Player Matchup

Chang'e
Chang'e
Erdbeersenf
Chang'e
Level 103
God Stats
13W - 7L
1,674 SR
Queue Stats
77W - 61L
1,683 Elo+
Party 2
Medusa
Medusa
Haiico94
Medusa
Level 43
God Stats
2W - 3L
1,429 SR
Queue Stats
18W - 31L
1,565 Elo+
Solo
Tiamat
Tiamat
Zetanoid
Tiamat
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 2
Fenrir
Fenrir
muszlakor
Fenrir
Level 82
God Stats
3W - 2L
1,752 SR
Queue Stats
6W - 8L
1,669 Elo+
Solo
Team Averages
Level 93
1,589 SR
1,604 Elo+

VS

Team Averages
Level 97
1,378 SR
1,500 Elo+
Da Ji
Da Ji
Jaimzy
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Sciren
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Terra
Terra
VorekLP
Terra
Level 50
God Stats
1W - 3L
1,185 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
King Arthur
King Arthur
razlolito
King Arthur
Level 127
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erdbeersenf
Chang'e
19
5 / 7 / 9
13,844
729
19,655
17,573
16,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Haiico94
Medusa
18
3 / 8 / 9
12,798
674
11,665
19,625
7,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Zetanoid
Tiamat
20
6 / 5 / 6
13,745
723
11,712
18,384
15,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
muszlakor
Fenrir
18
6 / 7 / 7
13,266
698
14,163
21,889
11,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jaimzy
Da Ji
20
15 / 2 / 7
16,206
853
24,930
14,663
7,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Sciren
Anubis
20
7 / 8 / 10
14,478
762
18,075
14,163
7,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
VorekLP
Terra
18
1 / 5 / 15
12,847
676
7,809
19,196
23,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
razlolito
King Arthur
20
4 / 5 / 14
14,496
763
16,602
26,436
27,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
20
Kills
27
27
Deaths
20
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Erdbeersenf
Chang'e
5
7
9
1.36
L
Medusa
Haiico94
Medusa
3
8
9
0.94
W
Da Ji
Jaimzy
Da Ji
15
2
7
9.25
W
Anubis
Sciren
Anubis
7
8
10
1.5
W
Terra
VorekLP
Terra
1
5
15
1.7
L
Tiamat
Zetanoid
Tiamat
6
5
6
1.8
L
Fenrir
muszlakor
Fenrir
6
7
7
1.36
W
King Arthur
razlolito
King Arthur
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,195
Damage
67,416
77,471
Taken
74,458
50,876
Mitigated
66,760
24,418
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Erdbeersenf
Chang'e
19,655
1,641
6,060
4,196
17,573
16,040
870
4,715
12,858
61,074
0
L
Medusa
Haiico94
Medusa
11,665
5,782
900
3,177
19,625
7,472
493
6,109
13,516
0
41,510
W
Da Ji
Jaimzy
Da Ji
24,930
5,868
0
680
14,663
7,305
1,745
5,384
9,279
0
61,258
W
Anubis
Sciren
Anubis
18,075
1,253
0
3,186
14,163
7,925
936
5,656
8,507
58,754
0
W
Terra
VorekLP
Terra
7,809
1,571
3,268
2,188
19,196
23,948
405
8,901
10,295
26,740
0
L
Tiamat
Zetanoid
Tiamat
11,712
1,975
625
3,502
18,384
15,939
751
10,001
8,383
45,461
0
L
Fenrir
muszlakor
Fenrir
14,163
3,202
971
4,987
21,889
11,425
1,871
5,873
16,016
0
38,913
W
King Arthur
razlolito
King Arthur
16,602
3,234
1,383
984
26,436
27,582
1,292
12,019
14,417
0
54,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
58,027
281
Minions Killed
290
18
Camps Cleared
12
1,263,907
Distance Traveled
1,337,100
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,844
729
97
5
2
319,268
2
L
Medusa
12,798
674
52
3
2
295,864
2
W
Da Ji
16,206
853
83
4
5
391,983
1
W
Anubis
14,478
762
75
4
2
251,852
2
W
Terra
12,847
676
35
2
5
310,709
0
L
Tiamat
13,745
723
85
4
8
312,155
0
L
Fenrir
13,266
698
47
2
6
336,620
1
W
King Arthur
14,496
763
97
5
0
382,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role