Player Matchup

Ymir
Ymir
FerdaBoyyz
Ymir
Level 61
God Stats
122W - 109L
1,417 SR
Queue Stats
202W - 201L
1,413 Elo+
Solo
Chang'e
Chang'e
Nemesis-NSs
Chang'e
Level 65
God Stats
2W - 2L
1,333 SR
Queue Stats
55W - 66L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
fussionKnight
Tsukuyomi
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 133L
1,468 Elo+
Solo
Medusa
Medusa
jraiter123
Medusa
Level 60
God Stats
11W - 3L
1,567 SR
Queue Stats
65W - 62L
1,355 Elo+
Solo
Sylvanus
Sylvanus
oladis78
Sylvanus
Level 128
God Stats
22W - 11L
1,658 SR
Queue Stats
224W - 219L
1,446 Elo+
Solo
Team Averages
Level 78
1,495 SR
1,421 Elo+

VS

Team Averages
Level 97
1,496 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BrunoDS115
Anhur
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 150L
1,536 Elo+
Solo
Rama
Rama
DrunkxRockxLee
Rama
Level 125
God Stats
42W - 50L
1,464 SR
Queue Stats
346W - 365L
1,400 Elo+
Solo
Yemoja
Yemoja
Merumisu
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
yungclick
Nox
Level 64
God Stats
10W - 19L
1,517 SR
Queue Stats
235W - 268L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
10,801
982
13,659
13,644
12,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Nemesis-NSs
Chang'e
17
4 / 0 / 9
10,482
953
10,796
11,519
5,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
fussionKnight
Tsukuyomi
17
6 / 0 / 11
10,862
987
14,382
10,769
6,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
jraiter123
Medusa
17
6 / 1 / 9
11,489
1,044
21,725
12,777
6,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
oladis78
Sylvanus
16
1 / 0 / 15
10,002
909
5,877
10,973
6,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

284

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 5 / 2
9,567
870
12,098
18,510
8,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
15
0 / 7 / 2
9,442
858
12,087
21,969
9,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 3 / 0
9,870
897
12,411
15,820
7,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Merumisu
Yemoja
15
0 / 3 / 2
10,111
919
5,211
10,636
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 1
8,770
797
8,202
5,085
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
20
Kills
2
2
Deaths
20
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
2
0.2
L
Anhur
0
7
2
0.14
L
2
3
0
0.67
W
3
1
13
9.5
L
Yemoja
Merumisu
Yemoja
0
3
2
0.33
W
Chang'e
Nemesis-NSs
Chang'e
4
0
9
8.5
W
Tsukuyomi
fussionKnight
Tsukuyomi
6
0
11
11.5
W
Medusa
jraiter123
Medusa
6
1
9
10.5
W
Sylvanus
oladis78
Sylvanus
1
0
15
8.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,439
Damage
50,009
59,682
Taken
72,020
37,074
Mitigated
35,930
36,934
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,098
6,430
267
2,774
18,510
8,212
0
6,658
11,852
0
40,221
L
Anhur
12,087
3,678
0
1,564
21,969
9,008
0
8,958
12,790
0
36,728
L
12,411
10,164
0
1,451
15,820
7,214
0
7,096
8,495
0
29,203
W
13,659
2,302
672
484
13,644
12,770
0
2,678
10,966
30,854
0
L
Yemoja
Merumisu
Yemoja
5,211
1,252
2,285
1,112
10,636
9,542
0
5,143
5,493
13,968
0
W
Chang'e
Nemesis-NSs
Chang'e
10,796
1,824
4,704
4,884
11,519
5,064
0
2,563
8,956
36,532
0
W
Tsukuyomi
fussionKnight
Tsukuyomi
14,382
5,621
215
853
10,769
6,269
0
1,575
9,194
0
23,969
W
Medusa
jraiter123
Medusa
21,725
12,673
0
2,146
12,777
6,294
0
3,798
8,979
0
48,241
W
Sylvanus
oladis78
Sylvanus
5,877
334
17,035
5,941
10,973
6,677
0
2,799
8,174
9,593
0
L
8,202
624
0
740
5,085
1,954
0
2,027
3,058
15,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
47,760
199
Minions Killed
193
5
Camps Cleared
5
1,074,390
Distance Traveled
824,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,567
870
56
5
2
149,169
1
L
Anhur
9,442
858
59
5
1
163,903
0
L
Rama
9,870
897
36
3
0
178,193
1
W
Ymir
10,801
982
44
4
4
199,073
0
L
Yemoja
10,111
919
17
2
1
147,539
0
W
Chang'e
10,482
953
75
7
0
207,288
0
W
Tsukuyomi
10,862
987
24
2
0
242,027
0
W
Medusa
11,489
1,044
51
5
1
211,605
0
W
Sylvanus
10,002
909
5
0
0
214,397
0
L
Nox
8,770
797
25
2
1
185,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role