Player Matchup

Ares
Ares
Feartiz
Ares
Level 29
God Stats
1W - 0L
1,331 SR
Queue Stats
18W - 22L
1,470 Elo+
Solo
Cthulhu
Cthulhu
KosciuPL
Cthulhu
Level 18
God Stats
3W - 1L
1,710 SR
Queue Stats
10W - 4L
1,606 Elo+
Solo
Da Ji
Da Ji
LvZeus
Da Ji
Level 7
God Stats
3W - 1L
1,713 SR
Queue Stats
6W - 3L
1,629 Elo+
Solo
Danzaburou
Danzaburou
Maynart
Danzaburou
Level 28
God Stats
71W - 45L
1,654 SR
Queue Stats
221W - 217L
1,638 Elo+
Solo
Nox
Nox
霞琉璃罗
Nox
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 26L
1,628 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,594 Elo+

VS

Team Averages
Level 8
1,518 SR
1,569 Elo+
Cupid
Cupid
DavidLazer
Cupid
Level 23
God Stats
20W - 13L
1,592 SR
Queue Stats
263W - 195L
1,548 Elo+
Solo
Izanami
Izanami
ForceClip
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,574 Elo+
Party 1
Thor
Thor
RojeshWakatabo
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
Shreybby
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,574 Elo+
Party 1
Nemesis
Nemesis
adzz33
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Feartiz
Ares
18
7 / 2 / 28
12,092
1,209
12,390
15,097
24,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
KosciuPL
Cthulhu
18
6 / 0 / 30
12,251
1,225
18,892
17,868
21,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
LvZeus
Da Ji
17
4 / 8 / 20
10,414
1,041
7,932
13,889
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Maynart
Danzaburou
20
18 / 2 / 25
14,863
1,486
45,999
22,083
13,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 3 / 24
12,742
1,274
15,646
10,101
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
8 / 5 / 5
11,738
1,174
22,686
18,856
8,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
ForceClip
Izanami
15
2 / 9 / 9
9,758
976
17,978
24,381
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 16 / 9
9,670
967
11,327
22,102
9,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Shreybby
Cthulhu
16
1 / 6 / 14
9,705
971
9,272
18,864
20,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
adzz33
Nemesis
16
2 / 11 / 10
9,920
992
11,073
23,587
10,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
62
47
Kills
15
15
Deaths
47
127
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cupid
8
5
5
2.1
W
Ares
Feartiz
Ares
7
2
28
10.5
L
Izanami
ForceClip
Izanami
2
9
9
0.72
W
Cthulhu
KosciuPL
Cthulhu
6
0
30
21
W
Da Ji
LvZeus
Da Ji
4
8
20
1.75
W
Danzaburou
Maynart
Danzaburou
18
2
25
15.25
L
2
16
9
0.41
L
Cthulhu
Shreybby
Cthulhu
1
6
14
1.33
L
Nemesis
adzz33
Nemesis
2
11
10
0.64
W
12
3
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,859
Damage
72,336
79,038
Taken
107,790
74,645
Mitigated
58,286
23,824
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
22,686
14,396
887
2,041
18,856
8,922
0
9,057
9,623
0
58,644
W
Ares
Feartiz
Ares
12,390
1,496
970
1,638
15,097
24,465
0
2,662
12,210
13,748
0
L
Izanami
ForceClip
Izanami
17,978
14,166
231
4,270
24,381
8,796
0
9,776
14,430
0
38,248
W
Cthulhu
KosciuPL
Cthulhu
18,892
1,512
1,131
7,351
17,868
21,595
0
1,710
16,038
44,509
0
W
Da Ji
LvZeus
Da Ji
7,932
1,525
0
700
13,889
8,593
0
1,260
12,479
0
21,670
W
Danzaburou
Maynart
Danzaburou
45,999
33,987
462
11,572
22,083
13,836
0
2,266
19,742
0
62,677
L
11,327
1,997
0
0
22,102
9,399
0
9,943
12,034
0
18,964
L
Cthulhu
Shreybby
Cthulhu
9,272
645
189
475
18,864
20,892
0
9,116
9,557
19,187
0
L
Nemesis
adzz33
Nemesis
11,073
4,084
0
2,530
23,587
10,277
0
8,279
15,218
0
22,477
W
15,646
753
0
0
10,101
6,156
0
804
9,297
39,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,362
Gold Earned
50,791
202
Minions Killed
175
6
Camps Cleared
6
886,890
Distance Traveled
839,870
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,738
1,174
66
7
3
175,447
0
W
Ares
12,092
1,209
1
0
0
163,750
0
L
Izanami
9,758
976
45
5
1
152,359
0
W
Cthulhu
12,251
1,225
57
6
1
207,046
0
W
Da Ji
10,414
1,041
48
5
2
148,839
1
W
Danzaburou
14,863
1,486
37
4
3
169,260
0
L
Thor
9,670
967
13
1
0
156,968
2
L
Cthulhu
9,705
971
27
3
0
158,234
0
L
Nemesis
9,920
992
24
2
2
196,862
1
W
Nox
12,742
1,274
59
6
0
197,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role