Player Matchup

Da Ji
Da Ji
Athenur
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 154L
1,743 Elo+
Party 1
Cerberus
Cerberus
Didsaster
Cerberus
Level 17
God Stats
9W - 4L
1,778 SR
Queue Stats
161W - 80L
1,657 Elo+
Party 1
Artemis
Artemis
Eksodia
Artemis
Level 158
God Stats
2W - 2L
1,785 SR
Queue Stats
154W - 65L
1,831 Elo+
Party 1
Hera
Hera
Gregorin8
Hera
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Meibel
Athena
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 69L
1,671 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,680 Elo+

VS

Team Averages
Level 61
1,484 SR
1,511 Elo+
Nike
Nike
Cheepoleeno
Nike
Level 15
God Stats
3W - 1L
1,833 SR
Queue Stats
12W - 18L
1,433 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ecthingolion
Ah Muzen Cab
Level 98
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 41L
1,550 Elo+
Party 3
King Arthur
King Arthur
Igisandros
King Arthur
Level 78
God Stats
2W - 5L
1,532 SR
Queue Stats
17W - 18L
1,411 Elo+
Party 3
Anhur
Anhur
SyrianWifi
Anhur
Level 13
God Stats
0W - 1L
1,290 SR
Queue Stats
7W - 8L
1,507 Elo+
Party 2
Freya
Freya
yimirex
Freya
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Athenur
Da Ji
20
16 / 1 / 18
14,504
1,319
19,481
10,003
6,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Didsaster
Cerberus
20
7 / 5 / 35
13,663
1,242
15,997
18,112
22,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Eksodia
Artemis
20
20 / 3 / 20
14,647
1,332
29,439
13,617
7,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hera
19
2 / 2 / 31
11,486
1,044
19,683
8,153
3,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Meibel
Athena
20
3 / 0 / 39
12,674
1,152
13,251
16,128
21,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 5
11,311
1,028
9,214
20,588
12,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Ecthingolion
Ah Muzen Cab
18
2 / 8 / 6
10,998
1,000
22,249
18,008
6,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Igisandros
King Arthur
17
2 / 11 / 8
11,164
1,015
8,551
27,539
20,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
17
1 / 12 / 6
10,269
934
8,023
22,806
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
yimirex
Freya
17
4 / 7 / 6
11,581
1,053
14,237
16,622
5,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

191
Kill Participation
42
48
Kills
11
11
Deaths
48
143
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Athenur
Da Ji
16
1
18
25
L
2
10
5
0.45
W
Cerberus
Didsaster
Cerberus
7
5
35
4.9
L
Ah Muzen Cab
Ecthingolion
Ah Muzen Cab
2
8
6
0.63
W
Artemis
Eksodia
Artemis
20
3
20
10
W
Hera
2
2
31
8.75
L
King Arthur
Igisandros
King Arthur
2
11
8
0.55
W
Athena
Meibel
Athena
3
0
39
22.5
L
Anhur
1
12
6
0.33
L
Freya
yimirex
Freya
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,851
Damage
62,274
66,013
Taken
105,563
62,054
Mitigated
51,554
7,770
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Athenur
Da Ji
19,481
4,447
0
96
10,003
6,045
0
2,356
7,632
0
36,971
L
9,214
1,983
0
285
20,588
12,184
0
11,464
9,124
113
21,016
W
Cerberus
Didsaster
Cerberus
15,997
1,210
0
4,105
18,112
22,399
0
2,903
15,009
33,184
0
L
Ah Muzen Cab
Ecthingolion
Ah Muzen Cab
22,249
7,899
0
1,725
18,008
6,293
0
7,388
10,620
0
64,814
W
Artemis
Eksodia
Artemis
29,439
22,279
0
2,174
13,617
7,854
0
3,803
9,746
0
58,326
W
Hera
19,683
6,090
0
106
8,153
3,805
0
1,767
6,386
45,980
0
L
King Arthur
Igisandros
King Arthur
8,551
717
420
283
27,539
20,940
0
15,390
12,149
399
26,590
W
Athena
Meibel
Athena
13,251
4,102
0
1,289
16,128
21,951
0
3,896
12,057
20,634
0
L
Anhur
8,023
2,618
0
1,627
22,806
7,013
0
10,193
12,613
0
25,461
L
Freya
yimirex
Freya
14,237
4,448
0
2,688
16,622
5,124
0
4,496
12,126
32,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,974
Gold Earned
55,323
269
Minions Killed
219
14
Camps Cleared
4
1,073,901
Distance Traveled
1,048,605
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,504
1,319
41
4
8
237,502
0
L
Nike
11,311
1,028
23
2
0
221,106
0
W
Cerberus
13,663
1,242
63
6
1
200,647
0
L
Ah Muzen Cab
10,998
1,000
82
7
1
202,000
0
W
Artemis
14,647
1,332
81
7
4
190,082
2
W
Hera
11,486
1,044
60
5
0
209,859
1
L
King Arthur
11,164
1,015
47
4
3
210,978
0
W
Athena
12,674
1,152
24
2
1
235,811
3
L
Anhur
10,269
934
15
1
0
203,963
0
L
Freya
11,581
1,053
52
5
0
210,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role