Player Matchup

Artemis
Artemis
Anylere
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,199 Elo+
Party 2
Hel
Hel
Faucon_Tentacion
Hel
Level 16
God Stats
14W - 11L
1,114 SR
Queue Stats
18W - 19L
1,063 Elo+
Party 2
Ra
Ra
SamaelInTheHell
Ra
Level 8
God Stats
1W - 2L
1,484 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Thor
Thor
crackeurre
Thor
Level 3
God Stats
0W - 2L
1,272 SR
Queue Stats
18W - 18L
1,118 Elo+
Party 2
Bakasura
Bakasura
neat-woolly7
Bakasura
Level 7
God Stats
1W - 5L
1,289 SR
Queue Stats
7W - 22L
1,364 Elo+
Solo
Team Averages
Level 7
1,332 SR
1,231 Elo+

VS

Team Averages
Level 25
1,456 SR
1,378 Elo+
Cernunnos
Cernunnos
CrazyMSN-xperiaa
Cernunnos
Level 27
God Stats
1W - 1L
1,501 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo
Athena
Athena
MrRobsn
Athena
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 18L
1,496 Elo+
Party 1
Arachne
Arachne
MrSteff86
Arachne
Level 28
God Stats
11W - 6L
1,573 SR
Queue Stats
115W - 131L
1,418 Elo+
Party 1
Anubis
Anubis
No-Name1596
Anubis
Level 27
God Stats
7W - 6L
1,330 SR
Queue Stats
96W - 98L
1,342 Elo+
Solo
Skadi
Skadi
kaster1_1
Skadi
Level 15
God Stats
18W - 17L
1,375 SR
Queue Stats
30W - 33L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anylere
Artemis
17
2 / 8 / 4
11,410
951
18,256
24,330
9,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 5 / 5
12,102
1,009
16,461
22,099
15,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 6 / 3
11,187
932
12,934
10,607
4,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 17 / 5
10,852
904
8,709
27,995
10,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
neat-woolly7
Bakasura
18
0 / 13 / 8
11,569
964
12,052
36,800
16,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
20
17 / 2 / 23
14,235
1,186
32,172
13,468
6,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MrRobsn
Athena
20
4 / 0 / 38
15,036
1,253
15,259
19,046
24,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
MrSteff86
Arachne
20
14 / 3 / 22
14,630
1,219
25,275
21,407
10,202
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
20
14 / 4 / 24
14,223
1,185
35,530
19,274
11,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
kaster1_1
Skadi
14
0 / 0 / 5
9,578
798
934
998
306
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
161
9
Kills
49
49
Deaths
9
25
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Artemis
Anylere
Artemis
2
8
4
0.5
W
Cernunnos
17
2
23
14.25
L
3
5
5
1.1
W
Athena
MrRobsn
Athena
4
0
38
23
W
Arachne
MrSteff86
Arachne
14
3
22
8.33
W
Anubis
14
4
24
6.5
L
3
6
3
0.75
L
1
17
5
0.21
W
Skadi
kaster1_1
Skadi
0
0
5
2.5
L
Bakasura
neat-woolly7
Bakasura
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,412
Damage
109,170
121,831
Taken
74,193
55,760
Mitigated
53,778
14,608
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Anylere
Artemis
18,256
9,999
0
3,517
24,330
9,303
0
12,084
12,246
0
45,880
W
Cernunnos
32,172
18,669
0
2,605
13,468
6,796
0
6,238
6,880
0
51,307
L
16,461
1,368
2,839
3,806
22,099
15,199
0
9,842
12,257
45,243
0
W
Athena
MrRobsn
Athena
15,259
4,331
0
1,854
19,046
24,976
0
6,120
12,021
30,594
0
W
Arachne
MrSteff86
Arachne
25,275
17,350
0
7,886
21,407
10,202
0
9,480
11,653
0
44,407
W
Anubis
35,530
2,718
534
10,337
19,274
11,498
0
7,029
11,783
65,837
0
L
12,934
353
945
371
10,607
4,385
0
4,171
6,436
25,211
0
L
8,709
2,857
0
1,314
27,995
10,652
0
12,352
15,643
0
29,248
W
Skadi
kaster1_1
Skadi
934
593
0
0
998
306
0
528
470
0
4,701
L
Bakasura
neat-woolly7
Bakasura
12,052
6,580
0
1,816
36,800
16,221
0
12,340
23,220
0
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
67,702
233
Minions Killed
209
3
Camps Cleared
6
1,031,946
Distance Traveled
884,098
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,410
951
55
5
0
205,199
0
W
Cernunnos
14,235
1,186
51
4
0
187,804
0
L
Hel
12,102
1,009
75
6
1
225,620
0
W
Athena
15,036
1,253
38
3
1
240,552
1
W
Arachne
14,630
1,219
40
3
4
262,283
1
W
Anubis
14,223
1,185
69
6
1
145,150
1
L
Ra
11,187
932
31
3
0
179,797
0
L
Thor
10,852
904
35
3
0
195,758
1
W
Skadi
9,578
798
11
1
0
48,309
1
L
Bakasura
11,569
964
37
3
2
225,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role