Player Matchup

Kukulkan
Kukulkan
EmpressGlitch
Kukulkan
Level 107
God Stats
5W - 7L
1,386 SR
Queue Stats
192W - 113L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
Hëãřţłêšś
Cthulhu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
727W - 505L
1,630 Elo+
Party 1
Izanami
Izanami
S0UL0fNIGHTMARE
Izanami
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
618W - 426L
1,626 Elo+
Party 1
Team Averages
Level 126
1,462 SR
1,630 Elo+

VS

Team Averages
Level 97
1,320 SR
1,313 Elo+
Sylvanus
Sylvanus
BynnTheBreaker
Sylvanus
Level 118
God Stats
12W - 15L
1,561 SR
Queue Stats
98W - 104L
1,593 Elo+
Solo
Merlin
Merlin
Rapliks777
Merlin
Level 145
God Stats
1W - 5L
1,165 SR
Queue Stats
33W - 85L
1,172 Elo+
Party 2
Medusa
Medusa
SAVyer111
Medusa
Level 27
God Stats
2W - 9L
1,232 SR
Queue Stats
34W - 85L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EmpressGlitch
Kukulkan
12
5 / 1 / 4
7,846
785
7,924
4,313
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 7
7,841
784
8,395
9,371
5,430
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 5
7,576
758
5,976
4,364
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 4 / 0
6,728
673
2,911
10,116
7,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Rapliks777
Merlin
10
0 / 3 / 2
6,616
662
3,659
7,345
2,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SAVyer111
Medusa
8
1 / 3 / 0
6,276
628
1,778
7,491
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
0
0.25
W
Kukulkan
EmpressGlitch
Kukulkan
5
1
4
7
W
2
1
7
5.5
L
Merlin
Rapliks777
Merlin
0
3
2
0.33
W
3
1
5
5.5
L
Medusa
SAVyer111
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,295
Damage
8,348
18,048
Taken
24,952
8,960
Mitigated
12,990
1,855
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,911
440
2,863
3,183
10,116
7,910
0
5,477
4,297
12,431
0
W
Kukulkan
EmpressGlitch
Kukulkan
7,924
401
0
294
4,313
1,490
78
1,950
2,363
26,784
0
W
8,395
299
217
1,219
9,371
5,430
0
3,117
6,254
24,393
0
L
Merlin
Rapliks777
Merlin
3,659
37
0
1,844
7,345
2,434
0
4,266
3,013
26,658
0
W
5,976
3,658
0
125
4,364
2,040
297
1,535
2,829
0
28,330
L
Medusa
SAVyer111
Medusa
1,778
638
0
1,138
7,491
2,646
72
6,105
1,216
0
12,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
19,620
135
Minions Killed
87
0
Camps Cleared
0
607,965
Distance Traveled
518,703
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,728
673
17
2
0
178,819
0
W
Kukulkan
7,846
785
56
6
0
199,928
0
W
Cthulhu
7,841
784
24
2
0
214,688
4
L
Merlin
6,616
662
52
5
0
178,013
0
W
Izanami
7,576
758
55
6
0
193,349
3
L
Medusa
6,276
628
18
2
0
161,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role