Player Matchup

Rama
Rama
FartEaters
Rama
Level 159
God Stats
2W - 0L
1,546 SR
Queue Stats
134W - 86L
1,761 Elo+
Party 2
Sol
Sol
NiñoPie
Sol
Level 27
God Stats
4W - 1L
1,870 SR
Queue Stats
83W - 44L
1,662 Elo+
Party 2
Ra
Ra
SoulKillerxX
Ra
Level 159
God Stats
5W - 5L
1,836 SR
Queue Stats
152W - 122L
1,744 Elo+
Party 2
Guan Yu
Guan Yu
Tragol
Guan Yu
Level 159
God Stats
1W - 0L
1,353 SR
Queue Stats
30W - 20L
1,631 Elo+
Party 2
Thor
Thor
ßeep
Thor
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 66L
1,832 Elo+
Party 2
Team Averages
Level 132
1,621 SR
1,726 Elo+

VS

Team Averages
Level 37
1,384 SR
1,338 Elo+
King Arthur
King Arthur
JabbaHawk
King Arthur
Level 26
God Stats
8W - 9L
1,316 SR
Queue Stats
302W - 329L
1,366 Elo+
Party 1
Hachiman
Hachiman
KaiGuren
Hachiman
Level 55
God Stats
0W - 3L
1,219 SR
Queue Stats
15W - 19L
1,305 Elo+
Party 3
Nemesis
Nemesis
Negutegi
Nemesis
Level 8
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 5L
1,412 Elo+
Party 3
Merlin
Merlin
Shapeshífter
Merlin
Level 48
God Stats
0W - 2L
1,351 SR
Queue Stats
3W - 11L
1,318 Elo+
Party 3
Terra
Terra
Swifty28
Terra
Level 47
God Stats
1W - 4L
1,717 SR
Queue Stats
32W - 50L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,351
635
9,322
9,873
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 1
6,109
611
2,124
3,431
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 0 / 4
7,558
756
4,755
4,269
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Tragol
Guan Yu
10
6 / 1 / 4
6,554
655
5,235
8,414
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
ßeep
Thor
11
4 / 1 / 4
6,461
646
3,029
6,314
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JabbaHawk
King Arthur
9
1 / 3 / 0
5,385
539
1,768
6,239
2,376
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
KaiGuren
Hachiman
8
1 / 5 / 1
4,935
494
3,622
7,605
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Negutegi
Nemesis
5
0 / 3 / 0
4,055
406
904
3,327
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

8
0 / 5 / 0
4,904
490
2,230
7,258
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Swifty28
Terra
7
1 / 3 / 1
4,882
488
3,629
9,154
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
3
4
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
King Arthur
JabbaHawk
King Arthur
1
3
0
0.33
L
Hachiman
KaiGuren
Hachiman
1
5
1
0.3
L
Nemesis
Negutegi
Nemesis
0
3
0
0
W
1
1
1
1.5
L
0
5
0
0
W
4
0
4
6
L
Terra
Swifty28
Terra
1
3
1
0.5
W
Guan Yu
Tragol
Guan Yu
6
1
4
8
W
Thor
ßeep
Thor
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
12,153
32,301
Taken
33,583
12,651
Mitigated
11,909
16,009
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,322
7,895
0
3,402
9,873
3,570
1,516
2,892
6,893
0
37,598
L
King Arthur
JabbaHawk
King Arthur
1,768
294
0
500
6,239
2,376
435
2,058
4,181
0
20,809
L
Hachiman
KaiGuren
Hachiman
3,622
1,520
0
2,238
7,605
1,454
0
0
7,605
0
19,543
L
Nemesis
Negutegi
Nemesis
904
200
0
644
3,327
828
0
792
2,487
0
7,735
W
2,124
743
0
1,849
3,431
963
2,750
0
3,431
25,726
0
L
2,230
109
0
640
7,258
1,757
0
3,787
3,277
24,406
0
W
4,755
904
312
1,447
4,269
1,633
322
513
3,648
57,385
0
L
Terra
Swifty28
Terra
3,629
1,800
51
3,965
9,154
5,494
0
0
9,154
8,107
0
W
Guan Yu
Tragol
Guan Yu
5,235
921
1,615
4,462
8,414
4,497
796
1,571
6,697
0
15,551
W
Thor
ßeep
Thor
3,029
1,764
0
2,922
6,314
1,988
250
531
5,773
0
35,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
24,161
341
Minions Killed
153
0
Camps Cleared
0
1,017,511
Distance Traveled
882,861
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,351
635
63
6
0
185,067
0
L
King Arthur
5,385
539
41
4
0
196,285
0
L
Hachiman
4,935
494
31
3
0
183,351
1
L
Nemesis
4,055
406
21
2
0
113,934
0
W
Sol
6,109
611
60
6
0
143,279
1
L
Merlin
4,904
490
55
6
0
197,294
2
W
Ra
7,558
756
115
12
0
236,135
2
L
Terra
4,882
488
5
1
0
191,997
1
W
Guan Yu
6,554
655
17
2
0
233,346
2
W
Thor
6,461
646
86
9
0
219,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role