Player Matchup

Merlin
Merlin
Rapliks777
Merlin
Level 145
God Stats
1W - 5L
1,316 SR
Queue Stats
33W - 85L
1,187 Elo+
Party 1
Medusa
Medusa
SAVyer111
Medusa
Level 27
God Stats
2W - 9L
1,315 SR
Queue Stats
34W - 85L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
Tiny4741
Cthulhu
Level 86
God Stats
47W - 43L
1,745 SR
Queue Stats
353W - 355L
1,612 Elo+
Solo
Team Averages
Level 86
1,459 SR
1,328 Elo+

VS

Team Averages
Level 82
1,772 SR
1,620 Elo+
Izanami
Izanami
Fentanylgummies
Izanami
Level 124
God Stats
17W - 16L
1,755 SR
Queue Stats
161W - 150L
1,506 Elo+
Solo
Thoth
Thoth
Lordmeatball4777
Thoth
Level 27
God Stats
5W - 4L
1,823 SR
Queue Stats
246W - 112L
1,698 Elo+
Party 2
Ymir
Ymir
Sooper_Towel
Ymir
Level 95
God Stats
158W - 95L
1,737 SR
Queue Stats
554W - 353L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rapliks777
Merlin
9
1 / 4 / 0
6,382
638
2,779
7,979
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SAVyer111
Medusa
9
1 / 7 / 0
6,685
669
809
7,611
1,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Tiny4741
Cthulhu
10
0 / 3 / 2
6,770
677
7,065
12,276
4,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 8
8,328
833
11,310
7,322
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 0 / 5
8,387
839
9,527
4,213
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 12
8,085
809
2,376
6,381
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
7
0
5
9.5
L
Merlin
Rapliks777
Merlin
1
4
0
0.25
L
Medusa
SAVyer111
Medusa
1
7
0
0.14
W
1
0
12
7
L
Cthulhu
Tiny4741
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,653
Damage
23,213
27,866
Taken
17,916
8,177
Mitigated
7,957
3,414
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,310
8,618
0
2,798
7,322
2,678
1,940
4,169
3,153
0
40,925
W
9,527
138
0
1,019
4,213
1,458
799
3,296
917
27,828
0
L
Merlin
Rapliks777
Merlin
2,779
38
0
1,160
7,979
2,130
0
3,368
4,411
24,147
0
L
Medusa
SAVyer111
Medusa
809
264
0
310
7,611
1,999
0
3,624
3,745
0
8,367
W
2,376
84
219
2,956
6,381
3,821
452
2,478
3,903
20,754
0
L
Cthulhu
Tiny4741
Cthulhu
7,065
116
68
1,876
12,276
4,048
0
4,246
7,787
27,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,837
Gold Earned
24,800
96
Minions Killed
135
0
Camps Cleared
0
488,561
Distance Traveled
534,319
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,328
833
65
7
0
168,181
0
W
Thoth
8,387
839
46
5
0
188,164
1
L
Merlin
6,382
638
31
3
0
155,558
1
L
Medusa
6,685
669
23
2
0
139,151
0
W
Ymir
8,085
809
24
2
0
177,974
2
L
Cthulhu
6,770
677
42
4
0
193,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role