Player Matchup

Ymir
Ymir
LucasH_0707
Ymir
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,478 Elo+
Party 1
Chernobog
Chernobog
MareleFum
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,580 Elo+
Solo
Tiamat
Tiamat
PlumbingAcore
Tiamat
Level 29
God Stats
9W - 10L
1,400 SR
Queue Stats
274W - 244L
1,500 Elo+
Party 1
Bellona
Bellona
Tjerk2000
Bellona
Level 34
God Stats
4W - 5L
1,470 SR
Queue Stats
273W - 247L
1,516 Elo+
Party 1
Pele
Pele
WhiteAgate3535
Pele
Level 27
God Stats
64W - 55L
1,612 SR
Queue Stats
143W - 159L
1,577 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,530 Elo+

VS

Team Averages
Level 12
1,497 SR
1,514 Elo+
Tiamat
Tiamat
Ethyy1
Tiamat
Level 26
God Stats
31W - 23L
1,546 SR
Queue Stats
382W - 366L
1,625 Elo+
Solo
Da Ji
Da Ji
K0KZ14
Da Ji
Level 6
God Stats
25W - 21L
1,682 SR
Queue Stats
50W - 41L
1,705 Elo+
Solo
Cerberus
Cerberus
MMarouu
Cerberus
Level 6
God Stats
2W - 3L
1,367 SR
Queue Stats
20W - 37L
1,409 Elo+
Solo
Nemesis
Nemesis
iiDestiny_SNV
Nemesis
Level 6
God Stats
0W - 2L
1,346 SR
Queue Stats
175W - 162L
1,459 Elo+
Solo
Neith
Neith
rmu5YtP5
Neith
Level 18
God Stats
2W - 5L
1,545 SR
Queue Stats
4W - 9L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,726
675
1,454
3,178
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
MareleFum
Chernobog
7
0 / 0 / 5
4,286
612
1,835
2,435
626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
1 / 0 / 0
4,636
662
1,547
2,862
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Tjerk2000
Bellona
7
1 / 0 / 2
4,349
621
2,027
5,113
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
4,016
574
793
3,476
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ethyy1
Tiamat
7
0 / 1 / 0
4,134
591
2,847
3,253
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
K0KZ14
Da Ji
1
0 / 0 / 0
1,278
183
0
0
0
Cerberus
MMarouu
Cerberus
3
0 / 0 / 0
3,020
431
165
2,852
710
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
5
0 / 3 / 0
3,478
497
1,856
4,682
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
rmu5YtP5
Neith
5
0 / 3 / 0
3,245
464
1,371
2,754
562
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ethyy1
Tiamat
0
1
0
0
L
Da Ji
K0KZ14
Da Ji
0
0
0
0
W
3
0
0
3
L
Cerberus
MMarouu
Cerberus
0
0
0
0
W
Chernobog
MareleFum
Chernobog
0
0
5
2.5
W
1
0
0
1
W
Bellona
Tjerk2000
Bellona
1
0
2
2
W
1
0
1
1.5
L
Nemesis
0
3
0
0
L
Neith
rmu5YtP5
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,656
Damage
6,239
17,064
Taken
13,541
6,961
Mitigated
3,865
7,438
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ethyy1
Tiamat
2,847
352
0
1,180
3,253
1,357
0
734
2,370
21,002
0
L
Da Ji
K0KZ14
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
1,454
321
0
682
3,178
1,377
256
29
3,149
4,921
0
L
Cerberus
MMarouu
Cerberus
165
60
0
484
2,852
710
0
267
2,585
4,920
0
W
Chernobog
MareleFum
Chernobog
1,835
915
0
1,626
2,435
626
578
136
2,299
0
18,699
W
1,547
114
0
1,576
2,862
1,392
0
1,142
1,580
20,800
0
W
Bellona
Tjerk2000
Bellona
2,027
706
0
1,650
5,113
2,747
601
1,196
3,813
0
18,941
W
793
240
114
1,790
3,476
819
0
221
3,211
0
14,256
L
Nemesis
1,856
854
0
748
4,682
1,236
21
1,232
3,396
0
10,239
L
Neith
rmu5YtP5
Neith
1,371
682
0
302
2,754
562
0
565
2,189
0
6,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,013
Gold Earned
15,155
186
Minions Killed
103
0
Camps Cleared
0
650,285
Distance Traveled
470,079
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,134
591
47
7
0
123,272
3
L
Da Ji
1,278
183
0
0
0
0
0
W
Ymir
4,726
675
5
1
0
152,835
0
L
Cerberus
3,020
431
23
3
0
79,362
1
W
Chernobog
4,286
612
37
5
0
90,704
0
W
Tiamat
4,636
662
68
10
0
114,834
2
W
Bellona
4,349
621
46
7
0
136,229
0
W
Pele
4,016
574
30
4
0
155,683
0
L
Nemesis
3,478
497
25
4
0
157,206
1
L
Neith
3,245
464
8
1
0
110,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role