Player Matchup

Izanami
Izanami
BuddhistMonkey
Izanami
Level 115
God Stats
5W - 1L
1,500 SR
Queue Stats
140W - 138L
1,427 Elo+
Party 1
Hel
Hel
DrakonQ
Hel
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 3
Cerberus
Cerberus
OxyGeeNN
Cerberus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ProttonQ
Bastet
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 3
Nemesis
Nemesis
uHKorHuTo
Nemesis
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 135L
1,427 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,368 Elo+

VS

Team Averages
Level 85
1,462 SR
1,370 Elo+
Amaterasu
Amaterasu
Kadof
Amaterasu
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 188L
1,491 Elo+
Party 4
Eset
Eset
NICKTHEGREEK520
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,173 Elo+
Party 2
Xing Tian
Xing Tian
Q999Q
Xing Tian
Level 120
God Stats
0W - 2L
1,309 SR
Queue Stats
19W - 17L
1,511 Elo+
Party 4
Merlin
Merlin
dimlazar
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,173 Elo+
Party 2
Persephone
Persephone
werxanss
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 17
11,071
651
14,610
18,589
7,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
20
6 / 6 / 20
13,613
801
22,218
22,819
12,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OxyGeeNN
Cerberus
19
2 / 8 / 19
12,312
724
16,690
35,659
25,041
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
ProttonQ
Bastet
20
13 / 6 / 12
14,063
827
22,603
19,326
8,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
uHKorHuTo
Nemesis
20
15 / 6 / 15
15,942
938
33,721
36,738
17,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kadof
Amaterasu
18
0 / 6 / 23
11,183
658
16,422
36,749
53,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 9 / 13
12,315
724
21,483
21,167
8,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Q999Q
Xing Tian
20
9 / 5 / 23
14,717
866
18,512
30,158
48,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
dimlazar
Merlin
20
12 / 9 / 16
14,563
857
40,018
26,152
11,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
werxanss
Persephone
17
3 / 8 / 11
11,399
671
13,717
13,820
5,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
119
37
Kills
33
34
Deaths
37
83
Assists
86
Player
Kills
Deaths
Assists
KDA
W
1
8
17
1.19
W
Hel
6
6
20
2.67
L
Amaterasu
Kadof
Amaterasu
0
6
23
1.92
L
9
9
13
1.72
W
Cerberus
OxyGeeNN
Cerberus
2
8
19
1.44
W
Bastet
ProttonQ
Bastet
13
6
12
3.17
L
Xing Tian
Q999Q
Xing Tian
9
5
23
4.1
L
Merlin
dimlazar
Merlin
12
9
16
2.22
W
Nemesis
uHKorHuTo
Nemesis
15
6
15
3.75
L
Persephone
werxanss
Persephone
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,842
Damage
110,152
133,131
Taken
128,046
72,664
Mitigated
127,168
66,286
Healing
42,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,610
10,127
1,187
1,851
18,589
7,773
2,243
14,624
3,965
0
31,521
W
Hel
22,218
2,979
16,901
11,219
22,819
12,995
2,198
18,817
4,002
44,391
0
L
Amaterasu
Kadof
Amaterasu
16,422
7,549
4,078
14,383
36,749
53,001
683
11,873
24,876
0
22,227
L
21,483
2,624
5,336
2,360
21,167
8,588
589
6,257
14,910
38,487
0
W
Cerberus
OxyGeeNN
Cerberus
16,690
2,143
1,592
10,588
35,659
25,041
139
24,932
10,727
33,351
0
W
Bastet
ProttonQ
Bastet
22,603
10,174
658
1,142
19,326
8,991
1,031
12,765
6,561
0
35,592
L
Xing Tian
Q999Q
Xing Tian
18,512
1,884
2,879
4,237
30,158
48,647
661
7,453
22,705
33,562
0
L
Merlin
dimlazar
Merlin
40,018
5,599
2,423
5,704
26,152
11,027
1,558
9,167
16,985
73,812
0
W
Nemesis
uHKorHuTo
Nemesis
33,721
19,897
1,910
19,238
36,738
17,864
1,424
22,592
14,146
0
57,008
L
Persephone
werxanss
Persephone
13,717
3,128
0
664
13,820
5,905
2,185
4,158
9,660
27,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,001
Gold Earned
64,177
190
Minions Killed
173
0
Camps Cleared
0
1,489,275
Distance Traveled
1,272,400
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,071
651
31
2
0
252,419
3
W
Hel
13,613
801
57
3
0
280,905
0
L
Amaterasu
11,183
658
22
1
0
321,723
1
L
Eset
12,315
724
29
2
0
244,083
0
W
Cerberus
12,312
724
43
3
0
299,348
0
W
Bastet
14,063
827
21
1
0
336,889
0
L
Xing Tian
14,717
866
25
1
0
305,066
0
L
Merlin
14,563
857
74
4
0
236,214
0
W
Nemesis
15,942
938
38
2
0
319,714
0
L
Persephone
11,399
671
23
1
0
165,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role