Player Matchup

Khepri
Khepri
BarsikLRU
Khepri
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
128W - 131L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Phoeni1x
Sun Wukong
Level 2
God Stats
5W - 13L
1,500 SR
Queue Stats
113W - 118L
1,500 Elo+
Party 1
Artemis
Artemis
RussianMax
Artemis
Level 2
God Stats
19W - 26L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TimeAzimut
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
icguveyisi
Hades
Level 27
God Stats
7W - 12L
1,502 SR
Queue Stats
23W - 27L
1,456 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,491 Elo+

VS

Team Averages
Level 10
1,433 SR
1,414 Elo+
Nemesis
Nemesis
KiKasiyas
Nemesis
Level 7
God Stats
6W - 5L
1,680 SR
Queue Stats
311W - 332L
1,170 Elo+
Solo
Tiamat
Tiamat
KidToucher666
Tiamat
Level 23
God Stats
1W - 4L
1,174 SR
Queue Stats
26W - 24L
1,527 Elo+
Party 2
Artio
Artio
PG13E
Artio
Level 12
God Stats
1W - 4L
1,314 SR
Queue Stats
8W - 16L
1,373 Elo+
Party 2
Ymir
Ymir
Tixon021
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Artemis
Artemis
inside9154
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BarsikLRU
Khepri
13
0 / 5 / 10
9,336
445
7,329
16,016
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Phoeni1x
Sun Wukong
11
1 / 11 / 0
7,096
338
5,590
13,525
7,718
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RussianMax
Artemis
17
10 / 5 / 2
11,771
561
18,760
13,714
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TimeAzimut
Guan Yu
11
0 / 14 / 5
7,851
374
3,096
18,492
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
17
5 / 5 / 4
10,790
514
14,258
17,713
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KiKasiyas
Nemesis
15
3 / 3 / 8
10,711
510
5,191
15,920
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
15 / 2 / 2
13,265
632
17,776
15,220
6,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
PG13E
Artio
16
3 / 2 / 4
10,537
502
6,273
13,066
9,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
17
12 / 7 / 6
12,222
582
14,925
21,119
26,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
inside9154
Artemis
16
6 / 4 / 10
11,009
524
14,054
15,989
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
16
Kills
39
40
Deaths
18
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
BarsikLRU
Khepri
0
5
10
1
W
Nemesis
KiKasiyas
Nemesis
3
3
8
2.33
W
15
2
2
8
W
Artio
PG13E
Artio
3
2
4
2.5
L
Sun Wukong
Phoeni1x
Sun Wukong
1
11
0
0.09
L
Artemis
RussianMax
Artemis
10
5
2
2.2
L
Guan Yu
TimeAzimut
Guan Yu
0
14
5
0.18
W
Ymir
12
7
6
2.14
L
Hades
5
5
4
1.4
W
Artemis
inside9154
Artemis
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,033
Damage
58,219
79,460
Taken
81,314
49,563
Mitigated
55,240
16,309
Healing
28,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BarsikLRU
Khepri
7,329
1,192
0
3,164
16,016
14,398
0
8,469
7,547
27,494
0
W
Nemesis
KiKasiyas
Nemesis
5,191
2,978
0
8,095
15,920
6,503
1,063
2,975
12,920
0
60,301
W
17,776
3,855
0
8,044
15,220
6,748
6,591
4,662
10,533
83,069
0
W
Artio
PG13E
Artio
6,273
1,279
526
3,315
13,066
9,921
2,201
4,773
8,193
36,807
0
L
Sun Wukong
Phoeni1x
Sun Wukong
5,590
2,230
0
1,253
13,525
7,718
0
9,655
3,870
0
24,276
L
Artemis
RussianMax
Artemis
18,760
12,150
0
4,232
13,714
5,544
0
3,827
9,887
0
52,623
L
Guan Yu
TimeAzimut
Guan Yu
3,096
1,564
100
1,416
18,492
12,721
0
7,974
10,518
0
24,549
W
Ymir
14,925
3,864
0
1,985
21,119
26,869
840
5,492
15,460
53,973
0
L
Hades
14,258
2,761
158
5,986
17,713
9,182
656
9,049
8,664
63,933
0
W
Artemis
inside9154
Artemis
14,054
8,192
0
6,150
15,989
5,199
3,779
3,685
12,229
0
54,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
57,744
316
Minions Killed
478
0
Camps Cleared
0
1,638,897
Distance Traveled
1,827,385
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,336
445
34
2
0
376,636
1
W
Nemesis
10,711
510
101
5
0
450,221
3
W
Tiamat
13,265
632
150
7
0
336,330
3
W
Artio
10,537
502
66
3
0
382,159
0
L
Sun Wukong
7,096
338
47
2
0
280,172
1
L
Artemis
11,771
561
77
4
0
302,696
7
L
Guan Yu
7,851
374
36
2
0
331,604
0
W
Ymir
12,222
582
80
4
0
340,879
0
L
Hades
10,790
514
122
6
0
347,789
0
W
Artemis
11,009
524
81
4
0
317,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role