Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DemonKing69287
Ah Muzen Cab
Level 49
God Stats
2W - 4L
1,291 SR
Queue Stats
329W - 416L
1,292 Elo+
Party 1
Tiamat
Tiamat
Zamotpokem
Tiamat
Level 106
God Stats
22W - 22L
1,492 SR
Queue Stats
181W - 213L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
cecco1984
Cernunnos
Level 38
God Stats
2W - 3L
1,545 SR
Queue Stats
25W - 37L
1,369 Elo+
Solo
Yemoja
Yemoja
celestial_storm1
Yemoja
Level 8
God Stats
5W - 5L
1,272 SR
Queue Stats
276W - 328L
1,224 Elo+
Party 1
Sun Wukong
Sun Wukong
underdog-rocklee
Sun Wukong
Level 119
God Stats
16W - 25L
1,382 SR
Queue Stats
688W - 767L
1,355 Elo+
Party 1
Team Averages
Level 64
1,396 SR
1,333 Elo+

VS

Team Averages
Level 54
1,561 SR
1,449 Elo+
Chaac
Chaac
FrmStateFarm568
Chaac
Level 44
God Stats
32W - 24L
1,754 SR
Queue Stats
334W - 325L
1,589 Elo+
Solo
Yemoja
Yemoja
Lyniinii
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,387 Elo+
Party 2
Tiamat
Tiamat
TinhornLyric363
Tiamat
Level 32
God Stats
14W - 12L
1,692 SR
Queue Stats
36W - 48L
1,304 Elo+
Solo
Arachne
Arachne
Zionzshellz
Arachne
Level 77
God Stats
3W - 5L
1,453 SR
Queue Stats
226W - 228L
1,462 Elo+
Party 2
Izanami
Izanami
senseiIorenzo
Izanami
Level 105
God Stats
5W - 5L
1,407 SR
Queue Stats
193W - 189L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DemonKing69287
Ah Muzen Cab
15
1 / 6 / 1
9,205
418
5,283
13,529
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Zamotpokem
Tiamat
19
11 / 4 / 1
12,393
563
22,763
15,829
15,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
cecco1984
Cernunnos
16
2 / 4 / 1
9,757
444
5,354
14,819
5,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 6 / 3
9,226
419
4,735
19,539
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
underdog-rocklee
Sun Wukong
18
1 / 2 / 2
11,011
501
14,045
20,681
15,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 3
11,744
534
13,210
16,498
16,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Lyniinii
Yemoja
16
1 / 2 / 11
9,773
444
5,349
10,373
9,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 9 / 1
8,815
401
4,415
19,040
9,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Zionzshellz
Arachne
20
4 / 3 / 5
12,164
553
8,295
18,370
8,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
20
17 / 0 / 1
14,641
666
31,500
18,950
8,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
15
Kills
22
22
Deaths
15
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DemonKing69287
Ah Muzen Cab
1
6
1
0.25
W
0
1
3
1.5
W
Yemoja
Lyniinii
Yemoja
1
2
11
3.25
W
0
9
1
0.06
L
Tiamat
Zamotpokem
Tiamat
11
4
1
2.88
W
Arachne
Zionzshellz
Arachne
4
3
5
2.17
L
Cernunnos
cecco1984
Cernunnos
2
4
1
0.63
L
0
6
3
0.25
W
Izanami
17
0
1
17.5
L
Sun Wukong
underdog-rocklee
Sun Wukong
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,180
Damage
62,769
84,397
Taken
83,231
57,389
Mitigated
51,870
27,570
Healing
37,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DemonKing69287
Ah Muzen Cab
5,283
2,121
0
3,405
13,529
4,149
1,665
2,098
11,431
0
58,147
W
13,210
2,175
0
10,023
16,498
16,019
682
674
15,774
103
91,712
W
Yemoja
Lyniinii
Yemoja
5,349
1,432
5,085
1,132
10,373
9,834
990
4,858
5,401
17,921
0
W
4,415
1,305
123
6,122
19,040
9,320
136
7,414
11,244
48,129
0
L
Tiamat
Zamotpokem
Tiamat
22,763
2,592
0
5,679
15,829
15,835
1,664
2,560
13,244
78,020
0
W
Arachne
Zionzshellz
Arachne
8,295
6,370
0
4,388
18,370
8,245
878
8,340
9,646
0
91,111
L
Cernunnos
cecco1984
Cernunnos
5,354
3,214
71
7,072
14,819
5,798
2,771
3,122
11,647
0
58,191
L
4,735
662
1,473
1,812
19,539
15,951
692
1,359
18,180
26,160
0
W
Izanami
31,500
25,529
0
10,505
18,950
8,452
5,612
5,184
13,668
0
154,346
L
Sun Wukong
underdog-rocklee
Sun Wukong
14,045
3,395
0
8,058
20,681
15,656
673
688
19,568
0
80,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,592
Gold Earned
57,137
577
Minions Killed
688
0
Camps Cleared
0
1,795,564
Distance Traveled
1,966,104
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,205
418
108
5
0
350,786
0
W
Chaac
11,744
534
159
7
0
419,473
0
W
Yemoja
9,773
444
23
1
0
369,523
0
W
Tiamat
8,815
401
81
4
0
314,668
0
L
Tiamat
12,393
563
164
7
0
398,376
0
W
Arachne
12,164
553
146
7
0
455,846
3
L
Cernunnos
9,757
444
109
5
0
323,732
1
L
Yemoja
9,226
419
49
2
0
372,959
6
W
Izanami
14,641
666
279
13
0
406,594
1
L
Sun Wukong
11,011
501
147
7
0
349,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role