Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Depxiety_
Tyr
Level 58
God Stats
1W - 0L
1,545 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 2
Tiamat
Tiamat
SWEET_Bausparer
Tiamat
Level 22
God Stats
12W - 8L
1,563 SR
Queue Stats
35W - 29L
1,483 Elo+
Party 2
Ymir
Ymir
SmerSter
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,514 Elo+
Party 2
Skadi
Skadi
doubletrouble224
Skadi
Level 29
God Stats
11W - 7L
1,585 SR
Queue Stats
1,201W - 1,208L
1,491 Elo+
Party 3
Team Averages
Level 53
1,539 SR
1,496 Elo+

VS

Team Averages
Level 47
1,519 SR
1,432 Elo+
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lilicapdeporc
Danzaburou
Level 38
God Stats
12W - 17L
1,383 SR
Queue Stats
28W - 36L
1,384 Elo+
Solo
Anubis
Anubis
NNJAOGg
Anubis
Level 87
God Stats
27W - 7L
1,712 SR
Queue Stats
282W - 289L
1,465 Elo+
Party 1
King Arthur
King Arthur
SL246
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,390 Elo+
Party 4
Bacchus
Bacchus
Yokai_Twin
Bacchus
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 187L
1,419 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
3 / 0 / 2
4,846
692
2,221
4,592
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 0
5,119
731
2,278
3,788
1,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 0 / 1
5,069
724
3,403
2,747
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 0 / 0
4,250
607
848
3,901
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,192
599
1,546
1,249
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 2 / 0
3,819
546
891
3,965
1,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Lilicapdeporc
Danzaburou
4
0 / 0 / 0
3,296
471
1,022
1,300
294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
NNJAOGg
Anubis
7
0 / 3 / 0
4,031
576
1,540
4,286
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SL246
King Arthur
6
0 / 4 / 0
3,810
544
1,313
4,150
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Yokai_Twin
Bacchus
7
0 / 1 / 0
3,569
510
1,467
4,143
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
10
Kills
0
0
Deaths
10
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
2
4
L
Nemesis
 
Nemesis
0
2
0
0
W
3
0
0
3
L
Danzaburou
Lilicapdeporc
Danzaburou
0
0
0
0
L
Anubis
NNJAOGg
Anubis
0
3
0
0
L
King Arthur
SL246
King Arthur
0
4
0
0
W
3
0
1
3.5
W
Ymir
0
0
0
0
L
Bacchus
Yokai_Twin
Bacchus
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,296
Damage
6,233
16,277
Taken
17,844
6,591
Mitigated
7,669
5,435
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,221
498
0
1,512
4,592
1,050
0
492
4,100
18,433
0
L
Nemesis
 
Nemesis
891
311
99
334
3,965
1,110
0
1,545
2,284
0
15,463
W
2,278
767
0
1,696
3,788
1,768
522
0
3,788
0
19,356
L
Danzaburou
Lilicapdeporc
Danzaburou
1,022
303
0
821
1,300
294
0
417
809
0
5,806
L
Anubis
NNJAOGg
Anubis
1,540
58
0
1,189
4,286
1,620
0
2,815
1,325
17,759
0
L
King Arthur
SL246
King Arthur
1,313
416
0
222
4,150
2,359
0
491
3,506
0
10,102
W
3,403
688
0
724
2,747
1,639
333
1,048
1,699
23,211
0
W
Ymir
848
329
0
819
3,901
1,798
0
1,135
2,766
10,982
0
L
Bacchus
Yokai_Twin
Bacchus
1,467
383
0
1,251
4,143
2,286
0
848
3,295
11,083
0
W
1,546
644
0
684
1,249
336
152
332
917
0
15,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
18,525
186
Minions Killed
114
0
Camps Cleared
0
686,108
Distance Traveled
635,785
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,846
692
38
5
0
149,577
1
L
Nemesis
3,819
546
34
5
0
144,101
0
W
Tyr
5,119
731
43
6
0
145,920
2
L
Danzaburou
3,296
471
8
1
0
91,718
0
L
Anubis
4,031
576
34
5
0
118,239
0
L
King Arthur
3,810
544
23
3
0
147,114
2
W
Tiamat
5,069
724
46
7
0
138,932
1
W
Ymir
4,250
607
18
3
0
132,333
0
L
Bacchus
3,569
510
15
2
0
134,613
0
W
Skadi
4,192
599
41
6
0
119,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role