Player Matchup

Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KH2531
Neith
Level 27
God Stats
0W - 4L
1,070 SR
Queue Stats
47W - 49L
1,499 Elo+
Solo
Thanatos
Thanatos
Kinggoldchain
Thanatos
Level 29
God Stats
13W - 14L
1,511 SR
Queue Stats
144W - 135L
1,512 Elo+
Party 1
Hercules
Hercules
Mims66000
Hercules
Level 26
God Stats
4W - 2L
1,783 SR
Queue Stats
120W - 105L
1,505 Elo+
Solo
Ares
Ares
ramapriohutomo98
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 127L
1,470 Elo+
Party 1
Team Averages
Level 27
1,473 SR
1,497 Elo+

VS

Team Averages
Level 28
1,736 SR
1,572 Elo+
Da Ji
Da Ji
K0KZ14
Da Ji
Level 6
God Stats
25W - 21L
1,645 SR
Queue Stats
50W - 41L
1,678 Elo+
Solo
Anhur
Anhur
Xrxk_Crxss7
Anhur
Level 70
God Stats
13W - 12L
1,894 SR
Queue Stats
199W - 193L
1,508 Elo+
Party 2
King Arthur
King Arthur
botin_golpeado2
King Arthur
Level 7
God Stats
1W - 0L
1,849 SR
Queue Stats
10W - 8L
1,656 Elo+
Party 2
Pele
Pele
iMPRESSYVE
Pele
Level 27
God Stats
21W - 9L
1,683 SR
Queue Stats
322W - 175L
1,589 Elo+
Solo
Anubis
Anubis
tasosfullbuster
Anubis
Level 30
God Stats
15W - 16L
1,610 SR
Queue Stats
264W - 268L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 3 / 2
4,836
484
1,775
5,452
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
KH2531
Neith
7
0 / 4 / 1
4,646
465
2,730
5,165
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Kinggoldchain
Thanatos
8
1 / 6 / 0
4,923
492
1,528
7,415
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Mims66000
Hercules
9
0 / 4 / 0
4,777
478
1,931
7,830
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,564
456
2,002
7,212
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
K0KZ14
Da Ji
8
6 / 0 / 1
5,529
553
2,760
3,264
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 5
6,195
620
5,044
6,162
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
botin_golpeado2
King Arthur
11
4 / 0 / 4
6,364
636
7,072
7,429
3,252
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 3 / 3
6,422
642
3,346
5,378
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 2
6,190
619
3,289
3,300
1,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
22
22
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
2
0.33
W
Da Ji
K0KZ14
Da Ji
6
0
1
6.5
L
Neith
KH2531
Neith
0
4
1
0.13
L
Thanatos
Kinggoldchain
Thanatos
1
6
0
0.17
L
Hercules
Mims66000
Hercules
0
4
0
0
W
3
0
5
5.5
W
King Arthur
botin_golpeado2
King Arthur
4
0
4
6
W
5
3
3
2.17
L
0
5
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
21,511
33,074
Taken
25,533
12,725
Mitigated
8,621
7,732
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,775
246
0
1,089
5,452
1,133
0
2,346
3,106
16,696
0
W
Da Ji
K0KZ14
Da Ji
2,760
842
0
470
3,264
818
0
646
2,618
0
13,057
L
Neith
KH2531
Neith
2,730
794
147
915
5,165
1,170
108
0
5,165
0
22,316
L
Thanatos
Kinggoldchain
Thanatos
1,528
431
0
2,321
7,415
2,088
0
943
6,472
0
21,452
L
Hercules
Mims66000
Hercules
1,931
387
0
2,327
7,830
5,699
0
0
7,830
2,486
16,312
W
5,044
1,747
0
3,295
6,162
1,691
0
1,356
4,806
0
31,934
W
King Arthur
botin_golpeado2
King Arthur
7,072
1,643
0
2,734
7,429
3,252
0
592
6,597
0
32,644
W
3,346
1,631
0
554
5,378
1,548
0
101
5,212
0
29,519
L
2,002
0
0
933
7,212
2,635
128
0
7,212
11,292
0
W
3,289
101
0
1,623
3,300
1,312
707
993
2,123
30,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
30,700
201
Minions Killed
269
0
Camps Cleared
0
822,802
Distance Traveled
952,037
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,836
484
42
4
0
165,067
3
W
Da Ji
5,529
553
24
2
0
206,583
0
L
Neith
4,646
465
47
5
0
151,527
1
L
Thanatos
4,923
492
43
4
0
166,346
2
L
Hercules
4,777
478
55
6
0
161,302
2
W
Anhur
6,195
620
61
6
0
168,662
1
W
King Arthur
6,364
636
62
6
0
198,190
3
W
Pele
6,422
642
67
7
0
214,809
4
L
Ares
4,564
456
14
1
0
178,560
1
W
Anubis
6,190
619
55
6
0
163,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role