Player Matchup

Nox
Nox
Amleas
Nox
Level 142
God Stats
1W - 1L
1,305 SR
Queue Stats
1,198W - 449L
1,754 Elo+
Party 1
Cernunnos
Cernunnos
BDTHKT
Cernunnos
Level 142
God Stats
4W - 1L
1,901 SR
Queue Stats
260W - 140L
1,757 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xWilI
Tsukuyomi
Level 119
God Stats
12W - 5L
1,651 SR
Queue Stats
55W - 29L
1,643 Elo+
Party 1
Team Averages
Level 134
1,619 SR
1,718 Elo+

VS

Team Averages
Level 101
1,703 SR
1,639 Elo+
Guan Yu
Guan Yu
ByTes09
Guan Yu
Level 109
God Stats
1W - 1L
1,850 SR
Queue Stats
31W - 23L
1,630 Elo+
Party 2
Nox
Nox
FracturedMist
Nox
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,656 Elo+
Party 2
Medusa
Medusa
Minkk
Medusa
Level 145
God Stats
1W - 1L
1,759 SR
Queue Stats
37W - 28L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Amleas
Nox
13
3 / 2 / 8
8,730
728
6,276
6,440
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BDTHKT
Cernunnos
12
3 / 2 / 8
8,972
748
8,430
7,657
3,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
xWilI
Tsukuyomi
13
6 / 4 / 6
9,355
780
11,221
9,891
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ByTes09
Guan Yu
11
3 / 3 / 3
8,294
691
5,191
12,403
7,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 5 / 3
9,450
788
4,123
7,470
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Minkk
Medusa
12
0 / 4 / 4
7,569
631
8,250
10,566
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
8
8
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
Amleas
Nox
3
2
8
3.5
W
Cernunnos
BDTHKT
Cernunnos
3
2
8
3.5
L
Guan Yu
ByTes09
Guan Yu
3
3
3
1.5
L
5
5
3
1.3
L
Medusa
Minkk
Medusa
0
4
4
0.5
W
Tsukuyomi
xWilI
Tsukuyomi
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
17,564
23,988
Taken
30,439
8,543
Mitigated
13,500
3,481
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Amleas
Nox
6,276
325
0
1,493
6,440
2,265
311
502
5,904
29,421
0
W
Cernunnos
BDTHKT
Cernunnos
8,430
3,330
0
1,238
7,657
3,089
1,846
1,587
5,979
0
48,034
L
Guan Yu
ByTes09
Guan Yu
5,191
1,048
1,360
3,032
12,403
7,927
0
2,086
10,187
0
19,863
L
4,123
214
0
599
7,470
2,432
0
2,222
5,039
13,864
0
L
Medusa
Minkk
Medusa
8,250
2,676
0
2,282
10,566
3,141
0
1,592
8,876
0
40,907
W
Tsukuyomi
xWilI
Tsukuyomi
11,221
2,932
0
750
9,891
3,189
103
1,736
7,947
0
41,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
25,313
172
Minions Killed
104
0
Camps Cleared
0
640,378
Distance Traveled
666,777
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,730
728
50
4
0
198,677
2
W
Cernunnos
8,972
748
73
6
0
204,220
5
L
Guan Yu
8,294
691
32
3
0
248,865
6
L
Nox
9,450
788
26
2
0
203,767
1
L
Medusa
7,569
631
46
4
0
214,145
4
W
Tsukuyomi
9,355
780
49
4
0
237,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role