Player Matchup

Hachiman
Hachiman
Aradonin
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 95L
1,499 Elo+
Party 2
Chang'e
Chang'e
Hellod9
Chang'e
Level 22
God Stats
3W - 3L
1,312 SR
Queue Stats
57W - 56L
1,510 Elo+
Party 2
Bakasura
Bakasura
Runnermax
Bakasura
Level 28
God Stats
27W - 27L
1,486 SR
Queue Stats
310W - 415L
1,360 Elo+
Solo
Olorun
Olorun
Woework
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,314 Elo+
Solo
Vamana
Vamana
男模妈妈
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,442 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,425 Elo+

VS

Team Averages
Level 22
1,484 SR
1,469 Elo+
Jormungandr
Jormungandr
Hmizio
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Apollo
Apollo
Sheiness
Apollo
Level 24
God Stats
3W - 7L
1,548 SR
Queue Stats
10W - 9L
1,423 Elo+
Party 1
Mulan
Mulan
tabunia
Mulan
Level 30
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 6L
1,424 Elo+
Solo
Merlin
Merlin
tricksterseas
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 1
Arachne
Arachne
zacke635
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aradonin
Hachiman
13
2 / 1 / 7
8,009
501
5,263
10,014
3,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Hellod9
Chang'e
12
5 / 3 / 6
8,234
515
8,574
10,220
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Runnermax
Bakasura
13
3 / 2 / 5
8,115
507
5,045
14,253
4,991
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Woework
Olorun
15
5 / 3 / 2
9,391
587
8,473
14,157
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
15
4 / 2 / 3
8,688
543
9,470
12,990
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hmizio
Jormungandr
5
0 / 8 / 0
5,460
341
1,247
8,006
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Sheiness
Apollo
14
4 / 4 / 3
8,980
561
13,200
15,238
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
tabunia
Mulan
13
1 / 1 / 1
7,665
479
6,053
9,021
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 4 / 6
8,122
508
9,427
9,066
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
zacke635
Arachne
12
3 / 4 / 3
7,762
485
6,154
13,659
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
11
11
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aradonin
Hachiman
2
1
7
5.5
W
Chang'e
Hellod9
Chang'e
5
3
6
2.67
L
Jormungandr
Hmizio
Jormungandr
0
8
0
0
W
Bakasura
Runnermax
Bakasura
3
2
5
2.75
L
Apollo
Sheiness
Apollo
4
4
3
1.38
W
Olorun
Woework
Olorun
5
3
2
2
L
Mulan
tabunia
Mulan
1
1
1
1.5
L
3
4
6
1.5
L
Arachne
zacke635
Arachne
3
4
3
1.13
W
Vamana
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
36,081
61,634
Taken
54,990
26,503
Mitigated
20,168
31,237
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aradonin
Hachiman
5,263
3,435
0
4,308
10,014
3,498
72
2,322
7,692
0
41,039
W
Chang'e
Hellod9
Chang'e
8,574
1,020
2,658
5,416
10,220
4,089
87
2,276
7,894
23,319
0
L
Jormungandr
Hmizio
Jormungandr
1,247
574
0
250
8,006
3,022
299
1,180
6,801
10,268
0
W
Bakasura
Runnermax
Bakasura
5,045
3,842
0
5,485
14,253
4,991
0
1,404
12,824
0
47,569
L
Apollo
Sheiness
Apollo
13,200
8,090
219
7,242
15,238
4,774
181
6,112
8,732
0
46,774
W
Olorun
Woework
Olorun
8,473
4,419
295
7,656
14,157
5,557
1,644
2,984
11,173
61,515
0
L
Mulan
tabunia
Mulan
6,053
1,028
0
1,120
9,021
5,635
189
1,674
6,597
186
32,456
L
9,427
790
0
1,319
9,066
2,833
0
4,805
4,181
45,764
0
L
Arachne
zacke635
Arachne
6,154
5,055
0
4,903
13,659
3,904
0
3,276
10,358
0
43,417
W
Vamana
9,470
3,869
0
5,419
12,990
8,368
0
1,874
10,766
0
41,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
37,989
362
Minions Killed
316
0
Camps Cleared
0
1,359,134
Distance Traveled
1,253,751
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,009
501
82
5
0
281,318
1
W
Chang'e
8,234
515
19
1
0
280,970
2
L
Jormungandr
5,460
341
15
1
0
147,085
2
W
Bakasura
8,115
507
85
5
0
259,282
5
L
Apollo
8,980
561
80
5
0
217,195
2
W
Olorun
9,391
587
104
7
0
241,056
1
L
Mulan
7,665
479
81
5
0
285,786
3
L
Merlin
8,122
508
64
4
0
271,115
0
L
Arachne
7,762
485
76
5
0
332,570
1
W
Vamana
8,688
543
72
5
0
296,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role