Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Eoufig
Yemoja
Level 26
God Stats
34W - 22L
1,631 SR
Queue Stats
146W - 138L
1,434 Elo+
Solo
Chang'e
Chang'e
Kinggoldchain
Chang'e
Level 29
God Stats
17W - 3L
1,906 SR
Queue Stats
144W - 135L
1,503 Elo+
Party 1
Nemesis
Nemesis
Kubx_on_60fps
Nemesis
Level 19
God Stats
2W - 2L
1,388 SR
Queue Stats
56W - 47L
1,589 Elo+
Solo
Amaterasu
Amaterasu
ramapriohutomo98
Amaterasu
Level 26
God Stats
111W - 94L
1,551 SR
Queue Stats
143W - 127L
1,462 Elo+
Party 1
Team Averages
Level 26
1,595 SR
1,498 Elo+

VS

Team Averages
Level 13
1,505 SR
1,374 Elo+
Sobek
Sobek
Arjun_K_
Sobek
Level 18
God Stats
2W - 3L
1,754 SR
Queue Stats
131W - 110L
1,614 Elo+
Solo
Loki
Loki
PanDa_DxTr
Loki
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
7W - 9L
1,347 Elo+
Solo
Cernunnos
Cernunnos
Spartanidos
Cernunnos
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 137L
1,581 Elo+
Solo
Anubis
Anubis
krisFrost3
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,208 Elo+
Solo
Neith
Neith
unkind-bay
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 4
5,229
475
1,543
4,148
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Eoufig
Yemoja
10
1 / 1 / 8
6,188
563
3,354
6,096
2,316
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
11
4 / 2 / 2
6,514
592
4,810
5,604
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
11
5 / 0 / 1
6,376
580
4,482
4,404
1,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
12
0 / 0 / 0
5,767
524
428
7,642
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arjun_K_
Sobek
7
1 / 3 / 1
5,138
467
2,568
7,523
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 2
5,935
540
4,848
6,316
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Spartanidos
Cernunnos
13
1 / 0 / 0
7,251
659
3,825
2,552
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
krisFrost3
Anubis
8
0 / 4 / 0
4,842
440
1,323
4,942
1,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
6
0 / 4 / 0
4,352
396
1,861
4,044
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
4
2
L
Sobek
Arjun_K_
Sobek
1
3
1
0.5
W
Yemoja
Eoufig
Yemoja
1
1
8
5
W
Chang'e
4
2
2
2.5
W
Nemesis
5
0
1
5.5
L
2
0
2
3
L
Cernunnos
Spartanidos
Cernunnos
1
0
0
1
L
Anubis
krisFrost3
Anubis
0
4
0
0
W
Amaterasu
0
0
0
0
L
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,617
Damage
14,425
27,894
Taken
25,377
9,711
Mitigated
9,344
10,502
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,543
1,294
0
991
4,148
1,033
719
768
3,380
0
19,604
L
Sobek
Arjun_K_
Sobek
2,568
638
0
2,194
7,523
4,033
248
1,374
6,109
17,338
0
W
Yemoja
Eoufig
Yemoja
3,354
808
659
1,513
6,096
2,316
225
1,474
4,622
22,296
0
W
Chang'e
4,810
467
398
1,500
5,604
1,702
443
1,130
4,474
25,176
0
W
Nemesis
4,482
2,240
0
330
4,404
1,332
0
519
3,885
0
39,897
L
4,848
1,049
0
3,954
6,316
1,910
0
2,413
3,702
0
31,203
L
Cernunnos
Spartanidos
Cernunnos
3,825
2,178
0
1,093
2,552
811
0
214
2,298
0
44,072
L
Anubis
krisFrost3
Anubis
1,323
118
0
246
4,942
1,827
22
2,952
1,796
12,425
0
W
Amaterasu
428
0
0
5,111
7,642
3,328
0
0
7,642
0
28,657
L
Neith
1,861
460
0
290
4,044
763
0
736
3,308
0
11,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,074
Gold Earned
27,518
266
Minions Killed
244
0
Camps Cleared
0
1,016,042
Distance Traveled
971,509
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,229
475
28
3
0
154,410
2
L
Sobek
5,138
467
30
3
0
212,887
1
W
Yemoja
6,188
563
41
4
0
192,078
0
W
Chang'e
6,514
592
53
5
0
212,088
3
W
Nemesis
6,376
580
70
6
0
244,029
0
L
Loki
5,935
540
57
5
0
234,558
3
L
Cernunnos
7,251
659
99
9
0
192,039
1
L
Anubis
4,842
440
37
3
0
175,497
6
W
Amaterasu
5,767
524
74
7
0
213,437
1
L
Neith
4,352
396
21
2
0
156,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role