Player Matchup

Baron Samedi
Baron Samedi
HeyImBandit
Baron Samedi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,568 Elo+
Solo
Da Ji
Da Ji
Lazarr123
Da Ji
Level 17
God Stats
19W - 18L
1,563 SR
Queue Stats
95W - 94L
1,549 Elo+
Solo
Scylla
Scylla
Patchicus
Scylla
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
ThePepega
Sun Wukong
Level 10
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 2
Olorun
Olorun
xaMFuuX
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,598 Elo+
Solo
Team Averages
Level 12
1,418 SR
1,551 Elo+

VS

Team Averages
Level 32
1,515 SR
1,468 Elo+
Thanatos
Thanatos
ConfituredeTacos
Thanatos
Level 28
God Stats
3W - 2L
1,318 SR
Queue Stats
76W - 61L
1,314 Elo+
Party 1
Artemis
Artemis
KingOfTofus
Artemis
Level 27
God Stats
49W - 35L
1,731 SR
Queue Stats
229W - 230L
1,617 Elo+
Solo
Ymir
Ymir
Partysahn
Ymir
Level 28
God Stats
2W - 0L
1,682 SR
Queue Stats
4W - 3L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bigshow71
Ah Muzen Cab
Level 67
God Stats
6W - 7L
1,342 SR
Queue Stats
180W - 165L
1,498 Elo+
Party 1
Baba Yaga
Baba Yaga
myzen09
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeyImBandit
Baron Samedi
20
1 / 5 / 7
14,346
844
13,115
18,540
7,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Lazarr123
Da Ji
20
9 / 7 / 11
17,312
1,018
16,456
22,034
10,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Patchicus
Scylla
20
5 / 4 / 11
16,335
961
22,154
22,384
7,422
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ThePepega
Sun Wukong
20
3 / 8 / 13
15,199
894
21,304
29,902
44,249
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
xaMFuuX
Olorun
20
4 / 7 / 12
15,676
922
14,625
24,540
11,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 13
17,252
1,015
18,147
26,486
11,120
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
KingOfTofus
Artemis
20
7 / 2 / 19
17,188
1,011
32,934
14,410
6,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
0 / 1 / 2
12,921
760
1,246
4,036
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
bigshow71
Ah Muzen Cab
20
10 / 5 / 16
17,668
1,039
40,813
24,454
10,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
myzen09
Baba Yaga
20
3 / 4 / 22
16,065
945
20,209
21,499
13,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
103
22
Kills
31
31
Deaths
22
54
Assists
72
Player
Kills
Deaths
Assists
KDA
W
11
10
13
1.75
L
Baron Samedi
HeyImBandit
Baron Samedi
1
5
7
0.9
W
Artemis
KingOfTofus
Artemis
7
2
19
8.25
L
Da Ji
Lazarr123
Da Ji
9
7
11
2.07
W
Ymir
0
1
2
1
L
Scylla
Patchicus
Scylla
5
4
11
2.63
L
Sun Wukong
ThePepega
Sun Wukong
3
8
13
1.19
W
Ah Muzen Cab
bigshow71
Ah Muzen Cab
10
5
16
3.6
W
Baba Yaga
myzen09
Baba Yaga
3
4
22
3.5
L
Olorun
xaMFuuX
Olorun
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,654
Damage
113,349
117,400
Taken
90,885
81,568
Mitigated
43,590
30,384
Healing
26,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,147
4,130
667
10,048
26,486
11,120
0
16,293
9,954
0
30,907
L
Baron Samedi
HeyImBandit
Baron Samedi
13,115
591
4,069
3,674
18,540
7,882
0
2,839
15,701
57,752
0
W
Artemis
KingOfTofus
Artemis
32,934
18,014
0
693
14,410
6,310
0
7,133
7,127
0
81,565
L
Da Ji
Lazarr123
Da Ji
16,456
3,067
0
0
22,034
10,775
0
2,482
19,552
0
27,391
W
Ymir
1,246
86
0
745
4,036
2,109
0
2,376
1,635
6,566
0
L
Scylla
Patchicus
Scylla
22,154
853
428
3,186
22,384
7,422
0
5,547
16,837
67,943
0
L
Sun Wukong
ThePepega
Sun Wukong
21,304
3,352
0
2,859
29,902
44,249
0
7,942
21,960
1,812
29,243
W
Ah Muzen Cab
bigshow71
Ah Muzen Cab
40,813
21,447
0
8,762
24,454
10,245
0
15,256
9,023
0
97,460
W
Baba Yaga
myzen09
Baba Yaga
20,209
581
206
5,757
21,499
13,806
0
10,137
10,980
46,140
0
L
Olorun
xaMFuuX
Olorun
14,625
6,047
5,593
10,575
24,540
11,240
0
2,645
21,895
46,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,868
Gold Earned
81,094
369
Minions Killed
338
5
Camps Cleared
13
1,539,842
Distance Traveled
1,302,896
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,252
1,015
28
2
2
291,567
0
L
Baron Samedi
14,346
844
113
7
1
275,103
4
W
Artemis
17,188
1,011
116
7
3
292,677
0
L
Da Ji
17,312
1,018
17
1
1
324,549
1
W
Ymir
12,921
760
13
1
2
95,473
1
L
Scylla
16,335
961
131
8
1
339,122
3
L
Sun Wukong
15,199
894
30
2
2
324,662
1
W
Ah Muzen Cab
17,668
1,039
111
7
6
314,326
1
W
Baba Yaga
16,065
945
70
4
0
308,853
1
L
Olorun
15,676
922
78
5
0
276,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role