Player Matchup

Jormungandr
Jormungandr
Gløwstick
Jormungandr
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,289 Elo+
Party 2
Zeus
Zeus
ImKazm
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 66L
1,513 Elo+
Party 2
Thanatos
Thanatos
MartinKray
Thanatos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,453 Elo+
Party 2
Rama
Rama
ThaCreepyNoob
Rama
Level 26
God Stats
7W - 6L
1,632 SR
Queue Stats
78W - 68L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
ЦиркусЗинкфф
Cthulhu
Level 25
God Stats
96W - 94L
1,593 SR
Queue Stats
103W - 108L
1,494 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,455 Elo+

VS

Team Averages
Level 22
1,567 SR
1,368 Elo+
Erlang Shen
Erlang Shen
FeyCursebreaker
Erlang Shen
Level 28
God Stats
32W - 34L
1,459 SR
Queue Stats
90W - 153L
1,297 Elo+
Party 3
Kukulkan
Kukulkan
HahaTable
Kukulkan
Level 27
God Stats
1W - 2L
1,737 SR
Queue Stats
48W - 28L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TartanNaru
Ah Muzen Cab
Level 29
God Stats
3W - 6L
1,489 SR
Queue Stats
109W - 155L
1,338 Elo+
Party 3
Ymir
Ymir
TheCommandoONYT
Ymir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 10L
1,248 Elo+
Solo
Ao Kuang
Ao Kuang
franmore2002
Ao Kuang
Level 20
God Stats
11W - 12L
1,651 SR
Queue Stats
135W - 123L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gløwstick
Jormungandr
14
4 / 4 / 9
9,932
523
8,750
14,186
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
ImKazm
Zeus
15
4 / 7 / 1
9,869
519
7,734
11,720
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
MartinKray
Thanatos
15
4 / 8 / 2
9,933
523
8,327
18,007
6,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
14 / 2 / 6
11,986
631
19,517
17,112
6,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 6 / 5
8,833
465
11,284
16,339
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FeyCursebreaker
Erlang Shen
9
0 / 6 / 2
6,406
337
2,255
10,729
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
HahaTable
Kukulkan
17
11 / 3 / 6
10,279
541
17,529
11,896
4,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TartanNaru
Ah Muzen Cab
9
2 / 7 / 0
6,593
347
7,923
11,513
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 7 / 4
7,140
376
3,791
11,909
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
franmore2002
Ao Kuang
16
13 / 5 / 8
10,581
557
20,206
24,902
10,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
28
Kills
27
27
Deaths
28
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FeyCursebreaker
Erlang Shen
0
6
2
0.17
W
Jormungandr
Gløwstick
Jormungandr
4
4
9
2.13
L
Kukulkan
HahaTable
Kukulkan
11
3
6
4.67
W
Zeus
ImKazm
Zeus
4
7
1
0.64
W
Thanatos
MartinKray
Thanatos
4
8
2
0.63
L
Ah Muzen Cab
TartanNaru
Ah Muzen Cab
2
7
0
0.29
W
14
2
6
8.5
L
1
7
4
0.43
L
Ao Kuang
franmore2002
Ao Kuang
13
5
8
3.4
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,612
Damage
51,704
77,364
Taken
70,949
37,750
Mitigated
29,912
29,292
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FeyCursebreaker
Erlang Shen
2,255
677
0
2,713
10,729
3,622
0
1,793
8,936
0
18,911
W
Jormungandr
Gløwstick
Jormungandr
8,750
1,839
0
876
14,186
11,053
592
6,427
7,633
27,891
0
L
Kukulkan
HahaTable
Kukulkan
17,529
2,865
0
345
11,896
4,430
0
7,934
3,632
58,324
0
W
Zeus
ImKazm
Zeus
7,734
1,652
0
2,385
11,720
4,296
2,253
9,052
2,432
55,472
0
W
Thanatos
MartinKray
Thanatos
8,327
3,382
0
11,879
18,007
6,771
0
8,785
9,168
0
55,023
L
Ah Muzen Cab
TartanNaru
Ah Muzen Cab
7,923
4,017
0
3,198
11,513
3,227
0
1,896
9,617
0
30,743
W
19,517
14,760
0
11,615
17,112
6,579
3,679
3,590
13,482
0
91,319
L
3,791
1,040
0
1,250
11,909
8,567
0
4,811
6,628
14,235
0
L
Ao Kuang
franmore2002
Ao Kuang
20,206
7,840
0
12,424
24,902
10,066
0
10,194
14,368
53,196
0
W
11,284
380
260
2,277
16,339
9,051
161
12,990
3,123
29,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,553
Gold Earned
40,999
458
Minions Killed
269
0
Camps Cleared
0
1,540,222
Distance Traveled
1,462,377
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,406
337
39
2
0
287,086
2
W
Jormungandr
9,932
523
45
2
0
320,391
0
L
Kukulkan
10,279
541
100
5
0
326,605
2
W
Zeus
9,869
519
121
6
0
299,777
2
W
Thanatos
9,933
523
92
5
0
341,080
1
L
Ah Muzen Cab
6,593
347
41
2
0
230,597
0
W
Rama
11,986
631
151
8
0
292,807
2
L
Ymir
7,140
376
24
1
0
279,597
2
L
Ao Kuang
10,581
557
65
3
0
338,492
4
W
Cthulhu
8,833
465
49
3
0
286,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role