Player Matchup

Merlin
Merlin
Arbuz1798
Merlin
Level 26
God Stats
3W - 1L
1,547 SR
Queue Stats
14W - 12L
1,426 Elo+
Solo
Jormungandr
Jormungandr
Blakesita
Jormungandr
Level 17
God Stats
4W - 3L
1,550 SR
Queue Stats
17W - 19L
1,483 Elo+
Solo
Pele
Pele
JabbaHawk
Pele
Level 26
God Stats
21W - 29L
1,419 SR
Queue Stats
302W - 329L
1,290 Elo+
Solo
Hades
Hades
kastiel6913
Hades
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,390 Elo+
Solo
Artemis
Artemis
smaeu
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,387 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,395 Elo+

VS

Team Averages
Level 13
1,393 SR
1,327 Elo+
Kali
Kali
BlackAffro
Kali
Level 3
God Stats
3W - 11L
1,250 SR
Queue Stats
177W - 193L
1,154 Elo+
Solo
Baron Samedi
Baron Samedi
talch4r
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,452 Elo+
Solo
Amaterasu
Amaterasu
verminathras
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,299 Elo+
Solo
Ares
Ares
xDriger
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Rama
Rama
二刀流太刀猿
Rama
Level 28
God Stats
8W - 19L
1,215 SR
Queue Stats
519W - 570L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arbuz1798
Merlin
16
2 / 1 / 3
9,804
545
8,148
6,194
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Blakesita
Jormungandr
14
6 / 1 / 11
9,358
520
9,002
10,468
9,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
16
9 / 1 / 6
10,404
578
9,424
11,602
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 4
9,567
532
10,538
13,013
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
smaeu
Artemis
15
7 / 2 / 6
9,507
528
10,132
11,022
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
5,521
307
0
10,800
2,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
talch4r
Baron Samedi
13
4 / 8 / 3
8,588
477
13,387
17,171
8,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
verminathras
Amaterasu
13
2 / 12 / 3
8,291
461
7,608
15,526
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
xDriger
Ares
11
0 / 5 / 4
7,438
413
4,719
14,931
8,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 1
10,044
558
7,183
13,717
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
29
Kills
9
9
Deaths
35
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arbuz1798
Merlin
2
1
3
3.5
L
0
6
0
0
W
Jormungandr
Blakesita
Jormungandr
6
1
11
11.5
W
Pele
9
1
6
12
W
5
4
4
1.75
W
Artemis
smaeu
Artemis
7
2
6
5
L
Baron Samedi
talch4r
Baron Samedi
4
8
3
0.69
L
Amaterasu
verminathras
Amaterasu
2
12
3
0.29
L
Ares
xDriger
Ares
0
5
4
0.4
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,244
Damage
32,897
52,299
Taken
72,145
29,379
Mitigated
33,250
18,477
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arbuz1798
Merlin
8,148
654
271
2,367
6,194
2,685
1,143
1,719
4,450
61,337
0
L
0
0
0
1,017
10,800
2,466
0
0
10,800
0
15,111
W
Jormungandr
Blakesita
Jormungandr
9,002
2,283
0
685
10,468
9,164
705
3,212
7,050
35,474
0
W
Pele
9,424
2,337
0
3,689
11,602
6,797
0
2,543
9,059
0
57,479
W
10,538
1,864
144
5,252
13,013
6,886
997
6,300
6,713
45,828
0
W
Artemis
smaeu
Artemis
10,132
5,854
0
6,069
11,022
3,847
2,912
4,332
6,490
0
42,871
L
Baron Samedi
talch4r
Baron Samedi
13,387
1,023
952
2,957
17,171
8,868
270
7,840
9,331
45,953
0
L
Amaterasu
verminathras
Amaterasu
7,608
4,554
0
1,965
15,526
8,893
544
5,239
10,287
0
24,485
L
Ares
xDriger
Ares
4,719
271
0
1,396
14,931
8,673
0
7,558
7,373
24,789
0
L
7,183
4,794
0
5,821
13,717
4,350
0
7,051
6,666
0
51,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
39,882
405
Minions Killed
267
0
Camps Cleared
0
1,555,499
Distance Traveled
1,404,632
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,804
545
109
6
0
315,958
4
L
Kali
5,521
307
17
1
0
203,846
3
W
Jormungandr
9,358
520
46
3
0
330,084
5
W
Pele
10,404
578
100
6
0
386,483
1
W
Hades
9,567
532
84
5
0
264,626
2
W
Artemis
9,507
528
66
4
0
258,348
2
L
Baron Samedi
8,588
477
66
4
0
280,752
1
L
Amaterasu
8,291
461
40
2
0
331,761
1
L
Ares
7,438
413
32
2
0
316,970
5
L
Rama
10,044
558
112
6
0
271,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role