Player Matchup

Tiamat
Tiamat
alexdebaran
Tiamat
Level 44
God Stats
3W - 5L
1,307 SR
Queue Stats
27W - 35L
1,435 Elo+
Solo
Chang'e
Chang'e
denis_serzhan
Chang'e
Level 28
God Stats
2W - 4L
1,619 SR
Queue Stats
72W - 96L
1,330 Elo+
Party 2
Ymir
Ymir
jacopomac
Ymir
Level 14
God Stats
32W - 24L
1,790 SR
Queue Stats
132W - 133L
1,486 Elo+
Party 3
Fafnir
Fafnir
nagasakura123
Fafnir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 170L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
torna98
Danzaburou
Level 82
God Stats
23W - 19L
1,485 SR
Queue Stats
409W - 374L
1,437 Elo+
Party 3
Team Averages
Level 43
1,540 SR
1,402 Elo+

VS

Team Averages
Level 54
1,578 SR
1,396 Elo+
Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ChakiLumo
Ares
Level 45
God Stats
11W - 11L
1,628 SR
Queue Stats
45W - 66L
1,313 Elo+
Party 1
Pele
Pele
Refik58
Pele
Level 64
God Stats
21W - 17L
1,624 SR
Queue Stats
264W - 252L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vereijken10
Cu Chulainn
Level 38
God Stats
2W - 6L
1,402 SR
Queue Stats
44W - 46L
1,361 Elo+
Solo
Skadi
Skadi
longduzboubes
Skadi
Level 38
God Stats
6W - 3L
1,735 SR
Queue Stats
18W - 18L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 4 / 0
5,184
518
3,171
6,948
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
7
0 / 2 / 0
4,403
440
720
3,914
949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
7
1 / 3 / 0
5,148
515
2,578
7,901
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
5,121
512
1,730
6,119
4,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
torna98
Danzaburou
8
1 / 1 / 1
4,959
496
3,041
4,961
1,292
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 1 / 2
6,470
647
4,629
4,813
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
8
1 / 1 / 2
5,316
532
2,965
5,153
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Refik58
Pele
12
7 / 0 / 1
6,753
675
6,417
6,548
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Vereijken10
Cu Chulainn
11
0 / 0 / 2
5,454
545
3,308
4,139
2,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 3
5,324
532
3,884
4,283
1,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
1
2
3
W
Ares
1
1
2
2
W
Pele
Refik58
Pele
7
0
1
7.5
W
Cu Chulainn
Vereijken10
Cu Chulainn
0
0
2
1
L
Tiamat
1
4
0
0.25
L
Chang'e
0
2
0
0
L
Ymir
1
3
0
0.33
W
1
1
3
2.5
L
0
1
0
0
L
Danzaburou
torna98
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,240
Damage
21,203
29,843
Taken
24,936
12,795
Mitigated
9,208
7,561
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,629
854
0
1,000
4,813
1,508
72
2,500
1,993
35,826
0
W
Ares
2,965
161
0
660
5,153
2,059
234
1,658
3,495
15,425
0
W
Pele
Refik58
Pele
6,417
2,647
0
527
6,548
2,085
0
1,398
5,114
0
42,766
W
Cu Chulainn
Vereijken10
Cu Chulainn
3,308
339
0
1,850
4,139
2,145
0
1,367
2,772
449
24,740
L
Tiamat
3,171
353
0
1,625
6,948
3,222
0
3,894
2,761
19,443
0
L
Chang'e
720
81
350
638
3,914
949
178
0
3,739
9,365
0
L
Ymir
2,578
226
0
1,268
7,901
3,228
0
1,953
5,948
15,638
0
W
3,884
1,772
270
1,995
4,283
1,411
493
920
3,363
0
25,824
L
1,730
288
123
2,107
6,119
4,104
237
69
5,900
21,791
0
L
Danzaburou
torna98
Danzaburou
3,041
1,587
0
1,450
4,961
1,292
0
1,422
3,507
0
23,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
29,317
188
Minions Killed
285
0
Camps Cleared
0
857,137
Distance Traveled
1,013,986
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,470
647
77
8
0
199,381
0
W
Ares
5,316
532
27
3
0
195,319
1
W
Pele
6,753
675
77
8
0
219,240
1
W
Cu Chulainn
5,454
545
52
5
0
225,642
0
L
Tiamat
5,184
518
45
5
0
161,022
1
L
Chang'e
4,403
440
27
3
0
170,526
3
L
Ymir
5,148
515
27
3
0
172,722
1
W
Skadi
5,324
532
52
5
0
174,404
1
L
Fafnir
5,121
512
51
5
0
184,826
1
L
Danzaburou
4,959
496
38
4
0
168,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role