Player Matchup

King Arthur
King Arthur
B1gmantin9
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bellona
Bellona
MrOS355
Bellona
Level 59
God Stats
3W - 12L
1,354 SR
Queue Stats
25W - 104L
1,170 Elo+
Party 1
Arachne
Arachne
Xx_Kingcarlo_xX
Arachne
Level 60
God Stats
1W - 5L
1,511 SR
Queue Stats
34W - 98L
1,275 Elo+
Party 1
Neith
Neith
cristiancris123
Neith
Level 60
God Stats
2W - 3L
1,693 SR
Queue Stats
54W - 46L
1,527 Elo+
Solo
Chang'e
Chang'e
pattie937
Chang'e
Level 56
God Stats
4W - 5L
1,131 SR
Queue Stats
50W - 54L
1,408 Elo+
Solo
Team Averages
Level 70
1,438 SR
1,376 Elo+

VS

Team Averages
Level 63
1,603 SR
1,373 Elo+
Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Leia772306
Sun Wukong
Level 60
God Stats
3W - 2L
1,455 SR
Queue Stats
150W - 147L
1,409 Elo+
Solo
Ares
Ares
McCaptainDaddy
Ares
Level 51
God Stats
13W - 9L
1,862 SR
Queue Stats
425W - 491L
1,355 Elo+
Solo
Apollo
Apollo
OWNER-GANG_DTK
Apollo
Level 55
God Stats
106W - 112L
1,491 SR
Queue Stats
183W - 229L
1,324 Elo+
Solo
Susano
Susano
orhun__the__boy
Susano
Level 87
God Stats
2W - 0L
1,710 SR
Queue Stats
266W - 315L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B1gmantin9
King Arthur
3
0 / 2 / 0
3,844
349
733
1,786
807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
MrOS355
Bellona
7
2 / 3 / 1
4,670
425
3,499
7,040
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 0
4,843
440
3,450
8,517
2,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 3 / 1
5,260
478
4,236
7,516
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
pattie937
Chang'e
10
1 / 0 / 0
5,587
508
3,004
6,507
1,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 1
6,440
585
5,320
5,438
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Leia772306
Sun Wukong
11
3 / 0 / 3
6,492
590
4,069
6,188
2,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 4
5,386
490
2,419
7,862
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
6,084
553
6,162
5,674
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 5
5,847
532
2,739
6,776
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
11
11
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
1
2.5
L
King Arthur
B1gmantin9
King Arthur
0
2
0
0
W
Sun Wukong
Leia772306
Sun Wukong
3
0
3
4.5
W
1
2
4
1.5
L
Bellona
MrOS355
Bellona
2
3
1
0.83
W
3
1
3
4.5
L
1
3
0
0.33
L
1
3
1
0.5
W
2
2
5
2.25
L
Chang'e
pattie937
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,922
Damage
20,709
31,366
Taken
31,938
10,785
Mitigated
13,809
10,583
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,320
389
393
4,205
5,438
3,279
571
564
4,874
35,757
0
L
King Arthur
B1gmantin9
King Arthur
733
167
0
122
1,786
807
0
0
1,786
0
5,331
W
Sun Wukong
Leia772306
Sun Wukong
4,069
637
0
1,098
6,188
2,773
1,142
1,325
4,713
0
28,206
W
2,419
612
0
3,136
7,862
3,780
116
0
7,662
13,410
0
L
Bellona
MrOS355
Bellona
3,499
544
0
630
7,040
4,150
0
1,675
5,321
0
9,843
W
6,162
3,354
0
2,698
5,674
1,877
1,928
0
5,524
0
35,362
L
3,450
1,673
0
3,184
8,517
2,114
0
1,801
6,666
0
16,709
L
4,236
1,730
0
3,076
7,516
1,954
0
2,499
4,791
0
27,504
W
2,739
460
0
2,789
6,776
2,100
298
1,115
5,586
0
25,811
L
Chang'e
pattie937
Chang'e
3,004
93
0
3,571
6,507
1,760
0
1,280
5,063
28,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,204
Gold Earned
30,249
202
Minions Killed
281
0
Camps Cleared
0
827,373
Distance Traveled
1,015,582
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,440
585
78
7
0
185,344
3
L
King Arthur
3,844
349
10
1
0
51,136
0
W
Sun Wukong
6,492
590
56
5
0
210,835
2
W
Ares
5,386
490
17
2
0
224,590
1
L
Bellona
4,670
425
12
1
0
216,405
0
W
Apollo
6,084
553
76
7
0
169,317
1
L
Arachne
4,843
440
42
4
0
207,942
0
L
Neith
5,260
478
80
7
0
166,455
1
W
Susano
5,847
532
54
5
0
225,496
0
L
Chang'e
5,587
508
58
5
0
185,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role