Player Matchup

Chernobog
Chernobog
MKD Nick
Chernobog
Level 8
God Stats
2W - 6L
1,389 SR
Queue Stats
158W - 205L
1,455 Elo+
Solo
Cabrakan
Cabrakan
Mshonoka
Cabrakan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 273L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Rubberducky1883
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,412 Elo+
Solo
Thor
Thor
chaotictatsu
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
giospera
Anubis
Level 4
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 8L
1,403 Elo+
Solo
Team Averages
Level 10
1,436 SR
1,446 Elo+

VS

Team Averages
Level 10
1,515 SR
1,506 Elo+
Medusa
Medusa
FlossyTomato685
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,484 Elo+
Solo
Pele
Pele
H2 Kuba1091
Pele
Level 16
God Stats
1W - 0L
1,229 SR
Queue Stats
8W - 6L
1,526 Elo+
Party 1
Bakasura
Bakasura
King Eli7789
Bakasura
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 9L
1,622 Elo+
Solo
Tiamat
Tiamat
L0_5LEJ
Tiamat
Level 15
God Stats
1W - 0L
1,857 SR
Queue Stats
5W - 3L
1,601 Elo+
Solo
Cabrakan
Cabrakan
Wpg seba7744
Cabrakan
Level 6
God Stats
2W - 2L
1,491 SR
Queue Stats
3W - 3L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MKD Nick
Chernobog
17
4 / 15 / 8
11,439
1,144
16,083
26,603
13,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Mshonoka
Cabrakan
16
3 / 3 / 7
10,565
1,057
12,818
18,766
25,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 9 / 7
9,718
972
9,838
23,273
24,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 3
8,458
846
1,650
6,240
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
giospera
Anubis
16
5 / 14 / 4
10,655
1,066
11,941
19,824
9,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 0 / 16
14,776
1,478
33,684
6,850
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 22
11,391
1,139
12,917
13,762
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
King Eli7789
Bakasura
19
13 / 5 / 21
13,263
1,326
17,759
16,666
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
L0_5LEJ
Tiamat
19
5 / 2 / 28
12,064
1,206
13,776
7,904
7,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Wpg seba7744
Cabrakan
17
1 / 3 / 21
10,975
1,098
6,636
13,356
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
154
13
Kills
46
46
Deaths
13
29
Assists
108
Player
Kills
Deaths
Assists
KDA
W
20
0
16
28
W
7
3
22
6
W
Bakasura
King Eli7789
Bakasura
13
5
21
4.7
W
Tiamat
L0_5LEJ
Tiamat
5
2
28
9.5
L
Chernobog
MKD Nick
Chernobog
4
15
8
0.53
L
Cabrakan
Mshonoka
Cabrakan
3
3
7
2.17
L
1
9
7
0.5
W
Cabrakan
Wpg seba7744
Cabrakan
1
3
21
3.83
L
0
5
3
0.3
L
Anubis
giospera
Anubis
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,330
Damage
84,772
94,706
Taken
58,538
74,290
Mitigated
37,359
8,627
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,684
22,914
0
0
6,850
3,068
0
3,646
3,204
0
62,956
W
12,917
4,176
0
1,871
13,762
5,483
0
8,094
5,569
0
20,949
W
Bakasura
King Eli7789
Bakasura
17,759
15,010
0
2,050
16,666
7,419
0
11,033
5,534
0
28,399
W
Tiamat
L0_5LEJ
Tiamat
13,776
1,565
0
2,651
7,904
7,186
0
3,788
4,092
33,355
0
L
Chernobog
MKD Nick
Chernobog
16,083
9,190
0
3,954
26,603
13,075
0
5,331
21,272
0
40,516
L
Cabrakan
Mshonoka
Cabrakan
12,818
983
0
690
18,766
25,033
0
5,856
12,650
24,538
0
L
9,838
1,187
0
350
23,273
24,523
0
5,726
17,354
23,503
0
W
Cabrakan
Wpg seba7744
Cabrakan
6,636
1,253
0
1,119
13,356
14,203
0
7,550
5,542
19,758
0
L
1,650
662
0
245
6,240
2,355
0
375
5,801
0
5,951
L
Anubis
giospera
Anubis
11,941
1,242
0
3,388
19,824
9,304
0
3,124
16,535
29,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,835
Gold Earned
62,469
152
Minions Killed
184
4
Camps Cleared
7
656,028
Distance Traveled
877,996
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,776
1,478
63
6
4
177,595
0
W
Pele
11,391
1,139
21
2
1
183,534
0
W
Bakasura
13,263
1,326
23
2
1
195,708
0
W
Tiamat
12,064
1,206
38
4
1
173,812
0
L
Chernobog
11,439
1,144
46
5
2
149,643
3
L
Cabrakan
10,565
1,057
29
3
0
151,984
1
L
Cthulhu
9,718
972
22
2
1
134,286
0
W
Cabrakan
10,975
1,098
39
4
0
147,347
0
L
Thor
8,458
846
3
0
1
79,412
0
L
Anubis
10,655
1,066
52
5
0
140,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role