Player Matchup

Cupid
Cupid
BopeRJ
Cupid
Level 95
God Stats
2W - 0L
1,723 SR
Queue Stats
27W - 34L
1,418 Elo+
Solo
He Bo
He Bo
Magic K1LL3r
He Bo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,452 Elo+
Solo
Tyr
Tyr
Whyleave
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
jsjohnstine
Sun Wukong
Level 142
God Stats
12W - 21L
1,736 SR
Queue Stats
868W - 876L
1,478 Elo+
Solo
Raijin
Raijin
solosdragon
Raijin
Level 133
God Stats
3W - 1L
1,751 SR
Queue Stats
165W - 189L
1,426 Elo+
Solo
Team Averages
Level 105
1,642 SR
1,451 Elo+

VS

Team Averages
Level 123
1,530 SR
1,502 Elo+
Medusa
Medusa
Korzis
Medusa
Level 123
God Stats
1W - 1L
1,720 SR
Queue Stats
103W - 111L
1,398 Elo+
Solo
Serqet
Serqet
Ps4ruinsmite
Serqet
Level 159
God Stats
1W - 3L
1,637 SR
Queue Stats
84W - 93L
1,472 Elo+
Solo
Persephone
Persephone
Submariine
Persephone
Level 138
God Stats
3W - 8L
1,500 SR
Queue Stats
253W - 234L
1,577 Elo+
Solo
Sol
Sol
massmurderer77_
Sol
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 109L
1,536 Elo+
Party 1
Achilles
Achilles
veggie-asteroid5
Achilles
Level 107
God Stats
1W - 3L
1,295 SR
Queue Stats
203W - 195L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BopeRJ
Cupid
18
4 / 5 / 19
11,169
745
12,679
15,930
5,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 6 / 21
11,079
739
12,368
15,378
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 6 / 16
11,746
783
9,431
23,310
21,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
jsjohnstine
Sun Wukong
20
13 / 7 / 12
13,266
884
20,951
18,373
10,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
20
10 / 4 / 19
13,287
886
16,331
15,385
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Korzis
Medusa
19
9 / 9 / 7
11,838
789
18,185
16,653
6,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
15
3 / 10 / 9
9,973
665
5,517
13,682
5,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Submariine
Persephone
19
2 / 6 / 20
11,275
752
18,674
14,358
4,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 15
11,731
782
18,261
13,643
4,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 7 / 12
12,764
851
14,723
23,578
34,839
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
89
36
Kills
26
28
Deaths
36
87
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cupid
BopeRJ
Cupid
4
5
19
2.7
L
Medusa
Korzis
Medusa
9
9
7
1.39
W
2
6
21
2.08
L
Serqet
3
10
9
0.75
L
Persephone
Submariine
Persephone
2
6
20
2
W
7
6
16
2.5
W
Sun Wukong
jsjohnstine
Sun Wukong
13
7
12
2.71
L
4
4
15
2.88
W
Raijin
10
4
19
4.88
L
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,760
Damage
75,360
88,376
Taken
81,914
48,560
Mitigated
55,098
37,273
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BopeRJ
Cupid
12,679
4,756
5,089
6,494
15,930
5,484
1,641
5,774
9,720
0
35,715
L
Medusa
Korzis
Medusa
18,185
5,275
2,445
2,173
16,653
6,055
96
6,267
9,992
0
31,048
W
12,368
768
1,288
3,848
15,378
4,955
498
6,763
8,558
20,462
0
L
Serqet
5,517
692
904
637
13,682
5,148
250
4,557
8,768
0
12,533
L
Persephone
Submariine
Persephone
18,674
590
2,324
2,729
14,358
4,351
295
5,054
9,160
40,031
0
W
9,431
1,577
3,778
6,296
23,310
21,201
586
10,452
12,678
1,569
14,671
W
Sun Wukong
jsjohnstine
Sun Wukong
20,951
4,749
278
3,133
18,373
10,996
932
7,894
10,479
0
36,454
L
18,261
2,352
3,778
5,068
13,643
4,705
809
5,487
7,913
33,279
0
W
Raijin
16,331
687
2,621
4,448
15,385
5,924
1,056
6,510
8,525
39,701
0
L
14,723
4,607
1,073
3,635
23,578
34,839
382
6,838
16,369
496
23,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,547
Gold Earned
57,581
168
Minions Killed
139
0
Camps Cleared
0
1,297,180
Distance Traveled
1,198,024
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,169
745
51
3
0
238,983
0
L
Medusa
11,838
789
28
2
0
231,116
0
W
He Bo
11,079
739
24
2
0
264,588
0
L
Serqet
9,973
665
19
1
0
169,775
0
L
Persephone
11,275
752
42
3
0
256,841
0
W
Tyr
11,746
783
12
1
0
298,026
1
W
Sun Wukong
13,266
884
33
2
0
242,909
0
L
Sol
11,731
782
42
3
0
266,701
1
W
Raijin
13,287
886
48
3
0
252,674
3
L
Achilles
12,764
851
8
1
0
273,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role