Player Matchup

Cu Chulainn
Cu Chulainn
LucasH_0707
Cu Chulainn
Level 11
God Stats
4W - 2L
1,473 SR
Queue Stats
12W - 11L
1,525 Elo+
Party 1
Tiamat
Tiamat
PlumbingAcore
Tiamat
Level 29
God Stats
9W - 10L
1,499 SR
Queue Stats
274W - 244L
1,511 Elo+
Party 1
Freya
Freya
SGP-Monster
Freya
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Solo
Skadi
Skadi
Tjerk2000
Skadi
Level 35
God Stats
8W - 5L
1,561 SR
Queue Stats
273W - 247L
1,526 Elo+
Party 1
Pele
Pele
WhiteAgate3535
Pele
Level 27
God Stats
64W - 55L
1,633 SR
Queue Stats
143W - 159L
1,588 Elo+
Solo
Team Averages
Level 25
1,533 SR
1,530 Elo+

VS

Team Averages
Level 21
1,453 SR
1,414 Elo+
Nemesis
Nemesis
BDonious
Nemesis
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 44L
1,217 Elo+
Solo
Tiamat
Tiamat
Ethyy1
Tiamat
Level 26
God Stats
31W - 23L
1,526 SR
Queue Stats
382W - 366L
1,611 Elo+
Solo
Neith
Neith
MareleFum
Neith
Level 28
God Stats
0W - 7L
1,240 SR
Queue Stats
50W - 52L
1,592 Elo+
Solo
Jormungandr
Jormungandr
PhiluLetsPlay
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 53L
1,149 Elo+
Solo
Bakasura
Bakasura
glouba90
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LucasH_0707
Cu Chulainn
13
1 / 0 / 1
7,128
548
859
3,948
2,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 3
8,152
627
7,016
6,243
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
5,190
399
1,613
4,769
1,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Tjerk2000
Skadi
11
1 / 2 / 4
6,938
534
3,189
8,516
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 1
7,433
572
5,337
9,854
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BDonious
Nemesis
12
0 / 0 / 0
6,689
515
2,117
6,923
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Ethyy1
Tiamat
2
0 / 0 / 0
4,075
313
163
240
53
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MareleFum
Neith
14
6 / 1 / 0
7,860
605
10,715
10,211
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
PhiluLetsPlay
Jormungandr
9
0 / 5 / 0
5,307
408
1,843
8,872
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
glouba90
Bakasura
5
0 / 6 / 2
4,630
356
482
4,469
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
6
6
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BDonious
Nemesis
0
0
0
0
L
Tiamat
Ethyy1
Tiamat
0
0
0
0
W
Cu Chulainn
LucasH_0707
Cu Chulainn
1
0
1
1.5
L
Neith
MareleFum
Neith
6
1
0
6
L
Jormungandr
PhiluLetsPlay
Jormungandr
0
5
0
0
W
4
0
3
5.5
W
0
2
1
0.25
W
Skadi
Tjerk2000
Skadi
1
2
4
1.5
W
5
2
1
2.75
L
Bakasura
glouba90
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
15,320
33,330
Taken
30,715
10,726
Mitigated
10,994
14,895
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BDonious
Nemesis
2,117
539
0
2,708
6,923
2,095
0
252
6,572
0
40,480
L
Tiamat
Ethyy1
Tiamat
163
0
0
208
240
53
0
146
68
2,396
0
W
Cu Chulainn
LucasH_0707
Cu Chulainn
859
154
0
458
3,948
2,155
1,522
26
3,912
0
28,066
L
Neith
MareleFum
Neith
10,715
3,753
0
5,191
10,211
3,773
364
2,832
7,325
0
51,571
L
Jormungandr
PhiluLetsPlay
Jormungandr
1,843
594
0
541
8,872
3,968
0
3,323
5,186
22,867
0
W
7,016
862
0
3,508
6,243
2,493
1,145
848
5,092
44,941
0
W
1,613
745
0
1,611
4,769
1,119
0
0
4,769
12,412
0
W
Skadi
Tjerk2000
Skadi
3,189
1,306
0
4,110
8,516
1,947
0
33
8,483
0
30,589
W
5,337
2,000
99
5,109
9,854
3,012
0
786
9,018
0
44,221
L
Bakasura
glouba90
Bakasura
482
324
0
127
4,469
1,105
0
1,502
2,785
0
2,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
28,561
337
Minions Killed
236
0
Camps Cleared
0
1,139,013
Distance Traveled
865,311
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,689
515
79
6
0
276,413
0
L
Tiamat
4,075
313
4
0
0
30,208
1
W
Cu Chulainn
7,128
548
70
5
0
259,633
0
L
Neith
7,860
605
100
8
0
197,473
3
L
Jormungandr
5,307
408
47
4
0
196,541
0
W
Tiamat
8,152
627
112
9
0
218,687
2
W
Freya
5,190
399
20
2
0
146,411
0
W
Skadi
6,938
534
45
3
0
227,563
3
W
Pele
7,433
572
90
7
0
286,719
0
L
Bakasura
4,630
356
6
0
0
164,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role