Player Matchup

Chang'e
Chang'e
ArtoniusXYZ
Chang'e
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DawcaOrgazmów
Eset
Level 126
God Stats
11W - 5L
1,521 SR
Queue Stats
1,182W - 1,169L
1,560 Elo+
Party 1
Anhur
Anhur
Demonicskyers
Anhur
Level 127
God Stats
4W - 5L
1,255 SR
Queue Stats
204W - 191L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
Grejtmozus
Kuzenbo
Level 106
God Stats
36W - 43L
1,598 SR
Queue Stats
923W - 909L
1,585 Elo+
Party 1
Bastet
Bastet
kitzunerapist69
Bastet
Level 65
God Stats
2W - 2L
1,609 SR
Queue Stats
33W - 41L
1,476 Elo+
Party 1
Team Averages
Level 93
1,496 SR
1,520 Elo+

VS

Team Averages
Level 80
1,492 SR
1,447 Elo+
Bellona
Bellona
Cailine
Bellona
Level 129
God Stats
19W - 23L
1,438 SR
Queue Stats
145W - 181L
1,458 Elo+
Party 2
Khepri
Khepri
M4rt1n
Khepri
Level 84
God Stats
0W - 2L
1,202 SR
Queue Stats
1W - 6L
1,358 Elo+
Party 2
Arachne
Arachne
Melonar
Arachne
Level 127
God Stats
15W - 11L
1,744 SR
Queue Stats
218W - 256L
1,442 Elo+
Party 2
The Morrigan
The Morrigan
Son1cc
The Morrigan
Level 44
God Stats
1W - 2L
1,568 SR
Queue Stats
156W - 153L
1,508 Elo+
Solo
Neith
Neith
Ta5h4
Neith
Level 15
God Stats
13W - 24L
1,507 SR
Queue Stats
113W - 157L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArtoniusXYZ
Chang'e
13
1 / 0 / 0
6,958
580
3,419
5,202
1,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 1 / 1
8,456
705
9,567
7,290
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 4 / 5
7,335
611
9,506
9,379
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Grejtmozus
Kuzenbo
11
4 / 0 / 7
6,826
569
3,814
8,042
6,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 2 / 2
6,272
523
2,054
7,129
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cailine
Bellona
12
2 / 1 / 0
7,137
595
3,117
6,450
5,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
M4rt1n
Khepri
8
0 / 5 / 1
5,281
440
2,297
7,911
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Melonar
Arachne
10
4 / 5 / 3
6,775
565
6,929
10,969
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Son1cc
The Morrigan
10
1 / 5 / 2
5,886
491
5,378
6,619
2,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ta5h4
Neith
7
0 / 7 / 1
5,056
421
2,897
7,352
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
23
Kills
7
7
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArtoniusXYZ
Chang'e
1
0
0
1
L
Bellona
Cailine
Bellona
2
1
0
2
W
10
1
1
10.5
W
6
4
5
2.13
W
Kuzenbo
Grejtmozus
Kuzenbo
4
0
7
7.5
L
Khepri
M4rt1n
Khepri
0
5
1
0.1
L
Arachne
Melonar
Arachne
4
5
3
1.1
L
The Morrigan
Son1cc
The Morrigan
1
5
2
0.4
L
Neith
Ta5h4
Neith
0
7
1
0.07
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
20,618
37,042
Taken
39,301
16,769
Mitigated
16,404
14,128
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArtoniusXYZ
Chang'e
3,419
538
155
3,019
5,202
1,652
0
0
5,202
37,973
0
L
Bellona
Cailine
Bellona
3,117
685
0
1,344
6,450
5,169
416
3,052
3,398
0
43,499
W
9,567
554
257
3,382
7,290
3,043
1,273
2,505
4,785
49,706
0
W
9,506
4,545
0
3,336
9,379
3,035
418
1,951
7,428
0
40,005
W
Kuzenbo
Grejtmozus
Kuzenbo
3,814
1,515
380
1,436
8,042
6,837
1,233
1,618
6,424
16,395
0
L
Khepri
M4rt1n
Khepri
2,297
131
0
936
7,911
3,649
0
4,060
3,777
12,495
0
L
Arachne
Melonar
Arachne
6,929
4,692
0
1,410
10,969
3,324
0
4,117
6,706
0
31,411
L
The Morrigan
Son1cc
The Morrigan
5,378
979
0
510
6,619
2,016
0
3,971
2,321
31,320
687
L
Neith
Ta5h4
Neith
2,897
1,168
0
738
7,352
2,246
0
1,051
6,299
0
20,844
W
2,054
765
0
2,163
7,129
2,202
834
914
6,215
0
30,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
30,135
354
Minions Killed
282
0
Camps Cleared
0
1,154,171
Distance Traveled
1,199,428
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,958
580
101
8
0
225,053
4
L
Bellona
7,137
595
119
10
0
249,125
2
W
Eset
8,456
705
118
10
0
236,968
0
W
Anhur
7,335
611
63
5
0
193,366
3
W
Kuzenbo
6,826
569
16
1
0
242,002
4
L
Khepri
5,281
440
19
2
0
247,736
2
L
Arachne
6,775
565
51
4
0
263,528
1
L
The Morrigan
5,886
491
57
5
0
230,266
2
L
Neith
5,056
421
36
3
0
208,773
2
W
Bastet
6,272
523
56
5
0
256,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role