
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,160
486
169
7
0
437,210
4
L
Thoth
12,792
512
147
6
0
490,331
8
W
Cerberus
12,725
509
64
3
0
484,655
6
W
Discordia
13,771
551
192
8
0
479,318
4
W
Skadi
16,087
643
215
9
0
396,889
6
W
Odin
14,168
567
186
7
0
465,384
6
L
Susano
13,460
538
182
7
0
536,342
2
W
Apollo
14,581
583
193
8
0
530,143
3
L
Ullr
11,499
460
165
7
0
440,687
1
L
Kumbhakarna
10,419
417
47
2
0
476,859
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role