Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
GeD3 xHeadi
Anhur
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
196W - 180L
1,434 Elo+
Party 1
Medusa
Medusa
MrPanda1426
Medusa
Level 95
God Stats
10W - 10L
1,567 SR
Queue Stats
185W - 176L
1,442 Elo+
Solo
Skadi
Skadi
saral2012
Skadi
Level 65
God Stats
44W - 40L
1,430 SR
Queue Stats
186W - 207L
1,414 Elo+
Party 3
Team Averages
Level 99
1,499 SR
1,458 Elo+

VS

Team Averages
Level 93
1,540 SR
1,466 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Desoto_SG
Nemesis
Level 131
God Stats
6W - 5L
1,484 SR
Queue Stats
69W - 78L
1,466 Elo+
Solo
Hachiman
Hachiman
HAMID_REXAR
Hachiman
Level 106
God Stats
7W - 3L
1,715 SR
Queue Stats
100W - 106L
1,430 Elo+
Party 2
Janus
Janus
karla_sabi11
Janus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,483 Elo+
Party 4
Horus
Horus
mravak007
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 1
6,683
668
3,682
3,933
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
 
Cernunnos
11
5 / 0 / 2
6,275
628
4,922
5,569
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 1
5,461
546
4,513
5,258
1,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
9
1 / 2 / 3
5,095
510
5,322
5,230
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
saral2012
Skadi
10
0 / 0 / 1
5,668
567
4,136
4,616
1,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 2
4,446
445
2,150
8,610
5,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Desoto_SG
Nemesis
10
2 / 1 / 0
5,509
551
3,160
5,607
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
HAMID_REXAR
Hachiman
7
1 / 4 / 0
4,457
446
3,098
6,336
892
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
4,439
444
1,046
4,530
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
mravak007
Horus
10
0 / 1 / 0
5,098
510
3,208
7,737
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Cernunnos
 
Cernunnos
5
0
2
6
L
Ymir
 
Ymir
0
3
2
0.33
L
Nemesis
Desoto_SG
Nemesis
2
1
0
2
W
4
1
1
4.5
L
Hachiman
HAMID_REXAR
Hachiman
1
4
0
0.25
W
Medusa
1
2
3
1.25
L
0
5
0
0
L
Horus
mravak007
Horus
0
1
0
0
W
Skadi
saral2012
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
12,662
24,606
Taken
32,820
7,338
Mitigated
11,760
9,712
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,682
1,104
0
2,352
3,933
1,247
236
871
2,980
0
34,940
W
Cernunnos
 
Cernunnos
4,922
3,174
0
817
5,569
2,270
0
411
5,146
0
39,739
L
Ymir
 
Ymir
2,150
249
0
1,831
8,610
5,348
0
0
8,610
10,420
0
L
Nemesis
Desoto_SG
Nemesis
3,160
1,405
0
3,173
5,607
1,527
0
0
5,607
0
27,682
W
4,513
1,716
0
2,293
5,258
1,202
540
653
4,605
0
23,072
L
Hachiman
HAMID_REXAR
Hachiman
3,098
1,542
357
1,328
6,336
892
0
0
6,336
0
19,053
W
Medusa
5,322
2,008
0
2,416
5,230
1,428
604
1,167
4,063
0
25,860
L
1,046
0
0
0
4,530
926
300
0
4,530
17,866
0
L
Horus
mravak007
Horus
3,208
1,794
0
5,062
7,737
3,067
320
0
7,737
0
22,056
W
Skadi
saral2012
Skadi
4,136
2,765
0
1,834
4,616
1,191
774
0
4,616
0
31,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
23,949
303
Minions Killed
189
0
Camps Cleared
0
849,352
Distance Traveled
883,295
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,683
668
72
7
0
168,463
1
W
Cernunnos
6,275
628
72
7
0
199,911
1
L
Ymir
4,446
445
13
1
0
168,608
2
L
Nemesis
5,509
551
55
6
0
199,556
1
W
Anhur
5,461
546
47
5
0
159,329
2
L
Hachiman
4,457
446
45
5
0
167,870
0
W
Medusa
5,095
510
41
4
0
161,860
1
L
Janus
4,439
444
31
3
0
159,337
0
L
Horus
5,098
510
45
5
0
187,924
2
W
Skadi
5,668
567
71
7
0
159,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role