Player Matchup

Sobek
Sobek
ClarkBoy
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Pele
Pele
Kalango0
Pele
Level 28
God Stats
4W - 4L
1,452 SR
Queue Stats
80W - 79L
1,533 Elo+
Solo
Merlin
Merlin
N4m3l3ssz
Merlin
Level 11
God Stats
2W - 1L
1,336 SR
Queue Stats
4W - 10L
1,093 Elo+
Solo
Nemesis
Nemesis
carunani
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
mhiiaa
Cthulhu
Level 27
God Stats
3W - 0L
1,862 SR
Queue Stats
43W - 54L
1,373 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,400 Elo+

VS

Team Averages
Level 16
1,415 SR
1,377 Elo+
Amaterasu
Amaterasu
Aylaneusa
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Solo
Hel
Hel
Farry242
Hel
Level 40
God Stats
13W - 18L
1,497 SR
Queue Stats
92W - 110L
1,442 Elo+
Party 1
Ratatoskr
Ratatoskr
Kasara0725
Ratatoskr
Level 6
God Stats
3W - 12L
1,132 SR
Queue Stats
11W - 21L
1,107 Elo+
Solo
Neith
Neith
ManiResolver
Neith
Level 28
God Stats
43W - 28L
1,447 SR
Queue Stats
88W - 85L
1,416 Elo+
Solo
Nemesis
Nemesis
nameis5
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ClarkBoy
Sobek
12
2 / 7 / 5
8,504
448
5,331
16,037
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
18
11 / 3 / 3
11,381
599
13,012
14,992
9,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
N4m3l3ssz
Merlin
14
1 / 0 / 5
9,065
477
8,355
4,811
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
carunani
Nemesis
10
1 / 7 / 3
6,790
357
656
10,087
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
mhiiaa
Cthulhu
16
7 / 4 / 5
10,431
549
10,861
20,576
13,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aylaneusa
Amaterasu
3
0 / 1 / 0
5,365
282
303
972
382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 5 / 9
8,681
457
8,531
12,999
5,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Kasara0725
Ratatoskr
7
1 / 6 / 2
6,459
340
2,719
8,012
1,916
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 5 / 8
10,376
546
19,880
14,176
5,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
nameis5
Nemesis
14
8 / 6 / 2
8,790
463
10,205
16,081
6,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
22
Kills
21
21
Deaths
23
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aylaneusa
Amaterasu
0
1
0
0
W
Sobek
ClarkBoy
Sobek
2
7
5
0.64
L
5
5
9
1.9
W
Pele
11
3
3
4.17
L
Ratatoskr
Kasara0725
Ratatoskr
1
6
2
0.33
L
7
5
8
2.2
W
Merlin
N4m3l3ssz
Merlin
1
0
5
3.5
W
Nemesis
carunani
Nemesis
1
7
3
0.36
W
Cthulhu
mhiiaa
Cthulhu
7
4
5
2.38
L
Nemesis
nameis5
Nemesis
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
41,638
66,503
Taken
52,240
39,843
Mitigated
20,496
17,014
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aylaneusa
Amaterasu
303
109
0
157
972
382
0
440
532
0
1,831
W
Sobek
ClarkBoy
Sobek
5,331
267
0
2,476
16,037
12,409
473
3,021
13,016
15,187
0
L
8,531
482
3,304
3,926
12,999
5,980
843
6,344
6,655
41,792
0
W
Pele
13,012
3,172
0
4,500
14,992
9,323
683
511
14,481
0
93,157
L
Ratatoskr
Kasara0725
Ratatoskr
2,719
689
0
1,055
8,012
1,916
0
2,093
5,919
0
14,779
L
19,880
9,605
41
6,289
14,176
5,645
960
7,294
6,882
0
51,008
W
Merlin
N4m3l3ssz
Merlin
8,355
57
74
2,523
4,811
1,760
484
969
3,842
55,785
0
W
Nemesis
carunani
Nemesis
656
0
0
100
10,087
2,972
146
3,501
6,586
0
8,441
W
Cthulhu
mhiiaa
Cthulhu
10,861
555
1,026
6,315
20,576
13,379
890
529
20,007
59,425
0
L
Nemesis
nameis5
Nemesis
10,205
5,541
0
2,072
16,081
6,573
0
8,376
7,705
0
36,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
39,671
387
Minions Killed
216
0
Camps Cleared
0
1,719,085
Distance Traveled
1,213,860
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,365
282
5
0
0
32,670
0
W
Sobek
8,504
448
23
1
0
332,099
4
L
Hel
8,681
457
55
3
0
316,977
5
W
Pele
11,381
599
137
7
0
396,831
3
L
Ratatoskr
6,459
340
28
1
0
251,319
0
L
Neith
10,376
546
73
4
0
279,802
2
W
Merlin
9,065
477
100
5
0
362,612
6
W
Nemesis
6,790
357
10
1
0
331,122
0
W
Cthulhu
10,431
549
117
6
0
296,421
1
L
Nemesis
8,790
463
55
3
0
333,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role