Player Matchup

Danzaburou
Danzaburou
AirCurb
Danzaburou
Level 7
God Stats
5W - 1L
1,686 SR
Queue Stats
175W - 175L
1,600 Elo+
Solo
Bellona
Bellona
BaLluNCO
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 85L
1,522 Elo+
Solo
Serqet
Serqet
DirtySlant
Serqet
Level 27
God Stats
27W - 17L
1,780 SR
Queue Stats
158W - 135L
1,509 Elo+
Solo
Olorun
Olorun
arca414
Olorun
Level 28
God Stats
2W - 3L
1,427 SR
Queue Stats
75W - 80L
1,625 Elo+
Solo
Ymir
Ymir
yddademetims
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,797 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,611 Elo+

VS

Team Averages
Level 27
1,510 SR
1,576 Elo+
Cu Chulainn
Cu Chulainn
Kingstanni
Cu Chulainn
Level 63
God Stats
0W - 2L
1,176 SR
Queue Stats
180W - 198L
1,450 Elo+
Party 1
Thor
Thor
Luco175
Thor
Level 10
God Stats
1W - 4L
1,389 SR
Queue Stats
12W - 18L
1,456 Elo+
Party 1
Neith
Neith
PotatoComp
Neith
Level 25
God Stats
1W - 3L
1,628 SR
Queue Stats
22W - 23L
1,625 Elo+
Solo
Sylvanus
Sylvanus
canabananafanta
Sylvanus
Level 21
God Stats
3W - 2L
1,859 SR
Queue Stats
55W - 35L
1,725 Elo+
Solo
Hel
Hel
oNullnVoido
Hel
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 16L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirCurb
Danzaburou
16
6 / 1 / 3
10,041
591
10,830
10,454
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
BaLluNCO
Bellona
17
3 / 0 / 3
10,075
593
6,951
9,143
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
DirtySlant
Serqet
15
4 / 2 / 4
9,739
573
7,313
12,309
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
arca414
Olorun
16
10 / 2 / 6
10,678
628
16,551
18,046
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 4
8,552
503
3,118
12,196
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kingstanni
Cu Chulainn
12
0 / 7 / 2
7,008
412
6,175
16,372
11,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
Luco175
Thor
13
3 / 9 / 0
8,458
498
6,766
14,575
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
16
3 / 3 / 3
9,504
559
9,726
11,676
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
12
3 / 4 / 1
7,386
434
7,719
15,627
10,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

2
0 / 1 / 0
4,927
290
362
707
174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
24
Kills
9
9
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AirCurb
Danzaburou
6
1
3
7.5
W
Bellona
BaLluNCO
Bellona
3
0
3
4.5
W
Serqet
DirtySlant
Serqet
4
2
4
3
L
Cu Chulainn
Kingstanni
Cu Chulainn
0
7
2
0.14
L
Thor
Luco175
Thor
3
9
0
0.33
L
Neith
3
3
3
1.5
W
Olorun
arca414
Olorun
10
2
6
6.5
L
Sylvanus
3
4
1
0.88
L
0
1
0
0
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,763
Damage
30,748
62,148
Taken
58,957
33,891
Mitigated
30,937
22,951
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AirCurb
Danzaburou
10,830
5,422
0
7,178
10,454
4,328
1,685
761
9,693
0
62,452
W
Bellona
BaLluNCO
Bellona
6,951
2,028
0
3,013
9,143
7,947
125
1,237
7,906
0
61,451
W
Serqet
DirtySlant
Serqet
7,313
2,511
0
750
12,309
4,876
273
956
11,353
0
70,781
L
Cu Chulainn
Kingstanni
Cu Chulainn
6,175
743
0
1,500
16,372
11,126
510
5,695
10,427
0
34,483
L
Thor
Luco175
Thor
6,766
1,834
465
2,721
14,575
5,102
0
3,067
11,031
0
41,486
L
Neith
9,726
4,813
0
4,057
11,676
4,068
0
2,559
8,401
0
66,519
W
Olorun
arca414
Olorun
16,551
10,150
612
10,347
18,046
7,613
3,755
3,622
14,350
70,402
0
L
Sylvanus
7,719
1,272
971
5,101
15,627
10,467
210
7,913
7,527
21,166
0
L
362
41
0
132
707
174
0
435
272
2,415
0
W
3,118
679
0
1,051
12,196
9,127
753
1,431
10,765
30,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
37,283
504
Minions Killed
291
0
Camps Cleared
0
1,565,989
Distance Traveled
1,157,194
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,041
591
109
6
0
291,651
3
W
Bellona
10,075
593
132
8
0
338,569
0
W
Serqet
9,739
573
109
6
0
348,796
8
L
Cu Chulainn
7,008
412
57
3
0
288,233
1
L
Thor
8,458
498
79
5
0
254,331
1
L
Neith
9,504
559
136
8
0
310,984
2
W
Olorun
10,678
628
111
7
0
281,433
1
L
Sylvanus
7,386
434
16
1
0
276,417
0
L
Hel
4,927
290
3
0
0
27,229
0
W
Ymir
8,552
503
43
3
0
305,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role