Player Matchup

Anubis
Anubis
Ke-go_26
Anubis
Level 24
God Stats
4W - 12L
1,441 SR
Queue Stats
15W - 46L
1,256 Elo+
Party 1
Susano
Susano
Pyuck
Susano
Level 148
God Stats
5W - 4L
1,421 SR
Queue Stats
427W - 430L
1,557 Elo+
Solo
Vamana
Vamana
TA1-0_0
Vamana
Level 61
God Stats
2W - 2L
1,595 SR
Queue Stats
83W - 132L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
kaz2829
Danzaburou
Level 27
God Stats
2W - 13L
1,163 SR
Queue Stats
24W - 60L
1,253 Elo+
Party 1
Bacchus
Bacchus
who-who-who-
Bacchus
Level 44
God Stats
1W - 2L
1,497 SR
Queue Stats
61W - 103L
1,329 Elo+
Party 1
Team Averages
Level 61
1,423 SR
1,353 Elo+

VS

Team Averages
Level 135
1,611 SR
1,523 Elo+
Scylla
Scylla
Cheetowww98
Scylla
Level 154
God Stats
30W - 24L
1,662 SR
Queue Stats
257W - 252L
1,614 Elo+
Solo
Artio
Artio
Gods1stInfantry
Artio
Level 155
God Stats
2W - 0L
1,835 SR
Queue Stats
153W - 159L
1,446 Elo+
Solo
Bakasura
Bakasura
LCASH93
Bakasura
Level 143
God Stats
177W - 184L
1,483 SR
Queue Stats
1,312W - 1,398L
1,541 Elo+
Solo
Medusa
Medusa
PS RyukDaReaper
Medusa
Level 81
God Stats
8W - 9L
1,570 SR
Queue Stats
294W - 320L
1,561 Elo+
Solo
Sol
Sol
jabfrispe
Sol
Level 144
God Stats
7W - 9L
1,503 SR
Queue Stats
145W - 143L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ke-go_26
Anubis
16
0 / 5 / 6
9,324
848
5,745
8,554
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
Pyuck
Susano
16
5 / 1 / 4
10,422
947
16,591
15,446
5,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
TA1-0_0
Vamana
15
1 / 3 / 6
9,727
884
11,693
17,896
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
kaz2829
Danzaburou
16
2 / 3 / 3
10,097
918
7,300
9,197
3,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
who-who-who-
Bacchus
15
2 / 5 / 5
9,711
883
7,324
17,974
20,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

168

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 0 / 12
11,108
1,010
17,457
5,458
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 9
9,588
872
8,545
19,145
8,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
LCASH93
Bakasura
16
5 / 3 / 4
10,719
974
10,280
12,674
5,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 4
11,317
1,029
11,970
6,567
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 3 / 5
10,712
974
15,065
10,195
2,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
10
Kills
17
17
Deaths
10
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
12
9
W
0
4
9
1.13
L
Anubis
Ke-go_26
Anubis
0
5
6
0.6
W
Bakasura
LCASH93
Bakasura
5
3
4
2.33
W
6
0
4
8
L
Susano
Pyuck
Susano
5
1
4
7
L
Vamana
TA1-0_0
Vamana
1
3
6
1.33
W
3
3
5
1.83
L
Danzaburou
kaz2829
Danzaburou
2
3
3
1.17
L
Bacchus
who-who-who-
Bacchus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,653
Damage
63,317
69,067
Taken
54,039
43,558
Mitigated
20,465
8,440
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,457
2,288
126
1,608
5,458
1,751
0
987
4,321
37,139
0
W
8,545
376
1,707
4,177
19,145
8,130
0
4,793
14,152
16,589
0
L
Anubis
Ke-go_26
Anubis
5,745
0
222
807
8,554
3,568
0
4,817
3,554
18,540
0
W
Bakasura
LCASH93
Bakasura
10,280
5,966
0
1,555
12,674
5,453
0
1,453
11,171
0
20,283
W
11,970
5,806
0
1,786
6,567
2,381
0
2,400
3,992
0
33,418
L
Susano
Pyuck
Susano
16,591
1,602
0
2,048
15,446
5,623
0
8,485
5,837
0
41,485
L
Vamana
TA1-0_0
Vamana
11,693
3,365
0
4,462
17,896
10,444
0
11,386
5,678
0
36,272
W
15,065
2,700
315
1,670
10,195
2,750
0
3,436
6,709
40,913
0
L
Danzaburou
kaz2829
Danzaburou
7,300
4,671
0
901
9,197
3,259
0
4,828
3,845
0
30,278
L
Bacchus
who-who-who-
Bacchus
7,324
396
0
0
17,974
20,664
0
10,791
6,269
16,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,281
Gold Earned
53,444
223
Minions Killed
227
5
Camps Cleared
11
970,149
Distance Traveled
980,631
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,108
1,010
52
5
0
170,749
0
W
Artio
9,588
872
15
1
0
190,377
1
L
Anubis
9,324
848
35
3
1
164,931
0
W
Bakasura
10,719
974
30
3
5
231,372
1
W
Medusa
11,317
1,029
60
5
3
205,111
0
L
Susano
10,422
947
62
6
2
238,505
3
L
Vamana
9,727
884
46
4
1
236,307
2
W
Sol
10,712
974
70
6
3
183,022
1
L
Danzaburou
10,097
918
64
6
0
133,253
0
L
Bacchus
9,711
883
16
1
1
197,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role