Player Matchup

Sobek
Sobek
Basiachuki
Sobek
Level 24
God Stats
11W - 8L
1,699 SR
Queue Stats
110W - 127L
1,319 Elo+
Party 2
Anubis
Anubis
Chokhonelidze
Anubis
Level 18
God Stats
85W - 104L
1,466 SR
Queue Stats
289W - 383L
1,377 Elo+
Party 2
Chang'e
Chang'e
Lisеnо4еК
Chang'e
Level 29
God Stats
97W - 121L
1,419 SR
Queue Stats
474W - 590L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tantatozin
Ah Muzen Cab
Level 28
God Stats
6W - 4L
1,715 SR
Queue Stats
355W - 333L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
reksarelja
Ao Kuang
Level 23
God Stats
3W - 2L
1,468 SR
Queue Stats
6W - 9L
1,265 Elo+
Solo
Team Averages
Level 24
1,554 SR
1,367 Elo+

VS

Team Averages
Level 7
1,541 SR
1,363 Elo+
Danzaburou
Danzaburou
Argnaras
Danzaburou
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 18L
1,067 Elo+
Solo
Anubis
Anubis
RodyJack
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Chaac
Chaac
Roextim
Chaac
Level 17
God Stats
2W - 3L
1,703 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1
Ra
Ra
SikiroMash
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
kiber2121
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
5 / 1 / 10
9,916
496
7,059
19,101
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
19 / 1 / 9
11,802
590
21,535
14,526
6,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
16
4 / 4 / 8
10,222
511
9,708
12,659
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Tantatozin
Ah Muzen Cab
18
4 / 2 / 2
10,919
546
9,859
11,734
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
reksarelja
Ao Kuang
16
11 / 0 / 5
10,750
538
9,450
16,906
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Argnaras
Danzaburou
13
1 / 12 / 3
8,579
429
10,594
15,429
5,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
RodyJack
Anubis
13
0 / 12 / 0
7,778
389
9,627
16,101
5,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Roextim
Chaac
15
6 / 6 / 0
9,849
492
14,638
20,605
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 7 / 0
6,730
337
2,284
6,606
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
kiber2121
Bakasura
13
1 / 8 / 3
8,277
414
10,098
16,373
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
43
Kills
8
8
Deaths
45
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Argnaras
Danzaburou
1
12
3
0.21
W
Sobek
5
1
10
10
W
19
1
9
23.5
W
Chang'e
4
4
8
2
L
Anubis
RodyJack
Anubis
0
12
0
0
L
Chaac
Roextim
Chaac
6
6
0
1
L
0
7
0
0
W
Ah Muzen Cab
Tantatozin
Ah Muzen Cab
4
2
2
2.5
L
Bakasura
kiber2121
Bakasura
1
8
3
0.31
W
Ao Kuang
reksarelja
Ao Kuang
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,611
Damage
47,241
74,926
Taken
75,114
41,626
Mitigated
31,608
37,429
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Argnaras
Danzaburou
10,594
4,871
0
1,774
15,429
5,034
431
10,391
5,038
0
47,607
W
Sobek
7,059
901
0
5,806
19,101
16,749
559
2,483
15,912
32,028
0
W
21,535
2,140
0
6,504
14,526
6,290
342
5,484
8,312
57,515
0
W
Chang'e
9,708
1,236
2,622
5,702
12,659
6,854
2,736
300
12,156
52,558
0
L
Anubis
RodyJack
Anubis
9,627
1,550
0
3,918
16,101
5,718
0
10,444
5,657
54,000
0
L
Chaac
Roextim
Chaac
14,638
3,740
0
3,712
20,605
13,752
414
13,031
7,574
433
47,479
L
2,284
1,162
217
379
6,606
1,896
52
4,931
1,675
17,712
0
W
Ah Muzen Cab
Tantatozin
Ah Muzen Cab
9,859
3,934
0
6,752
11,734
5,087
3,196
680
10,800
0
92,560
L
Bakasura
kiber2121
Bakasura
10,098
7,102
0
2,873
16,373
5,208
520
8,955
7,418
0
28,348
W
Ao Kuang
reksarelja
Ao Kuang
9,450
2,053
0
10,043
16,906
6,646
1,259
3,397
13,279
51,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,609
Gold Earned
41,213
480
Minions Killed
340
0
Camps Cleared
0
1,937,101
Distance Traveled
1,545,815
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,579
429
91
5
0
240,563
0
W
Sobek
9,916
496
44
2
0
429,390
1
W
Anubis
11,802
590
95
5
0
396,271
0
W
Chang'e
10,222
511
100
5
0
343,948
2
L
Anubis
7,778
389
67
3
0
270,575
0
L
Chaac
9,849
492
84
4
0
428,020
1
L
Ra
6,730
337
32
2
0
197,860
2
W
Ah Muzen Cab
10,919
546
148
7
0
377,953
5
L
Bakasura
8,277
414
66
3
0
408,797
0
W
Ao Kuang
10,750
538
93
5
0
389,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role