Player Matchup

Nemesis
Nemesis
Asukyoh
Nemesis
Level 38
God Stats
5W - 4L
1,663 SR
Queue Stats
140W - 67L
1,662 Elo+
Party 2
Kali
Kali
Eddiehazel
Kali
Level 105
God Stats
10W - 15L
1,502 SR
Queue Stats
194W - 198L
1,467 Elo+
Party 2
Ares
Ares
Firesong
Ares
Level 36
God Stats
2W - 2L
1,867 SR
Queue Stats
6W - 12L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
Floky3858
Heimdallr
Level 26
God Stats
7W - 2L
1,818 SR
Queue Stats
534W - 329L
1,644 Elo+
Party 2
Anubis
Anubis
PoussePousse
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 58
1,670 SR
1,543 Elo+

VS

Team Averages
Level 60
1,611 SR
1,662 Elo+
Raijin
Raijin
Henisir
Raijin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 176L
1,605 Elo+
Party 1
King Arthur
King Arthur
Kuchenkex
King Arthur
Level 47
God Stats
5W - 3L
1,558 SR
Queue Stats
145W - 98L
1,623 Elo+
Solo
Set
Set
amisolo
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 113L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
izzackk
Sylvanus
Level 27
God Stats
3W - 2L
1,795 SR
Queue Stats
277W - 179L
1,744 Elo+
Party 3
Anhur
Anhur
quentinouss789
Anhur
Level 80
God Stats
23W - 14L
1,703 SR
Queue Stats
64W - 33L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asukyoh
Nemesis
10
1 / 2 / 0
5,310
531
4,037
8,060
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
5,068
507
1,878
6,921
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
7
0 / 2 / 0
4,453
445
2,677
5,886
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Floky3858
Heimdallr
8
0 / 5 / 0
4,495
450
1,359
5,362
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
1 / 4 / 0
5,295
530
3,141
5,364
2,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Henisir
Raijin
10
2 / 0 / 4
5,777
578
3,965
6,523
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Kuchenkex
King Arthur
11
0 / 1 / 1
6,262
626
3,924
5,190
2,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Set
12
4 / 1 / 2
6,651
665
4,322
6,998
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
izzackk
Sylvanus
10
5 / 0 / 2
6,261
626
2,218
4,223
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 0 / 2
7,406
741
5,851
5,743
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
16
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Asukyoh
Nemesis
1
2
0
0.5
L
0
3
1
0.17
L
Ares
0
2
0
0
L
Heimdallr
Floky3858
Heimdallr
0
5
0
0
W
Raijin
Henisir
Raijin
2
0
4
4
W
King Arthur
Kuchenkex
King Arthur
0
1
1
0.5
L
Anubis
1
4
0
0.25
W
Set
4
1
2
5
W
Sylvanus
izzackk
Sylvanus
5
0
2
6
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,092
Damage
20,280
31,593
Taken
28,677
11,179
Mitigated
10,961
9,646
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Asukyoh
Nemesis
4,037
1,982
0
4,122
8,060
4,520
0
0
8,060
0
23,428
L
1,878
904
0
1,510
6,921
1,921
0
1,311
5,508
0
24,658
L
Ares
2,677
211
0
2,340
5,886
1,893
0
1,461
4,347
13,684
0
L
Heimdallr
Floky3858
Heimdallr
1,359
283
0
737
5,362
810
0
415
4,947
0
16,469
W
Raijin
Henisir
Raijin
3,965
370
0
2,291
6,523
1,600
378
2,900
3,623
24,682
0
W
King Arthur
Kuchenkex
King Arthur
3,924
626
0
1,323
5,190
2,750
0
0
5,190
0
36,325
L
Anubis
3,141
111
0
937
5,364
2,035
0
2,444
2,548
21,807
0
W
Set
4,322
2,468
0
3,073
6,998
2,798
0
688
6,310
0
37,070
W
Sylvanus
izzackk
Sylvanus
2,218
793
927
1,783
4,223
1,444
66
1,442
2,781
28,555
0
W
5,851
2,726
0
3,827
5,743
2,369
378
788
4,955
0
46,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
32,357
217
Minions Killed
361
0
Camps Cleared
0
972,624
Distance Traveled
972,290
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,310
531
60
6
0
187,610
3
L
Kali
5,068
507
54
5
0
206,997
5
L
Ares
4,453
445
15
2
0
203,266
1
L
Heimdallr
4,495
450
43
4
0
190,501
2
W
Raijin
5,777
578
47
5
0
181,606
1
W
King Arthur
6,262
626
81
8
0
223,326
3
L
Anubis
5,295
530
45
5
0
184,250
1
W
Set
6,651
665
84
8
0
206,081
2
W
Sylvanus
6,261
626
48
5
0
192,656
2
W
Anhur
7,406
741
101
10
0
168,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role