Player Matchup

Tiamat
Tiamat
JP_NFRJ
Tiamat
Level 16
God Stats
1W - 2L
1,626 SR
Queue Stats
103W - 117L
1,435 Elo+
Solo
Ares
Ares
Noskin_benni-_-
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,427 Elo+
Party 1
Nemesis
Nemesis
Noskin_kathi-_-
Nemesis
Level 4
God Stats
1W - 2L
1,710 SR
Queue Stats
3W - 6L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
Ovechkin_Qc_
Heimdallr
Level 18
God Stats
1W - 1L
1,825 SR
Queue Stats
196W - 195L
1,534 Elo+
Solo
Neith
Neith
iluvkillinu97
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,363 Elo+
Solo
Team Averages
Level 10
1,632 SR
1,415 Elo+

VS

Team Averages
Level 19
1,514 SR
1,417 Elo+
Tiamat
Tiamat
Ar-gen-tino
Tiamat
Level 26
God Stats
66W - 62L
1,584 SR
Queue Stats
441W - 550L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Crisler2020
Kukulkan
Level 5
God Stats
2W - 1L
1,402 SR
Queue Stats
5W - 6L
1,487 Elo+
Solo
Bakasura
Bakasura
DogaoDaEsquina
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,151 Elo+
Solo
Tyr
Tyr
HadukenKamikaze
Tyr
Level 29
God Stats
11W - 11L
1,542 SR
Queue Stats
120W - 137L
1,436 Elo+
Solo
Heimdallr
Heimdallr
MrStickyNix
Heimdallr
Level 29
God Stats
35W - 34L
1,541 SR
Queue Stats
104W - 107L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JP_NFRJ
Tiamat
13
2 / 7 / 4
7,982
420
4,564
12,217
5,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 14 / 6
7,879
415
3,291
14,735
7,120
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 10 / 0
5,168
272
1,063
7,545
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Ovechkin_Qc_
Heimdallr
18
8 / 5 / 0
11,452
603
11,031
18,374
8,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 10 / 5
8,202
432
6,958
14,229
4,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 2 / 10
10,525
554
9,806
8,087
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Crisler2020
Kukulkan
11
3 / 9 / 2
8,443
444
2,497
8,427
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
14
4 / 3 / 12
9,971
525
5,633
14,358
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
16 / 1 / 2
11,994
631
10,852
14,123
13,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MrStickyNix
Heimdallr
16
15 / 5 / 6
11,276
593
21,913
14,087
5,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
14
Kills
41
46
Deaths
20
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
2
10
4
W
Kukulkan
Crisler2020
Kukulkan
3
9
2
0.44
W
Bakasura
4
3
12
3.33
W
16
1
2
17
L
Tiamat
JP_NFRJ
Tiamat
2
7
4
0.57
W
Heimdallr
MrStickyNix
Heimdallr
15
5
6
3.6
L
1
14
6
0.29
L
0
10
0
0
L
Heimdallr
Ovechkin_Qc_
Heimdallr
8
5
0
1.6
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
50,701
67,100
Taken
59,082
28,197
Mitigated
32,746
8,623
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,806
937
0
3,338
8,087
5,730
3,069
978
7,109
62,526
0
W
Kukulkan
Crisler2020
Kukulkan
2,497
516
0
250
8,427
2,592
288
1,009
7,415
23,285
0
W
Bakasura
5,633
3,708
0
4,974
14,358
4,890
1,756
1,955
12,403
0
50,699
W
10,852
1,837
0
5,457
14,123
13,773
4,744
2,381
11,742
0
59,472
L
Tiamat
JP_NFRJ
Tiamat
4,564
969
0
1,620
12,217
5,952
606
1,408
10,619
33,768
0
W
Heimdallr
MrStickyNix
Heimdallr
21,913
11,550
0
1,866
14,087
5,761
2,514
2,157
11,930
0
65,265
L
3,291
1,017
0
284
14,735
7,120
0
1,933
12,494
9,171
0
L
1,063
1,063
0
145
7,545
1,415
0
675
6,822
0
1,836
L
Heimdallr
Ovechkin_Qc_
Heimdallr
11,031
4,850
0
5,652
18,374
8,886
159
3,086
15,036
0
64,934
L
6,958
2,908
0
922
14,229
4,824
0
4,467
9,284
0
33,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
52,209
259
Minions Killed
475
0
Camps Cleared
0
1,556,615
Distance Traveled
1,780,533
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,525
554
123
6
0
306,268
1
W
Kukulkan
8,443
444
42
2
0
285,568
3
W
Bakasura
9,971
525
83
4
0
426,937
0
W
Tyr
11,994
631
132
7
0
388,458
0
L
Tiamat
7,982
420
68
4
0
312,338
0
W
Heimdallr
11,276
593
95
5
0
373,302
1
L
Ares
7,879
415
11
1
0
313,616
2
L
Nemesis
5,168
272
1
0
0
240,695
0
L
Heimdallr
11,452
603
114
6
0
376,500
2
L
Neith
8,202
432
65
3
0
313,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role