Player Matchup

Zeus
Zeus
DrBeee
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 107L
1,401 Elo+
Solo
Ymir
Ymir
HDNSQDZ
Ymir
Level 28
God Stats
27W - 24L
1,463 SR
Queue Stats
174W - 166L
1,540 Elo+
Solo
Neith
Neith
LucasBandeira
Neith
Level 28
God Stats
46W - 38L
1,556 SR
Queue Stats
160W - 149L
1,521 Elo+
Solo
Osiris
Osiris
UnasanKhan
Osiris
Level 25
God Stats
6W - 5L
1,793 SR
Queue Stats
73W - 52L
1,661 Elo+
Solo
Artemis
Artemis
superblade100
Artemis
Level 27
God Stats
4W - 1L
1,858 SR
Queue Stats
20W - 11L
1,869 Elo+
Solo
Team Averages
Level 27
1,634 SR
1,598 Elo+

VS

Team Averages
Level 17
1,559 SR
1,577 Elo+
Ratatoskr
Ratatoskr
AXIALblue
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 122L
1,560 Elo+
Solo
Cthulhu
Cthulhu
OsMaRiAnAXD
Cthulhu
Level 16
God Stats
12W - 9L
1,422 SR
Queue Stats
276W - 256L
1,572 Elo+
Solo
Ra
Ra
SlingSocksAngel
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,721 Elo+
Solo
Kumbhakarna
Kumbhakarna
buezentarotiagno
Kumbhakarna
Level 29
God Stats
201W - 152L
1,639 SR
Queue Stats
389W - 345L
1,605 Elo+
Solo
Izanami
Izanami
xDarkFlyx
Izanami
Level 5
God Stats
2W - 5L
1,734 SR
Queue Stats
7W - 11L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DrBeee
Zeus
16
5 / 4 / 11
10,440
1,044
10,251
8,763
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
HDNSQDZ
Ymir
18
2 / 2 / 25
10,780
1,078
7,886
14,249
15,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 1 / 15
10,412
1,041
8,562
8,527
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
UnasanKhan
Osiris
17
11 / 0 / 14
11,657
1,166
13,948
6,363
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
18
12 / 1 / 14
12,293
1,229
31,491
10,919
4,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AXIALblue
Ratatoskr
15
3 / 11 / 2
9,761
976
10,001
17,342
8,505
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
OsMaRiAnAXD
Cthulhu
15
2 / 5 / 6
9,690
969
15,013
17,446
18,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 8 / 4
9,790
979
12,286
12,270
4,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
buezentarotiagno
Kumbhakarna
16
1 / 5 / 6
10,173
1,017
3,645
21,700
25,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
xDarkFlyx
Izanami
14
0 / 7 / 3
8,378
838
3,486
12,900
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
35
Kills
8
8
Deaths
36
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AXIALblue
Ratatoskr
3
11
2
0.36
W
Zeus
DrBeee
Zeus
5
4
11
2.63
W
Ymir
HDNSQDZ
Ymir
2
2
25
7.25
W
5
1
15
12.5
L
Cthulhu
OsMaRiAnAXD
Cthulhu
2
5
6
1
L
2
8
4
0.5
W
Osiris
UnasanKhan
Osiris
11
0
14
18
L
Kumbhakarna
buezentarotiagno
Kumbhakarna
1
5
6
0.8
W
Artemis
12
1
14
19
L
Izanami
xDarkFlyx
Izanami
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,138
Damage
44,431
48,821
Taken
81,658
32,640
Mitigated
61,803
7,838
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AXIALblue
Ratatoskr
10,001
2,412
0
1,112
17,342
8,505
0
3,998
13,269
0
26,439
W
Zeus
DrBeee
Zeus
10,251
883
0
1,092
8,763
3,587
0
6,519
2,244
31,339
0
W
Ymir
HDNSQDZ
Ymir
7,886
2,114
486
1,014
14,249
15,240
0
9,143
5,106
29,911
0
W
8,562
4,779
0
1,989
8,527
3,502
0
4,687
3,840
0
22,213
L
Cthulhu
OsMaRiAnAXD
Cthulhu
15,013
1,290
371
779
17,446
18,999
0
4,837
12,524
41,141
0
L
12,286
522
1,611
149
12,270
4,893
0
2,462
9,708
39,715
0
W
Osiris
UnasanKhan
Osiris
13,948
6,560
0
447
6,363
5,702
0
2,698
3,665
0
21,000
L
Kumbhakarna
buezentarotiagno
Kumbhakarna
3,645
82
462
1,342
21,700
25,021
0
5,164
16,415
9,804
0
W
Artemis
31,491
21,087
0
2,810
10,919
4,609
0
7,897
3,022
0
43,994
L
Izanami
xDarkFlyx
Izanami
3,486
2,514
0
454
12,900
4,385
0
1,676
11,099
0
12,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,582
Gold Earned
47,792
175
Minions Killed
181
9
Camps Cleared
5
926,493
Distance Traveled
934,938
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,761
976
37
4
2
161,936
0
W
Zeus
10,440
1,044
61
6
1
160,388
0
W
Ymir
10,780
1,078
49
5
0
179,368
1
W
Neith
10,412
1,041
26
3
0
175,048
0
L
Cthulhu
9,690
969
52
5
0
207,104
0
L
Ra
9,790
979
67
7
2
188,538
1
W
Osiris
11,657
1,166
16
2
4
214,012
0
L
Kumbhakarna
10,173
1,017
11
1
0
219,544
4
W
Artemis
12,293
1,229
23
2
4
197,677
0
L
Izanami
8,378
838
14
1
1
157,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role