Player Matchup

Bellona
Bellona
AspergicHero
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 116L
1,327 Elo+
Party 1
Ullr
Ullr
I3th King
Ullr
Level 69
God Stats
25W - 35L
1,425 SR
Queue Stats
89W - 84L
1,447 Elo+
Solo
Fenrir
Fenrir
Triforce4Sanity
Fenrir
Level 137
God Stats
6W - 13L
1,500 SR
Queue Stats
434W - 489L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Weirdmagik
Nu Wa
Level 84
God Stats
15W - 14L
1,589 SR
Queue Stats
95W - 116L
1,471 Elo+
Solo
Bakasura
Bakasura
polo_ski_fly
Bakasura
Level 67
God Stats
12W - 6L
1,769 SR
Queue Stats
20W - 27L
1,396 Elo+
Solo
Team Averages
Level 93
1,556 SR
1,413 Elo+

VS

Team Averages
Level 107
1,499 SR
1,413 Elo+
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jdanger225
Danzaburou
Level 57
God Stats
14W - 20L
1,437 SR
Queue Stats
26W - 31L
1,432 Elo+
Solo
Zeus
Zeus
Lord--Theo
Zeus
Level 89
God Stats
69W - 53L
1,399 SR
Queue Stats
239W - 236L
1,324 Elo+
Solo
Anubis
Anubis
PicklesAreDank
Anubis
Level 148
God Stats
3W - 6L
1,704 SR
Queue Stats
329W - 353L
1,422 Elo+
Solo
Athena
Athena
jeffthekiller532
Athena
Level 115
God Stats
3W - 1L
1,454 SR
Queue Stats
37W - 34L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AspergicHero
Bellona
10
4 / 4 / 0
6,070
607
3,910
8,818
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
8
1 / 5 / 1
5,227
523
2,353
7,478
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 2
6,161
616
3,522
7,845
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
7
1 / 4 / 0
4,740
474
4,517
4,042
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
polo_ski_fly
Bakasura
8
0 / 4 / 3
5,180
518
2,044
7,830
3,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
3 / 3 / 3
5,859
586
6,184
4,346
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Jdanger225
Danzaburou
9
6 / 2 / 3
6,418
642
3,388
5,873
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 4 / 1
6,692
669
5,511
5,988
1,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 0 / 4
6,743
674
3,364
3,875
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 7
6,247
625
4,002
7,190
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
21
21
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
3
3
1.5
L
Bellona
AspergicHero
Bellona
4
4
0
1
L
Ullr
1
5
1
0.3
W
Danzaburou
Jdanger225
Danzaburou
6
2
3
3.75
W
5
4
1
1.38
W
4
0
4
6
L
3
4
2
1
L
Nu Wa
1
4
0
0.25
W
3
1
7
6.5
L
Bakasura
polo_ski_fly
Bakasura
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,346
Damage
22,449
36,013
Taken
27,272
14,391
Mitigated
9,183
6,885
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,184
1,195
0
750
4,346
1,051
250
677
3,240
19,825
0
L
Bellona
AspergicHero
Bellona
3,910
968
0
2,684
8,818
6,459
161
4,683
4,111
0
17,932
L
Ullr
2,353
1,753
64
1,852
7,478
1,811
0
2,870
4,552
0
19,380
W
Danzaburou
Jdanger225
Danzaburou
3,388
1,160
0
841
5,873
1,730
1,699
695
5,062
0
22,254
W
5,511
730
0
1,536
5,988
1,926
0
190
5,555
30,183
0
W
3,364
220
0
2,100
3,875
1,317
310
599
3,140
34,595
0
L
3,522
1,116
0
821
7,845
2,215
0
3,626
4,133
0
29,988
L
Nu Wa
4,517
703
0
250
4,042
899
0
1,956
2,077
14,146
0
W
4,002
787
0
1,942
7,190
3,159
310
1,744
5,145
14,230
0
L
Bakasura
polo_ski_fly
Bakasura
2,044
1,536
0
1,214
7,830
3,007
1,059
5,363
2,079
0
13,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
31,959
210
Minions Killed
239
0
Camps Cleared
0
878,702
Distance Traveled
895,642
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,859
586
35
4
0
158,714
1
L
Bellona
6,070
607
44
4
0
185,598
2
L
Ullr
5,227
523
37
4
0
152,257
1
W
Danzaburou
6,418
642
49
5
0
168,516
6
W
Zeus
6,692
669
63
6
0
157,982
3
W
Anubis
6,743
674
81
8
0
190,000
2
L
Fenrir
6,161
616
60
6
0
206,257
3
L
Nu Wa
4,740
474
26
3
0
145,343
0
W
Athena
6,247
625
11
1
0
220,430
1
L
Bakasura
5,180
518
43
4
0
189,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role