Player Matchup

Sun Wukong
Sun Wukong
DarkKnightLeon1
Sun Wukong
Level 129
God Stats
15W - 11L
1,903 SR
Queue Stats
130W - 108L
1,695 Elo+
Party 1
Zeus
Zeus
Oogie72
Zeus
Level 22
God Stats
14W - 5L
1,827 SR
Queue Stats
26W - 15L
1,616 Elo+
Party 1
Set
Set
Snowmac
Set
Level 76
God Stats
1W - 0L
1,265 SR
Queue Stats
14W - 27L
1,363 Elo+
Solo
Team Averages
Level 76
1,665 SR
1,558 Elo+

VS

Team Averages
Level 40
1,453 SR
1,399 Elo+
Yemoja
Yemoja
BugzBunnysGhost
Yemoja
Level 28
God Stats
4W - 5L
1,329 SR
Queue Stats
386W - 451L
1,349 Elo+
Solo
Medusa
Medusa
Gartacus
Medusa
Level 26
God Stats
9W - 22L
1,581 SR
Queue Stats
46W - 61L
1,306 Elo+
Solo
Mulan
Mulan
Sssssssuka
Mulan
Level 67
God Stats
0W - 1L
1,449 SR
Queue Stats
2W - 4L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkKnightLeon1
Sun Wukong
20
5 / 9 / 6
16,610
664
16,897
29,448
29,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
Oogie72
Zeus
20
2 / 8 / 10
16,274
651
23,419
16,041
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
20
8 / 6 / 3
17,085
683
23,562
28,789
21,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 17
16,674
667
12,460
27,761
36,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Gartacus
Medusa
20
12 / 6 / 4
17,166
687
21,824
21,112
9,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
19
5 / 4 / 16
17,006
680
23,685
24,582
34,280
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
15
Kills
23
23
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
5
17
2.9
W
Sun Wukong
DarkKnightLeon1
Sun Wukong
5
9
6
0.89
L
Medusa
Gartacus
Medusa
12
6
4
2.33
W
Zeus
Oogie72
Zeus
2
8
10
0.88
W
Set
8
6
3
1.58
L
Mulan
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,878
Damage
57,969
74,278
Taken
73,455
57,016
Mitigated
79,846
20,907
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,460
3,945
3,411
2,376
27,761
36,434
1,725
11,574
16,187
47,849
0
W
Sun Wukong
DarkKnightLeon1
Sun Wukong
16,897
5,945
2,011
6,740
29,448
29,045
1,858
6,548
22,900
0
91,318
L
Medusa
Gartacus
Medusa
21,824
9,686
2,019
2,056
21,112
9,132
2,292
7,221
13,891
0
103,233
W
Zeus
Oogie72
Zeus
23,419
2,095
186
2,039
16,041
6,134
295
2,330
13,711
90,226
0
W
Set
23,562
14,710
799
9,132
28,789
21,837
1,028
6,959
21,830
366
105,191
L
Mulan
23,685
4,367
1,124
5,009
24,582
34,280
614
5,105
19,477
8,100
59,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,969
Gold Earned
50,846
270
Minions Killed
266
0
Camps Cleared
0
1,235,541
Distance Traveled
1,253,457
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,674
667
54
2
0
393,933
0
W
Sun Wukong
16,610
664
76
3
0
416,842
0
L
Medusa
17,166
687
145
6
0
416,374
0
W
Zeus
16,274
651
130
5
0
373,725
0
W
Set
17,085
683
64
3
0
444,974
2
L
Mulan
17,006
680
67
3
0
443,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role