Player Matchup

Bacchus
Bacchus
MVP_OBITO-
Bacchus
Level 18
God Stats
8W - 8L
1,484 SR
Queue Stats
92W - 125L
1,296 Elo+
Party 1
Anhur
Anhur
MVP_RIKUDO-
Anhur
Level 24
God Stats
1W - 6L
1,477 SR
Queue Stats
181W - 223L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
Stafford776
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,114 Elo+
Solo
Zhong Kui
Zhong Kui
TYVflappy_YT
Zhong Kui
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,224 Elo+
Party 2
Thanatos
Thanatos
Wolfers_Gaming
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,389 Elo+
Party 2
Team Averages
Level 21
1,492 SR
1,267 Elo+

VS

Team Averages
Level 15
1,527 SR
1,313 Elo+
Chernobog
Chernobog
C_LaMedic
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,313 Elo+
Solo
Tiamat
Tiamat
Tom-EX-osu
Tiamat
Level 27
God Stats
2W - 2L
1,730 SR
Queue Stats
32W - 42L
1,692 Elo+
Solo
Amaterasu
Amaterasu
Zlatni_Pendrek
Amaterasu
Level 19
God Stats
13W - 16L
1,407 SR
Queue Stats
80W - 65L
1,375 Elo+
Solo
Bakasura
Bakasura
restinga-quinta3
Bakasura
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,177 Elo+
Solo
Ra
Ra
sr_lck
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MVP_OBITO-
Bacchus
18
2 / 3 / 12
11,352
391
6,288
21,894
23,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 7 / 6
12,556
433
20,256
22,852
10,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Stafford776
Amaterasu
11
0 / 12 / 0
8,544
295
375
16,746
5,070
Zhong Kui
TYVflappy_YT
Zhong Kui
20
12 / 7 / 7
14,740
508
22,341
20,237
11,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
20
23 / 4 / 3
15,195
524
24,439
25,332
16,369
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
C_LaMedic
Chernobog
19
3 / 9 / 13
13,241
457
12,530
14,442
4,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Tom-EX-osu
Tiamat
18
4 / 8 / 4
12,761
440
13,727
23,657
13,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Zlatni_Pendrek
Amaterasu
20
21 / 2 / 3
18,960
654
32,686
22,595
15,605
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 19 / 2
11,393
393
6,817
29,544
10,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
2 / 13 / 3
11,125
384
9,859
20,106
10,614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
56
49
Kills
31
33
Deaths
51
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
C_LaMedic
Chernobog
3
9
13
1.06
L
Bacchus
MVP_OBITO-
Bacchus
2
3
12
2.67
L
12
7
6
2.14
L
Amaterasu
Stafford776
Amaterasu
0
12
0
0
L
Zhong Kui
TYVflappy_YT
Zhong Kui
12
7
7
2.21
W
Tiamat
Tom-EX-osu
Tiamat
4
8
4
0.75
L
Thanatos
23
4
3
6.13
W
Amaterasu
Zlatni_Pendrek
Amaterasu
21
2
3
11.25
W
1
19
2
0.11
W
Ra
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,699
Damage
75,619
107,061
Taken
110,344
66,892
Mitigated
54,768
27,351
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
C_LaMedic
Chernobog
12,530
7,229
0
933
14,442
4,506
840
644
13,768
0
55,286
L
Bacchus
MVP_OBITO-
Bacchus
6,288
1,145
0
2,927
21,894
23,647
0
7,594
14,300
24,837
0
L
20,256
11,405
0
4,922
22,852
10,158
1,828
6,993
15,859
0
67,141
L
Amaterasu
Stafford776
Amaterasu
375
171
0
346
16,746
5,070
12
1,686
15,060
0
13,611
L
Zhong Kui
TYVflappy_YT
Zhong Kui
22,341
6,270
0
589
20,237
11,648
2,788
2,697
17,195
75,531
0
W
Tiamat
Tom-EX-osu
Tiamat
13,727
2,145
724
5,546
23,657
13,722
759
4,290
19,283
58,618
0
L
Thanatos
24,439
8,867
0
18,567
25,332
16,369
0
4,616
20,496
0
103,596
W
Amaterasu
Zlatni_Pendrek
Amaterasu
32,686
23,197
202
11,483
22,595
15,605
4,914
8,684
13,738
0
142,453
W
6,817
5,114
0
3,547
29,544
10,321
1,028
9,456
19,536
0
62,929
W
Ra
9,859
1,931
198
232
20,106
10,614
305
5,792
14,160
51,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,387
Gold Earned
67,480
412
Minions Killed
549
0
Camps Cleared
0
2,376,350
Distance Traveled
2,324,905
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,241
457
79
3
0
431,523
0
L
Bacchus
11,352
391
40
1
0
460,499
1
L
Anhur
12,556
433
117
4
0
437,253
1
L
Amaterasu
8,544
295
12
0
0
504,594
0
L
Zhong Kui
14,740
508
111
4
0
439,782
0
W
Tiamat
12,761
440
96
3
0
429,504
0
L
Thanatos
15,195
524
132
5
0
534,222
0
W
Amaterasu
18,960
654
208
7
0
576,784
0
W
Bakasura
11,393
393
99
3
0
466,715
0
W
Ra
11,125
384
67
2
0
420,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role