Player Matchup

Erlang Shen
Erlang Shen
KakiiSevilla
Erlang Shen
Level 148
God Stats
18W - 0L
1,500 SR
Queue Stats
1,672W - 171L
2,060 Elo+
Party 1
Anubis
Anubis
arMARIOemPOTRAo5
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,840 Elo+
Party 1
Kumbhakarna
Kumbhakarna
rafa_rabbit22
Kumbhakarna
Level 97
God Stats
16W - 3L
1,791 SR
Queue Stats
357W - 44L
1,802 Elo+
Party 1
Team Averages
Level 90
1,597 SR
1,901 Elo+

VS

Team Averages
Level 71
1,452 SR
1,420 Elo+
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Broken-Blem
Ne Zha
Level 103
God Stats
13W - 13L
1,471 SR
Queue Stats
228W - 205L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
IlhanXTR
Cthulhu
Level 28
God Stats
86W - 111L
1,386 SR
Queue Stats
88W - 121L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KakiiSevilla
Erlang Shen
11
5 / 2 / 9
7,776
778
8,333
7,550
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 0 / 8
8,352
835
5,382
8,940
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
rafa_rabbit22
Kumbhakarna
12
8 / 0 / 8
8,140
814
6,245
7,055
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 5 / 1
6,285
629
7,863
5,318
1,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
8
1 / 9 / 1
6,237
624
5,611
8,883
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
IlhanXTR
Cthulhu
9
0 / 4 / 1
5,790
579
3,075
8,837
3,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
18
Kills
2
2
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
L
Ne Zha
1
9
1
0.17
L
Cthulhu
IlhanXTR
Cthulhu
0
4
1
0.13
W
Erlang Shen
KakiiSevilla
Erlang Shen
5
2
9
4.75
W
5
0
8
9
W
Kumbhakarna
rafa_rabbit22
Kumbhakarna
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
16,549
23,545
Taken
23,038
14,950
Mitigated
8,644
5,760
Healing
1,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,863
486
0
0
5,318
1,440
0
2,901
2,327
22,951
0
L
Ne Zha
5,611
1,746
0
345
8,883
3,753
0
4,016
4,694
0
11,931
L
Cthulhu
IlhanXTR
Cthulhu
3,075
164
0
924
8,837
3,451
0
4,282
4,372
10,655
0
W
Erlang Shen
KakiiSevilla
Erlang Shen
8,333
4,871
0
1,544
7,550
5,092
0
3,600
3,950
0
29,514
W
5,382
1,305
0
3,031
8,940
6,923
254
4,472
4,468
19,571
0
W
Kumbhakarna
rafa_rabbit22
Kumbhakarna
6,245
384
0
1,185
7,055
2,935
0
2,889
4,166
16,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
18,312
93
Minions Killed
73
0
Camps Cleared
0
505,831
Distance Traveled
497,343
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,285
629
38
4
0
173,537
2
L
Ne Zha
6,237
624
11
1
0
151,242
1
L
Cthulhu
5,790
579
24
2
0
172,564
0
W
Erlang Shen
7,776
778
49
5
0
172,079
1
W
Anubis
8,352
835
27
3
0
154,278
0
W
Kumbhakarna
8,140
814
17
2
0
179,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role