Player Matchup

Jormungandr
Jormungandr
Bookie_5thstreet
Jormungandr
Level 29
God Stats
3W - 0L
1,841 SR
Queue Stats
25W - 29L
1,561 Elo+
Solo
Thanatos
Thanatos
JUST_DlFFERENT-
Thanatos
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 54L
1,733 Elo+
Solo
Ah Puch
Ah Puch
MickeyJVBG
Ah Puch
Level 29
God Stats
9W - 15L
1,493 SR
Queue Stats
233W - 294L
1,569 Elo+
Solo
Ullr
Ullr
SkeipiorBRkill
Ullr
Level 27
God Stats
1W - 1L
1,681 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Freya
Freya
XAreYouMaddBROX
Freya
Level 26
God Stats
20W - 17L
1,561 SR
Queue Stats
102W - 86L
1,402 Elo+
Solo
Team Averages
Level 23
1,615 SR
1,553 Elo+

VS

Team Averages
Level 16
1,508 SR
1,455 Elo+
Hades
Hades
BarkurnYT
Hades
Level 15
God Stats
4W - 4L
1,670 SR
Queue Stats
11W - 18L
1,522 Elo+
Solo
Hel
Hel
IceWolfBrasil
Hel
Level 13
God Stats
4W - 4L
1,573 SR
Queue Stats
22W - 12L
1,706 Elo+
Solo
Mercury
Mercury
Yandere Sol
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,492 Elo+
Solo
Hou Yi
Hou Yi
altair64053
Hou Yi
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 208L
1,223 Elo+
Solo
Ares
Ares
playerwtc
Ares
Level 14
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 4L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bookie_5thstreet
Jormungandr
15
5 / 1 / 13
11,421
571
10,548
16,391
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
20
15 / 1 / 2
13,669
683
14,070
17,277
7,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
MickeyJVBG
Ah Puch
18
3 / 1 / 4
12,708
635
7,777
13,321
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 8
10,392
520
6,378
13,905
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 5
11,538
577
6,215
14,996
6,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BarkurnYT
Hades
15
3 / 8 / 1
9,412
471
13,691
20,715
11,613
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
6,289
314
1,703
5,895
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Yandere Sol
Mercury
14
3 / 7 / 2
8,738
437
10,457
18,341
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
10
1 / 11 / 0
7,035
352
2,860
14,543
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
1
0 / 1 / 0
5,286
264
64
665
63

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
30
Kills
7
8
Deaths
30
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
BarkurnYT
Hades
3
8
1
0.44
W
Jormungandr
Bookie_5thstreet
Jormungandr
5
1
13
11.5
L
0
3
0
0
W
Thanatos
15
1
2
16
W
Ah Puch
MickeyJVBG
Ah Puch
3
1
4
5
W
3
3
8
2.33
W
4
2
5
3.25
L
Mercury
Yandere Sol
Mercury
3
7
2
0.57
L
Hou Yi
1
11
0
0.09
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,988
Damage
28,775
75,890
Taken
60,159
37,042
Mitigated
25,413
44,893
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BarkurnYT
Hades
13,691
1,018
196
4,032
20,715
11,613
0
9,641
11,074
59,757
0
W
Jormungandr
Bookie_5thstreet
Jormungandr
10,548
2,783
1,650
6,443
16,391
12,546
1,959
4,980
11,293
56,837
0
L
1,703
47
156
1,652
5,895
1,969
0
3,619
2,276
15,208
0
W
Thanatos
14,070
5,968
0
18,430
17,277
7,625
2,024
3,208
14,069
0
110,171
W
Ah Puch
MickeyJVBG
Ah Puch
7,777
397
214
7,544
13,321
5,386
5,465
4,863
8,458
79,298
0
W
6,378
2,993
0
3,430
13,905
5,032
3,983
3,186
10,633
0
44,731
W
6,215
2,489
73
7,109
14,996
6,453
3,686
2,362
12,584
63,890
0
L
Mercury
Yandere Sol
Mercury
10,457
5,913
0
3,460
18,341
7,764
700
5,831
12,510
0
49,757
L
Hou Yi
2,860
1,473
0
1,656
14,543
4,004
0
5,146
9,397
0
15,890
L
Ares
64
64
0
0
665
63
0
303
362
198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,728
Gold Earned
36,760
563
Minions Killed
244
0
Camps Cleared
0
1,810,434
Distance Traveled
1,034,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,412
471
120
6
0
318,122
0
W
Jormungandr
11,421
571
89
4
0
356,154
0
L
Hel
6,289
314
36
2
0
162,874
0
W
Thanatos
13,669
683
150
8
0
440,887
1
W
Ah Puch
12,708
635
144
7
0
318,141
2
W
Ullr
10,392
520
68
3
0
324,676
0
W
Freya
11,538
577
112
6
0
370,576
0
L
Mercury
8,738
437
74
4
0
305,864
3
L
Hou Yi
7,035
352
14
1
0
202,265
0
L
Ares
5,286
264
0
0
0
45,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role